Player Matchup

Ares
Ares
T00EasyTc
Ares
Level 141
God Stats
0W - 1L
1,196 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
TheAsianRaven
Ullr
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,224 Elo+
Party 1
Scylla
Scylla
joctopus5546
Scylla
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 101
1,399 SR
1,408 Elo+

VS

Team Averages
Level 82
1,581 SR
1,583 Elo+
Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
ImYoSuperhero
Kuzenbo
Level 27
God Stats
1W - 0L
1,743 SR
Queue Stats
16W - 12L
1,515 Elo+
Party 2
Nu Wa
Nu Wa
drewdawg
Nu Wa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 5 / 4
6,357
706
3,668
12,050
10,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 1 / 0
8,141
905
4,833
5,723
2,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
8
0 / 4 / 3
6,456
717
2,071
4,226
1,316
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
8 / 1 / 2
8,712
968
8,496
7,518
3,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
10
0 / 2 / 8
7,339
815
3,054
9,227
9,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
drewdawg
Nu Wa
11
2 / 1 / 3
7,379
820
6,473
4,234
1,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
10
10
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
2
9
W
Kuzenbo
0
2
8
2
L
Ares
0
5
4
0.4
L
4
1
0
4
W
Nu Wa
drewdawg
Nu Wa
2
1
3
3.5
L
Scylla
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,572
Damage
18,023
21,999
Taken
20,979
13,637
Mitigated
15,186
1,300
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,496
3,569
0
1,798
7,518
3,553
0
2,051
5,194
0
34,045
W
Kuzenbo
3,054
1,169
0
1,969
9,227
9,996
860
1,921
7,113
11,911
0
L
Ares
3,668
470
0
910
12,050
10,119
0
4,747
7,146
11,455
0
L
4,833
2,509
0
390
5,723
2,202
0
2,816
2,702
0
33,737
W
Nu Wa
drewdawg
Nu Wa
6,473
3,551
0
1,683
4,234
1,637
1,494
1,521
2,674
31,843
0
L
Scylla
2,071
646
0
0
4,226
1,316
0
1,624
2,490
9,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,954
Gold Earned
23,430
69
Minions Killed
91
0
Camps Cleared
0
356,738
Distance Traveled
469,983
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,712
968
36
4
0
164,507
2
W
Kuzenbo
7,339
815
14
2
0
169,668
0
L
Ares
6,357
706
16
2
0
134,634
0
L
Ullr
8,141
905
45
5
0
137,739
0
W
Nu Wa
7,379
820
41
5
0
135,808
0
L
Scylla
6,456
717
8
1
0
84,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role