Player Matchup

Charon
Charon
Freporta
Charon
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
40W - 41L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
JIBA CROCODILO
Nu Wa
Level 192
God Stats
97W - 70L
1,577 SR
Queue Stats
535W - 519L
1,536 Elo+
Party 2
Mercury
Mercury
Lopes2010
Mercury
Level 29
God Stats
2W - 2L
1,332 SR
Queue Stats
25W - 27L
1,502 Elo+
Party 2
Xbalanque
Xbalanque
ManoVizioli
Xbalanque
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 26L
1,500 Elo+
Party 1
Achilles
Achilles
Mordecaiazull
Achilles
Level 122
God Stats
2W - 3L
1,308 SR
Queue Stats
99W - 98L
1,438 Elo+
Party 1
Team Averages
Level 98
1,443 SR
1,480 Elo+

VS

Team Averages
Level 115
1,525 SR
1,491 Elo+
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Guella
Osiris
Level 105
God Stats
1W - 3L
1,533 SR
Queue Stats
20W - 18L
1,528 Elo+
Solo
Nike
Nike
RedHoneyBadger
Nike
Level 141
God Stats
30W - 30L
1,550 SR
Queue Stats
49W - 46L
1,509 Elo+
Solo
Zeus
Zeus
joaco_nob
Zeus
Level 91
God Stats
6W - 5L
1,543 SR
Queue Stats
314W - 334L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Freporta
Charon
5
0 / 0 / 1
3,532
706
801
3,383
1,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 1 / 2
4,200
840
2,802
2,566
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Lopes2010
Mercury
8
2 / 0 / 0
4,305
861
2,063
4,382
1,367
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Xbalanque
ManoVizioli
Xbalanque
5
1 / 1 / 0
3,543
709
2,833
1,901
501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Achilles
Mordecaiazull
Achilles
7
0 / 2 / 0
3,687
737
2,562
4,932
2,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 1 / 1
3,369
674
780
4,384
1,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
 
Anhur
1
0 / 0 / 0
2,568
514
0
109
32
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Guella
Osiris
7
2 / 0 / 0
4,305
861
2,935
4,870
3,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 0 / 0
4,033
807
2,734
4,621
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
6
0 / 4 / 1
3,763
753
991
3,917
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
4
4
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
1
0.5
L
Anhur
 
Anhur
0
0
0
0
W
Charon
Freporta
Charon
0
0
1
0.5
L
Osiris
Guella
Osiris
2
0
0
2
W
2
1
2
3
W
Mercury
Lopes2010
Mercury
2
0
0
2
W
Xbalanque
ManoVizioli
Xbalanque
1
1
0
1
W
Achilles
Mordecaiazull
Achilles
0
2
0
0
L
2
0
0
2
L
Zeus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,061
Damage
7,440
17,164
Taken
17,901
6,312
Mitigated
7,786
5,161
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
780
118
420
1,392
4,384
1,964
0
743
3,641
5,173
0
L
Anhur
 
Anhur
0
0
0
0
109
32
0
109
0
0
0
W
Charon
Freporta
Charon
801
172
0
1,302
3,383
1,447
182
443
2,940
9,509
0
L
Osiris
Guella
Osiris
2,935
680
0
1,230
4,870
3,417
0
88
4,461
0
21,613
W
2,802
1,031
0
809
2,566
712
0
676
1,890
23,246
0
W
Mercury
Lopes2010
Mercury
2,063
1,183
0
875
4,382
1,367
0
315
4,067
0
24,877
W
Xbalanque
ManoVizioli
Xbalanque
2,833
1,086
0
250
1,901
501
120
337
1,564
0
17,595
W
Achilles
Mordecaiazull
Achilles
2,562
987
0
1,925
4,932
2,285
0
0
4,932
0
22,138
L
2,734
644
0
1,762
4,621
1,513
0
1,011
3,610
0
23,028
L
Zeus
991
320
0
370
3,917
860
0
1,652
2,265
18,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,267
Gold Earned
18,038
160
Minions Killed
126
0
Camps Cleared
0
527,956
Distance Traveled
446,836
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,369
674
6
1
0
101,974
2
L
Anhur
2,568
514
0
0
0
0
0
W
Charon
3,532
706
12
2
0
107,817
2
L
Osiris
4,305
861
36
7
0
111,620
0
W
Nu Wa
4,200
840
34
7
0
92,100
1
W
Mercury
4,305
861
50
10
0
114,859
0
W
Xbalanque
3,543
709
31
6
0
104,955
0
W
Achilles
3,687
737
33
7
0
108,225
0
L
Nike
4,033
807
41
8
0
137,286
0
L
Zeus
3,763
753
43
9
0
95,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role