Player Matchup

Guan Yu
Guan Yu
AnonymousAsian1
Guan Yu
Level 43
God Stats
11W - 9L
1,587 SR
Queue Stats
57W - 63L
1,388 Elo+
Solo
Bacchus
Bacchus
Dwade863
Bacchus
Level 28
God Stats
2W - 1L
1,731 SR
Queue Stats
17W - 24L
1,361 Elo+
Party 2
Scylla
Scylla
FionaFenway
Scylla
Level 49
God Stats
9W - 9L
1,571 SR
Queue Stats
42W - 50L
1,453 Elo+
Solo
Neith
Neith
Ripazha1900
Neith
Level 126
God Stats
0W - 2L
1,309 SR
Queue Stats
156W - 149L
1,493 Elo+
Solo
Thor
Thor
Vrashdash
Thor
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,337 Elo+
Party 2
Team Averages
Level 66
1,540 SR
1,407 Elo+

VS

Team Averages
Level 84
1,476 SR
1,445 Elo+
Sobek
Sobek
BartreCampcon
Sobek
Level 93
God Stats
4W - 2L
1,686 SR
Queue Stats
138W - 128L
1,527 Elo+
Solo
Fenrir
Fenrir
Omnislash05
Fenrir
Level 108
God Stats
2W - 5L
1,311 SR
Queue Stats
133W - 140L
1,441 Elo+
Solo
Anubis
Anubis
StonyRook
Anubis
Level 77
God Stats
17W - 24L
1,383 SR
Queue Stats
336W - 328L
1,378 Elo+
Solo
Kukulkan
Kukulkan
beeguyes
Kukulkan
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
56W - 49L
1,440 Elo+
Party 1
Artemis
Artemis
sleepykiwi
Artemis
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 87L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 2
9,502
432
11,454
25,540
29,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bacchus
Dwade863
Bacchus
14
1 / 8 / 8
9,498
432
6,913
20,214
17,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
15
2 / 3 / 3
9,623
437
8,105
15,188
4,740
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
8 / 3 / 0
10,840
493
20,178
17,991
7,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
15
2 / 3 / 3
9,484
431
7,303
16,862
6,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 8
10,587
481
7,194
20,521
28,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
20
8 / 0 / 1
12,194
554
9,382
15,178
8,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
StonyRook
Anubis
17
3 / 3 / 2
10,732
488
10,323
13,255
7,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
beeguyes
Kukulkan
17
6 / 4 / 4
11,710
532
21,687
17,957
7,953
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
sleepykiwi
Artemis
18
8 / 7 / 3
11,990
545
20,122
19,126
8,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
15
Kills
26
26
Deaths
15
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
1
1
8
5
L
Bacchus
Dwade863
Bacchus
1
8
8
0.63
L
Scylla
2
3
3
1.17
W
Fenrir
8
0
1
8.5
L
8
3
0
2.67
W
Anubis
StonyRook
Anubis
3
3
2
1.33
L
Thor
2
3
3
1.17
W
Kukulkan
beeguyes
Kukulkan
6
4
4
2
W
Artemis
sleepykiwi
Artemis
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,953
Damage
68,708
95,795
Taken
86,037
65,488
Mitigated
60,084
15,847
Healing
24,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,454
1,575
298
5,656
25,540
29,463
0
14,544
10,996
0
56,925
W
7,194
322
0
5,787
20,521
28,224
258
3,990
16,235
41,647
771
L
Bacchus
Dwade863
Bacchus
6,913
587
0
2,271
20,214
17,488
261
3,710
16,504
25,758
0
L
Scylla
8,105
296
0
1,875
15,188
4,740
950
5,389
9,799
63,692
0
W
Fenrir
9,382
1,088
0
5,942
15,178
8,244
0
540
14,587
0
115,777
L
20,178
8,117
0
4,023
17,991
7,054
1,098
6,098
11,893
0
110,477
W
Anubis
StonyRook
Anubis
10,323
249
0
3,897
13,255
7,487
609
1,910
11,252
94,808
0
L
Thor
7,303
907
107
1,617
16,862
6,743
116
8,692
8,170
0
67,604
W
Kukulkan
beeguyes
Kukulkan
21,687
4,053
0
5,154
17,957
7,953
0
486
16,737
98,787
0
W
Artemis
sleepykiwi
Artemis
20,122
11,593
0
3,736
19,126
8,176
3,442
8,092
10,986
0
81,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,947
Gold Earned
57,213
467
Minions Killed
582
0
Camps Cleared
0
2,083,505
Distance Traveled
2,122,402
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,502
432
67
3
0
410,559
0
W
Sobek
10,587
481
56
3
0
470,992
0
L
Bacchus
9,498
432
35
2
0
429,210
0
L
Scylla
9,623
437
106
5
0
410,712
4
W
Fenrir
12,194
554
134
6
0
511,052
0
L
Neith
10,840
493
164
7
0
384,923
0
W
Anubis
10,732
488
119
5
0
411,929
3
L
Thor
9,484
431
95
4
0
448,101
0
W
Kukulkan
11,710
532
150
7
0
376,208
1
W
Artemis
11,990
545
123
6
0
352,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role