Player Matchup

Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Herozum
Skadi
Level 140
God Stats
1W - 0L
1,665 SR
Queue Stats
1W - 1L
1,289 Elo+
Party 2
Thor
Thor
Rayga
Thor
Level 159
God Stats
5W - 1L
1,443 SR
Queue Stats
38W - 52L
1,504 Elo+
Party 2
Bake Kujira
Bake Kujira
Vallkyos
Bake Kujira
Level 89
God Stats
5W - 1L
1,506 SR
Queue Stats
41W - 58L
1,430 Elo+
Party 2
Baron Samedi
Baron Samedi
guaionero
Baron Samedi
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 57L
1,530 Elo+
Party 2
Team Averages
Level 127
1,523 SR
1,451 Elo+

VS

Team Averages
Level 165
1,518 SR
1,525 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
BriseDimantskive
Ishtar
Level 166
God Stats
16W - 16L
1,630 SR
Queue Stats
184W - 153L
1,517 Elo+
Solo
He Bo
He Bo
xNEFEUSx
He Bo
Level 234
God Stats
0W - 1L
1,459 SR
Queue Stats
161W - 64L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 0 / 5
6,921
1,154
5,378
1,734
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Herozum
Skadi
12
1 / 1 / 5
7,157
1,193
6,216
5,872
2,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Rayga
Thor
13
4 / 0 / 3
8,092
1,349
4,825
2,144
843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
Vallkyos
Bake Kujira
12
1 / 2 / 6
7,220
1,203
1,856
6,762
6,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
guaionero
Baron Samedi
13
0 / 0 / 6
7,363
1,227
4,067
3,887
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

338

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 0 / 2
7,239
1,207
5,797
3,158
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
 
Artemis
12
1 / 2 / 0
6,967
1,161
4,279
6,813
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Vamana
 
Vamana
11
0 / 0 / 0
6,021
1,004
0
0
0
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 2
7,333
1,222
4,082
6,741
2,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
xNEFEUSx
He Bo
12
2 / 4 / 1
7,181
1,197
5,205
7,998
2,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
7
Kills
3
3
Deaths
7
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
5
3.5
L
Sol
 
Sol
0
0
2
1
L
Artemis
 
Artemis
1
2
0
0.5
L
Vamana
 
Vamana
0
0
0
0
L
0
1
2
1
W
Skadi
Herozum
Skadi
1
1
5
3.5
W
Thor
Rayga
Thor
4
0
3
5.5
W
Bake Kujira
Vallkyos
Bake Kujira
1
2
6
2
W
Baron Samedi
guaionero
Baron Samedi
0
0
6
3
L
He Bo
xNEFEUSx
He Bo
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,342
Damage
19,363
20,399
Taken
24,710
12,692
Mitigated
8,659
2,430
Healing
3,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,378
80
0
111
1,734
657
0
971
763
14,556
0
L
Sol
 
Sol
5,797
1,541
0
1,329
3,158
1,088
0
473
2,621
25,093
0
L
Artemis
 
Artemis
4,279
470
0
504
6,813
2,393
0
2,554
4,185
0
12,325
L
Vamana
 
Vamana
0
0
0
0
0
0
0
0
0
0
0
L
4,082
2,592
0
1,479
6,741
2,462
0
3,653
2,794
0
31,943
W
Skadi
Herozum
Skadi
6,216
860
0
749
5,872
2,469
0
3,435
2,437
0
15,616
W
Thor
Rayga
Thor
4,825
743
0
0
2,144
843
0
1,110
1,034
0
12,053
W
Bake Kujira
Vallkyos
Bake Kujira
1,856
893
0
174
6,762
6,750
0
3,640
3,122
7,242
162
W
Baron Samedi
guaionero
Baron Samedi
4,067
293
310
1,086
3,887
1,973
0
1,846
2,041
27,103
0
L
He Bo
xNEFEUSx
He Bo
5,205
141
0
38
7,998
2,716
0
3,685
3,971
10,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,753
Gold Earned
34,741
140
Minions Killed
147
6
Camps Cleared
6
661,980
Distance Traveled
516,001
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,921
1,154
27
5
0
138,923
0
L
Sol
7,239
1,207
56
9
3
133,987
0
L
Artemis
6,967
1,161
17
3
2
123,544
0
L
Vamana
6,021
1,004
0
0
0
1,929
0
L
Ishtar
7,333
1,222
66
11
1
131,338
0
W
Skadi
7,157
1,193
14
2
3
142,529
2
W
Thor
8,092
1,349
13
2
1
129,889
0
W
Bake Kujira
7,220
1,203
16
3
1
118,508
0
W
Baron Samedi
7,363
1,227
70
12
1
132,131
0
L
He Bo
7,181
1,197
8
1
0
125,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role