Player Matchup

Mercury
Mercury
Amishblunts
Mercury
Level 23
God Stats
7W - 8L
1,471 SR
Queue Stats
25W - 25L
1,401 Elo+
Party 1
Hercules
Hercules
Tokes CA
Hercules
Level 61
God Stats
16W - 17L
1,510 SR
Queue Stats
136W - 126L
1,435 Elo+
Party 1
Aphrodite
Aphrodite
XkillerRaptor18
Aphrodite
Level 106
God Stats
5W - 2L
1,566 SR
Queue Stats
31W - 18L
1,544 Elo+
Party 1
Team Averages
Level 63
1,516 SR
1,460 Elo+

VS

Team Averages
Level 39
1,677 SR
1,434 Elo+
Vamana
Vamana
itsdiegoby
Vamana
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 82L
1,401 Elo+
Solo
Nemesis
Nemesis
knot_ohffencive
Nemesis
Level 45
God Stats
2W - 1L
1,873 SR
Queue Stats
85W - 102L
1,457 Elo+
Solo
Thoth
Thoth
theHunter045
Thoth
Level 36
God Stats
9W - 8L
1,657 SR
Queue Stats
10W - 14L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Amishblunts
Mercury
13
1 / 3 / 4
10,395
693
6,490
13,404
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Tokes CA
Hercules
14
4 / 1 / 2
10,927
728
9,275
15,436
17,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
XkillerRaptor18
Aphrodite
15
5 / 3 / 4
11,902
793
18,058
12,300
4,152
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
itsdiegoby
Vamana
12
0 / 2 / 6
9,523
635
9,050
15,840
15,743
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 4
10,152
677
9,034
12,131
6,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 6 / 2
11,815
788
13,327
11,758
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
10
Kills
7
7
Deaths
10
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
Amishblunts
Mercury
1
3
4
1
W
Hercules
Tokes CA
Hercules
4
1
2
5
W
Aphrodite
XkillerRaptor18
Aphrodite
5
3
4
2.33
L
Vamana
itsdiegoby
Vamana
0
2
6
1.5
L
2
2
4
2
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,823
Damage
31,411
41,140
Taken
39,729
25,220
Mitigated
26,848
15,800
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Amishblunts
Mercury
6,490
4,280
0
578
13,404
3,624
1,731
6,437
6,802
0
44,742
W
Hercules
Tokes CA
Hercules
9,275
2,038
0
7,777
15,436
17,444
162
3,386
11,721
0
18,992
W
Aphrodite
XkillerRaptor18
Aphrodite
18,058
2,861
1,310
6,135
12,300
4,152
204
4,134
7,844
58,082
0
L
Vamana
itsdiegoby
Vamana
9,050
3,265
321
4,225
15,840
15,743
0
7,874
7,484
0
25,676
L
9,034
2,700
0
3,670
12,131
6,316
0
4,492
7,305
0
29,013
L
13,327
266
0
1,040
11,758
4,789
370
6,087
5,404
52,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,224
Gold Earned
31,490
147
Minions Killed
140
0
Camps Cleared
0
859,686
Distance Traveled
809,466
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,395
693
60
4
0
308,321
0
W
Hercules
10,927
728
13
1
0
296,619
2
W
Aphrodite
11,902
793
74
5
0
254,746
0
L
Vamana
9,523
635
25
2
0
312,096
3
L
Nemesis
10,152
677
43
3
0
251,309
0
L
Thoth
11,815
788
72
5
0
246,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role