Player Matchup

Medusa
Medusa
DAN10X
Medusa
Level 93
God Stats
3W - 2L
1,605 SR
Queue Stats
3W - 3L
1,134 Elo+
Party 2
Gilgamesh
Gilgamesh
Euyz
Gilgamesh
Level 108
God Stats
4W - 3L
1,560 SR
Queue Stats
46W - 42L
1,467 Elo+
Party 2
Chang'e
Chang'e
LeSquelette9
Chang'e
Level 140
God Stats
6W - 2L
1,517 SR
Queue Stats
9W - 7L
1,258 Elo+
Party 2
Sun Wukong
Sun Wukong
Quimpereee
Sun Wukong
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 36L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
ZanahorioKGB
Nu Wa
Level 130
God Stats
6W - 3L
1,450 SR
Queue Stats
88W - 75L
1,499 Elo+
Solo
Team Averages
Level 124
1,526 SR
1,379 Elo+

VS

Team Averages
Level 115
1,359 SR
1,431 Elo+
Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
TewLegit
Hercules
Level 125
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ZeremiaH
Danzaburou
Level 127
God Stats
2W - 5L
1,497 SR
Queue Stats
31W - 35L
1,468 Elo+
Party 1
Aphrodite
Aphrodite
Zidane1901
Aphrodite
Level 129
God Stats
0W - 4L
1,157 SR
Queue Stats
0W - 4L
1,199 Elo+
Party 1
Bake Kujira
Bake Kujira
xenoxvaxx
Bake Kujira
Level 127
God Stats
0W - 1L
1,386 SR
Queue Stats
130W - 130L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DAN10X
Medusa
15
4 / 1 / 7
8,540
854
4,558
5,393
2,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Euyz
Gilgamesh
14
4 / 1 / 6
8,008
801
5,442
8,733
7,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
LeSquelette9
Chang'e
14
0 / 2 / 10
8,111
811
7,314
7,762
2,697
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
Quimpereee
Sun Wukong
16
8 / 1 / 10
9,522
952
9,814
11,688
10,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 0 / 9
9,063
906
13,307
6,397
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 3 / 3
7,532
753
8,580
6,102
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hercules
TewLegit
Hercules
12
0 / 6 / 1
6,810
681
2,377
12,990
9,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
ZeremiaH
Danzaburou
13
3 / 3 / 1
7,747
775
5,408
7,331
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Zidane1901
Aphrodite
13
1 / 4 / 0
7,113
711
2,348
8,001
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bake Kujira
xenoxvaxx
Bake Kujira
13
0 / 5 / 2
7,367
737
6,829
12,008
12,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
21
Kills
5
5
Deaths
21
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
3
0.83
W
Medusa
DAN10X
Medusa
4
1
7
7.5
W
Gilgamesh
Euyz
Gilgamesh
4
1
6
7
W
Chang'e
LeSquelette9
Chang'e
0
2
10
2.5
W
Sun Wukong
Quimpereee
Sun Wukong
8
1
10
13
L
Hercules
TewLegit
Hercules
0
6
1
0.08
W
5
0
9
9.5
L
Danzaburou
ZeremiaH
Danzaburou
3
3
1
1.17
L
Aphrodite
Zidane1901
Aphrodite
1
4
0
0.25
L
Bake Kujira
xenoxvaxx
Bake Kujira
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,435
Damage
25,542
39,973
Taken
46,432
25,430
Mitigated
32,216
7,143
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,580
641
0
100
6,102
2,394
0
2,679
3,247
21,137
0
W
Medusa
DAN10X
Medusa
4,558
2,107
0
547
5,393
2,224
1,106
1,921
3,236
0
19,712
W
Gilgamesh
Euyz
Gilgamesh
5,442
1,150
0
586
8,733
7,436
261
2,822
5,536
0
9,280
W
Chang'e
LeSquelette9
Chang'e
7,314
873
1,202
2,181
7,762
2,697
620
4,356
3,014
29,856
0
W
Sun Wukong
Quimpereee
Sun Wukong
9,814
1,963
0
1,634
11,688
10,489
0
4,199
6,896
0
22,770
L
Hercules
TewLegit
Hercules
2,377
742
0
2,390
12,990
9,525
194
5,924
6,735
0
10,045
W
13,307
2,400
0
993
6,397
2,584
860
2,551
3,534
34,239
0
L
Danzaburou
ZeremiaH
Danzaburou
5,408
1,404
0
801
7,331
3,234
0
3,501
3,632
0
16,706
L
Aphrodite
Zidane1901
Aphrodite
2,348
219
2,817
2,447
8,001
4,151
115
2,806
4,888
11,732
0
L
Bake Kujira
xenoxvaxx
Bake Kujira
6,829
2,688
0
465
12,008
12,912
0
5,711
5,880
22,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,244
Gold Earned
36,569
203
Minions Killed
145
0
Camps Cleared
0
988,704
Distance Traveled
892,628
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,532
753
34
3
0
174,815
0
W
Medusa
8,540
854
41
4
0
217,734
1
W
Gilgamesh
8,008
801
11
1
0
226,438
0
W
Chang'e
8,111
811
50
5
0
156,821
0
W
Sun Wukong
9,522
952
41
4
0
225,140
0
L
Hercules
6,810
681
16
2
0
169,134
0
W
Nu Wa
9,063
906
60
6
0
162,571
0
L
Danzaburou
7,747
775
23
2
0
171,753
0
L
Aphrodite
7,113
711
41
4
0
185,833
2
L
Bake Kujira
7,367
737
31
3
0
191,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role