Player Matchup

Kuzenbo
Kuzenbo
IMxHIxTYLER
Kuzenbo
Level 83
God Stats
2W - 2L
1,792 SR
Queue Stats
15W - 20L
1,489 Elo+
Party 2
He Bo
He Bo
Strip0bacon
He Bo
Level 127
God Stats
10W - 9L
1,482 SR
Queue Stats
193W - 193L
1,518 Elo+
Party 2
Izanami
Izanami
xxkellerx
Izanami
Level 67
God Stats
15W - 9L
1,521 SR
Queue Stats
88W - 75L
1,490 Elo+
Party 2
Team Averages
Level 92
1,598 SR
1,499 Elo+

VS

Team Averages
Level 83
1,539 SR
1,408 Elo+
Khepri
Khepri
Autumn Caykes
Khepri
Level 148
God Stats
3W - 2L
1,617 SR
Queue Stats
10W - 21L
1,357 Elo+
Party 1
Scylla
Scylla
Ironmead
Scylla
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,369 Elo+
Party 1
Danzaburou
Danzaburou
l TryMe Boi l
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IMxHIxTYLER
Kuzenbo
13
1 / 1 / 10
10,239
731
5,861
12,161
13,684
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
7 / 1 / 8
11,788
842
21,008
8,129
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
xxkellerx
Izanami
15
7 / 2 / 8
12,438
888
16,380
9,571
4,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
9,679
691
3,416
19,125
14,145
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Ironmead
Scylla
11
0 / 9 / 2
8,923
637
6,599
13,095
5,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
l TryMe Boi l
Danzaburou
13
2 / 3 / 2
9,745
696
8,007
14,284
6,341
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
3
4
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Kuzenbo
IMxHIxTYLER
Kuzenbo
1
1
10
6
L
Scylla
Ironmead
Scylla
0
9
2
0.11
W
7
1
8
11
L
Danzaburou
l TryMe Boi l
Danzaburou
2
3
2
1
W
Izanami
xxkellerx
Izanami
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,249
Damage
18,022
29,861
Taken
46,504
20,923
Mitigated
26,187
8,765
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,416
64
0
5,709
19,125
14,145
0
9,259
9,866
15,510
0
W
Kuzenbo
IMxHIxTYLER
Kuzenbo
5,861
1,839
0
2,358
12,161
13,684
246
4,527
7,634
18,359
0
L
Scylla
Ironmead
Scylla
6,599
712
0
1,110
13,095
5,701
0
8,194
4,901
29,956
0
W
21,008
1,347
85
3,156
8,129
3,107
605
2,591
5,538
62,019
0
L
Danzaburou
l TryMe Boi l
Danzaburou
8,007
2,296
0
1,981
14,284
6,341
0
9,842
4,442
0
43,450
W
Izanami
xxkellerx
Izanami
16,380
14,075
0
3,166
9,571
4,132
1,898
3,433
6,138
0
68,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,465
Gold Earned
28,347
182
Minions Killed
119
0
Camps Cleared
0
761,566
Distance Traveled
649,428
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,679
691
12
1
0
233,116
4
W
Kuzenbo
10,239
731
13
1
0
265,476
1
L
Scylla
8,923
637
47
3
0
197,098
0
W
He Bo
11,788
842
81
6
0
270,038
0
L
Danzaburou
9,745
696
60
4
0
219,214
1
W
Izanami
12,438
888
88
6
0
226,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role