Player Matchup

Ao Kuang
Ao Kuang
CHIEFKEEF14
Ao Kuang
Level 29
God Stats
3W - 6L
1,460 SR
Queue Stats
89W - 64L
1,650 Elo+
Party 3
King Arthur
King Arthur
EdgeBBall22
King Arthur
Level 129
God Stats
0W - 1L
1,368 SR
Queue Stats
28W - 35L
1,485 Elo+
Party 2
Raijin
Raijin
Givens43
Raijin
Level 169
God Stats
2W - 1L
1,846 SR
Queue Stats
137W - 127L
1,517 Elo+
Party 2
Athena
Athena
Sir_Sharkie
Athena
Level 15
God Stats
3W - 4L
1,570 SR
Queue Stats
5W - 5L
1,498 Elo+
Party 2
Apollo
Apollo
excellthru
Apollo
Level 150
God Stats
10W - 11L
1,587 SR
Queue Stats
371W - 315L
1,665 Elo+
Party 3
Team Averages
Level 98
1,566 SR
1,563 Elo+

VS

Team Averages
Level 98
1,452 SR
1,561 Elo+
Nike
Nike
 
Nike
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BigDairyHick
Anhur
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 1L
1,618 Elo+
Party 4
Hun Batz
Hun Batz
DivineEwok
Hun Batz
Level 158
God Stats
1W - 0L
1,262 SR
Queue Stats
48W - 28L
1,653 Elo+
Party 4
Sol
Sol
Ideal Goddess
Sol
Level 43
God Stats
23W - 31L
1,483 SR
Queue Stats
192W - 178L
1,533 Elo+
Party 1
Sobek
Sobek
Lowrld
Sobek
Level 108
God Stats
15W - 12L
1,514 SR
Queue Stats
800W - 813L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CHIEFKEEF14
Ao Kuang
8
0 / 5 / 1
4,932
493
2,955
9,258
2,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
EdgeBBall22
King Arthur
11
1 / 1 / 0
6,090
609
3,569
8,816
6,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Givens43
Raijin
10
0 / 2 / 0
5,638
564
3,438
6,455
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
7
0 / 2 / 1
4,770
477
1,767
6,925
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
excellthru
Apollo
8
1 / 1 / 0
5,060
506
2,665
5,452
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
1 / 0 / 2
6,374
637
5,165
8,453
3,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 1
6,169
617
5,213
8,146
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
DivineEwok
Hun Batz
11
7 / 0 / 2
6,814
681
7,831
8,060
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 2
5,819
582
4,330
3,600
1,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Lowrld
Sobek
10
1 / 0 / 4
6,199
620
1,983
5,668
3,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
2
2
W
1
1
1
1.5
L
Ao Kuang
CHIEFKEEF14
Ao Kuang
0
5
1
0.1
W
Hun Batz
DivineEwok
Hun Batz
7
0
2
8
L
King Arthur
EdgeBBall22
King Arthur
1
1
0
1
L
Raijin
Givens43
Raijin
0
2
0
0
W
1
1
2
2
W
Sobek
Lowrld
Sobek
1
0
4
3
L
Athena
0
2
1
0.25
L
Apollo
excellthru
Apollo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,394
Damage
24,522
36,906
Taken
33,927
18,313
Mitigated
14,207
6,442
Healing
12,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,165
595
0
1,656
8,453
3,618
0
3,919
4,534
0
56,952
W
5,213
2,477
0
4,653
8,146
2,659
0
436
7,710
0
44,376
L
Ao Kuang
CHIEFKEEF14
Ao Kuang
2,955
673
0
736
9,258
2,516
0
688
8,570
34,802
0
W
Hun Batz
DivineEwok
Hun Batz
7,831
2,210
0
750
8,060
2,953
0
1,920
6,140
0
50,986
L
King Arthur
EdgeBBall22
King Arthur
3,569
180
0
625
8,816
6,839
0
0
8,816
0
44,103
L
Raijin
Givens43
Raijin
3,438
124
0
1,764
6,455
2,058
0
0
6,455
44,295
0
W
4,330
3,039
0
1,835
3,600
1,001
1,000
445
3,155
46,360
3,061
W
Sobek
Lowrld
Sobek
1,983
127
0
3,841
5,668
3,976
0
1,440
4,228
12,651
0
L
Athena
1,767
335
0
1,425
6,925
5,199
0
3,122
3,803
12,655
0
L
Apollo
excellthru
Apollo
2,665
1,880
0
1,892
5,452
1,701
0
2,503
2,949
0
31,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,490
Gold Earned
31,375
303
Minions Killed
363
0
Camps Cleared
0
991,905
Distance Traveled
1,003,338
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,374
637
105
11
0
224,407
2
W
Anhur
6,169
617
80
8
0
169,671
1
L
Ao Kuang
4,932
493
60
6
0
215,857
0
W
Hun Batz
6,814
681
61
6
0
221,976
0
L
King Arthur
6,090
609
82
8
0
198,252
4
L
Raijin
5,638
564
84
8
0
185,398
0
W
Sol
5,819
582
93
9
0
187,103
0
W
Sobek
6,199
620
24
2
0
200,181
0
L
Athena
4,770
477
22
2
0
202,371
0
L
Apollo
5,060
506
55
6
0
190,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role