Player Matchup

Thoth
Thoth
Gold II
END2702
Thoth
Gold II
Level 121
God Stats
8W - 9L
1,546 SR
Queue Stats
145W - 124L
1,643 MMR
Party 2
Maui
Maui
Gold I
ElPibeDelPilar
Maui
Gold I
Level 132
God Stats
9W - 10L
1,505 SR
Queue Stats
147W - 124L
1,694 MMR
Party 2
Thor
Thor
Gold III
Olmetec1
Thor
Gold III
Level 127
God Stats
30W - 26L
1,560 SR
Queue Stats
144W - 126L
1,585 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,537 SR
1,641 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,496 SR
1,606 MMR
Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold II
SrMariano45
Anhur
Gold II
Level 149
God Stats
2W - 0L
1,489 SR
Queue Stats
35W - 19L
1,666 MMR
Party 1
Bacchus
Bacchus
Gold II
lootpapi
Bacchus
Gold II
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
END2702
Thoth
13
1 / 2 / 0
10,050
718
5,891
9,108
4,520
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 5 / 0
8,900
636
3,293
14,851
15,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
13
1 / 5 / 1
9,861
704
3,427
16,926
7,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
HerculesNe ZhaMorgan Le FayAchillesMulan

VS

Bans
KuzenboBaron SamediXbalanqueRaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 1 / 10
11,247
803
11,477
6,241
2,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 6
11,949
854
16,348
11,185
4,130
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
lootpapi
Bacchus
14
4 / 0 / 7
11,081
792
7,981
11,815
14,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
12
12
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
10
7
L
Thoth
END2702
Thoth
1
2
0
0.5
L
0
5
0
0
L
Thor
1
5
1
0.3
W
6
1
6
9
W
Bacchus
lootpapi
Bacchus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,611
Damage
35,806
40,885
Taken
29,241
27,781
Mitigated
21,094
5,525
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,477
845
0
1,835
6,241
2,329
479
1,668
4,483
55,381
0
L
Thoth
END2702
Thoth
5,891
322
0
3,624
9,108
4,520
183
4,724
4,243
52,137
0
L
3,293
170
0
759
14,851
15,304
0
5,798
8,711
12,284
126
L
Thor
3,427
73
0
1,142
16,926
7,957
390
8,496
7,916
0
25,867
W
16,348
12,438
0
3,750
11,185
4,130
2,544
4,615
6,433
0
74,579
W
Bacchus
lootpapi
Bacchus
7,981
335
0
1,768
11,815
14,635
292
2,396
9,038
27,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,811
Gold Earned
34,277
141
Minions Killed
172
0
Camps Cleared
0
777,988
Distance Traveled
866,970
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,247
803
54
4
0
292,713
5
L
Thoth
10,050
718
80
6
0
284,938
0
L
Maui
8,900
636
14
1
0
256,387
3
L
Thor
9,861
704
47
3
0
236,663
5
W
Anhur
11,949
854
98
7
0
262,228
0
W
Bacchus
11,081
792
20
1
0
312,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role