Player Matchup

Fafnir
Fafnir
ItsGingerDave
Fafnir
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,356 Elo+
Party 2
Odin
Odin
Nojobslob
Odin
Level 147
God Stats
2W - 1L
1,550 SR
Queue Stats
71W - 98L
1,411 Elo+
Party 2
Set
Set
PastramionRai
Set
Level 124
God Stats
0W - 2L
1,527 SR
Queue Stats
13W - 33L
1,276 Elo+
Party 2
Cerberus
Cerberus
WhoaItsCourt
Cerberus
Level 109
God Stats
0W - 3L
1,190 SR
Queue Stats
34W - 65L
1,341 Elo+
Party 2
Camazotz
Camazotz
defensecurryham
Camazotz
Level 121
God Stats
2W - 3L
1,450 SR
Queue Stats
39W - 72L
1,341 Elo+
Party 2
Team Averages
Level 119
1,443 SR
1,345 Elo+

VS

Team Averages
Level 84
1,568 SR
1,444 Elo+
Bacchus
Bacchus
MOkly_17
Bacchus
Level 107
God Stats
2W - 0L
1,522 SR
Queue Stats
37W - 39L
1,436 Elo+
Solo
Discordia
Discordia
The Elite 0523
Discordia
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 109L
1,456 Elo+
Party 1
Odin
Odin
WillowHavok
Odin
Level 58
God Stats
3W - 2L
1,477 SR
Queue Stats
138W - 141L
1,426 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mpunk91
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 95L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
redneb4
Danzaburou
Level 103
God Stats
3W - 0L
1,843 SR
Queue Stats
285W - 292L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
6,366
637
1,950
11,524
12,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Odin
15
4 / 4 / 6
8,414
841
6,155
10,036
11,798
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 7 / 2
6,399
640
3,921
11,007
6,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
WhoaItsCourt
Cerberus
14
2 / 6 / 8
7,740
774
9,083
14,544
16,560
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
14
7 / 6 / 1
8,287
829
8,202
16,001
7,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MOkly_17
Bacchus
16
8 / 4 / 13
9,560
956
9,527
11,968
12,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
The Elite 0523
Discordia
16
4 / 2 / 16
8,906
891
12,498
4,340
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 13
8,547
855
4,678
6,891
6,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
mpunk91
Ah Muzen Cab
15
9 / 4 / 10
9,212
921
11,417
9,203
4,811
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
redneb4
Danzaburou
17
6 / 4 / 15
9,901
990
17,695
9,660
4,304
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
96
14
Kills
29
29
Deaths
15
20
Assists
67
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Bacchus
MOkly_17
Bacchus
8
4
13
3.63
L
Odin
4
4
6
1.75
L
1
7
2
0.29
W
Discordia
The Elite 0523
Discordia
4
2
16
6
L
Cerberus
WhoaItsCourt
Cerberus
2
6
8
1
W
2
1
13
8.5
L
Camazotz
7
6
1
1.25
W
Ah Muzen Cab
mpunk91
Ah Muzen Cab
9
4
10
3.5
W
Danzaburou
redneb4
Danzaburou
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,311
Damage
55,815
63,112
Taken
42,062
55,121
Mitigated
29,936
13,470
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,950
251
0
367
11,524
12,399
0
4,513
6,774
3,309
0
W
Bacchus
MOkly_17
Bacchus
9,527
1,229
290
2,399
11,968
12,311
0
2,062
9,906
16,027
0
L
Odin
6,155
291
605
2,230
10,036
11,798
0
2,810
6,912
110
12,238
L
3,921
1,722
153
1,223
11,007
6,544
0
4,134
6,707
0
7,703
W
Discordia
The Elite 0523
Discordia
12,498
1,154
458
312
4,340
1,734
520
1,232
3,108
23,167
0
L
Cerberus
WhoaItsCourt
Cerberus
9,083
205
176
2,464
14,544
16,560
0
4,905
9,458
18,284
0
W
4,678
1,493
661
1,431
6,891
6,776
0
2,171
4,720
75
9,837
L
Camazotz
8,202
1,626
806
5,446
16,001
7,820
0
5,738
10,131
0
13,614
W
Ah Muzen Cab
mpunk91
Ah Muzen Cab
11,417
6,544
398
1,141
9,203
4,811
649
2,342
6,861
0
18,285
W
Danzaburou
redneb4
Danzaburou
17,695
10,899
882
3,210
9,660
4,304
2,290
3,336
6,324
0
29,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,206
Gold Earned
46,126
80
Minions Killed
98
0
Camps Cleared
0
875,729
Distance Traveled
922,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,366
637
7
1
0
173,726
0
W
Bacchus
9,560
956
15
2
0
199,105
0
L
Odin
8,414
841
23
2
0
185,569
0
L
Set
6,399
640
8
1
0
149,798
0
W
Discordia
8,906
891
25
3
0
190,935
0
L
Cerberus
7,740
774
28
3
0
175,455
0
W
Odin
8,547
855
17
2
0
209,951
0
L
Camazotz
8,287
829
14
1
0
191,181
0
W
Ah Muzen Cab
9,212
921
10
1
0
147,466
0
W
Danzaburou
9,901
990
31
3
0
174,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role