Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Christhebull20
Ah Muzen Cab
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
259W - 224L
1,530 Elo+
Solo
Ix Chel
Ix Chel
Eulogiess
Ix Chel
Level 227
God Stats
0W - 1L
1,377 SR
Queue Stats
67W - 73L
1,590 Elo+
Party 2
Fenrir
Fenrir
MrsEulogiess
Fenrir
Level 127
God Stats
0W - 2L
1,511 SR
Queue Stats
63W - 50L
1,602 Elo+
Party 2
Thor
Thor
Ryůk
Thor
Level 85
God Stats
1W - 2L
1,916 SR
Queue Stats
9W - 12L
1,562 Elo+
Party 2
Team Averages
Level 141
1,561 SR
1,557 Elo+

VS

Team Averages
Level 139
1,525 SR
1,531 Elo+
Medusa
Medusa
 
Medusa
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BlazeHexroid
Nu Wa
Level 148
God Stats
15W - 5L
1,757 SR
Queue Stats
385W - 363L
1,585 Elo+
Party 1
Bellona
Bellona
Nihilixst
Bellona
Level 123
God Stats
2W - 7L
1,367 SR
Queue Stats
118W - 132L
1,536 Elo+
Party 1
Ne Zha
Ne Zha
Skr1ttles
Ne Zha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 142L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 0 / 0
4,123
687
2,308
4,395
2,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Christhebull20
Ah Muzen Cab
7
0 / 0 / 0
3,771
629
2,927
3,572
890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
Eulogiess
Ix Chel
8
2 / 0 / 0
4,424
737
4,045
3,502
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
1
0 / 0 / 0
1,194
199
0
107
33
Thor
Ryůk
Thor
6
0 / 0 / 1
3,875
646
2,915
5,890
2,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 1 / 0
3,686
614
2,693
3,734
1,192
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tyr
 
Tyr
5
0 / 0 / 0
3,674
612
523
3,997
2,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 0
4,171
695
2,121
3,426
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
Nihilixst
Bellona
8
0 / 0 / 0
4,250
708
1,551
4,420
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Skr1ttles
Ne Zha
6
0 / 1 / 0
3,662
610
950
5,673
1,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
3
Kills
0
0
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
0
1
W
Medusa
 
Medusa
0
1
0
0
W
Tyr
 
Tyr
0
0
0
0
W
0
1
0
0
L
Ah Muzen Cab
Christhebull20
Ah Muzen Cab
0
0
0
0
L
Ix Chel
Eulogiess
Ix Chel
2
0
0
2
L
Fenrir
0
0
0
0
W
Bellona
Nihilixst
Bellona
0
0
0
0
L
Thor
Ryůk
Thor
0
0
1
0.5
W
Ne Zha
Skr1ttles
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,195
Damage
7,838
17,466
Taken
21,250
7,126
Mitigated
9,140
7,277
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,308
222
11
1,637
4,395
2,681
0
311
4,084
16,491
0
W
Medusa
 
Medusa
2,693
1,155
0
1,433
3,734
1,192
0
1,015
2,719
0
25,699
W
Tyr
 
Tyr
523
0
0
1,715
3,997
2,334
0
1,094
2,819
0
5,930
W
2,121
639
0
1,330
3,426
1,150
0
2,429
958
27,797
0
L
Ah Muzen Cab
Christhebull20
Ah Muzen Cab
2,927
914
0
687
3,572
890
16
102
3,470
0
23,826
L
Ix Chel
Eulogiess
Ix Chel
4,045
262
296
1,852
3,502
1,113
0
1,419
2,083
22,909
0
L
Fenrir
0
0
0
0
107
33
0
107
0
0
0
W
Bellona
Nihilixst
Bellona
1,551
345
0
2,321
4,420
2,614
0
0
4,095
0
24,768
L
Thor
Ryůk
Thor
2,915
831
0
2,794
5,890
2,409
0
182
5,708
0
21,445
W
Ne Zha
Skr1ttles
Ne Zha
950
332
0
1,385
5,673
1,850
0
1,815
3,780
0
21,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,387
Gold Earned
19,443
138
Minions Killed
214
0
Camps Cleared
0
518,061
Distance Traveled
650,234
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,123
687
26
4
0
147,132
1
W
Medusa
3,686
614
47
8
0
112,116
0
W
Tyr
3,674
612
24
4
0
141,270
0
W
Nu Wa
4,171
695
51
9
0
124,846
1
L
Ah Muzen Cab
3,771
629
40
7
0
129,419
0
L
Ix Chel
4,424
737
40
7
0
127,650
0
L
Fenrir
1,194
199
0
0
0
0
0
W
Bellona
4,250
708
55
9
0
127,202
0
L
Thor
3,875
646
32
5
0
113,860
0
W
Ne Zha
3,662
610
37
6
0
144,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role