Player Matchup

Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ix Chel
Ix Chel
Gold IV
ChazbeAlpha
Ix Chel
Gold IV
Level 158
God Stats
14W - 15L
1,515 SR
Queue Stats
203W - 205L
1,446 MMR
Party 2
Ravana
Ravana
Silver II
Chesser300
Ravana
Silver II
Level 47
God Stats
4W - 1L
1,788 SR
Queue Stats
44W - 31L
1,514 MMR
Party 1
Ares
Ares
Gold II
DaltonimoBay
Ares
Gold II
Level 122
God Stats
1W - 1L
1,635 SR
Queue Stats
71W - 71L
1,490 MMR
Solo
Nike
Nike
Gold V
PabloFreshhcobar
Nike
Gold V
Level 162
God Stats
4W - 0L
1,686 SR
Queue Stats
116W - 113L
1,455 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,625 SR
1,481 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,579 SR
1,491 MMR
Nu Wa
Nu Wa
Bronze III
 
Nu Wa
Bronze III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze III
CaptainDeez
Pele
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
JackBoxer
Hercules
Gold IV
Level 53
God Stats
4W - 3L
1,726 SR
Queue Stats
52W - 63L
1,493 MMR
Solo
Hachiman
Hachiman
Gold IV
OOakayTheOtaku
Hachiman
Gold IV
Level 143
God Stats
3W - 5L
1,497 SR
Queue Stats
354W - 361L
1,500 MMR
Solo
Loki
Loki
Gold V
Playback14
Loki
Gold V
Level 84
God Stats
23W - 20L
1,674 SR
Queue Stats
30W - 31L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 0 / 4
6,281
628
6,045
5,704
2,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
ChazbeAlpha
Ix Chel
10
0 / 0 / 1
6,017
602
2,103
2,527
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
Chesser300
Ravana
12
4 / 0 / 2
7,237
724
5,780
4,447
1,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

7
1 / 0 / 2
5,455
546
2,993
7,715
4,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 0 / 0
7,549
755
4,928
6,500
4,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
BastetAchillesThanatosAnhur

VS

Bans
SusanoHeraAwilixFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 1 / 0
4,902
490
3,191
4,250
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,027
503
1,201
9,375
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
JackBoxer
Hercules
6
0 / 1 / 0
4,409
441
2,091
9,806
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
7
0 / 3 / 0
4,596
460
4,679
5,851
1,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 0
4,619
462
1,384
5,023
1,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
4
3
L
Nu Wa
 
Nu Wa
0
1
0
0
L
0
3
0
0
W
Ix Chel
ChazbeAlpha
Ix Chel
0
0
1
0.5
W
Ravana
Chesser300
Ravana
4
0
2
5
W
1
0
2
2
L
Hercules
JackBoxer
Hercules
0
1
0
0
L
Hachiman
0
3
0
0
W
3
0
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,849
Damage
12,546
26,893
Taken
34,305
14,555
Mitigated
12,467
7,129
Healing
7,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,045
2,152
0
1,710
5,704
2,084
570
401
5,303
0
42,257
L
Nu Wa
 
Nu Wa
3,191
826
0
419
4,250
814
0
1,141
2,923
27,690
0
L
1,201
429
0
1,816
9,375
2,782
0
385
8,926
0
36,377
W
Ix Chel
ChazbeAlpha
Ix Chel
2,103
433
452
985
2,527
911
0
1,405
1,122
36,666
0
W
Ravana
Chesser300
Ravana
5,780
1,753
0
1,067
4,447
1,937
0
256
4,191
0
66,088
W
2,993
303
0
2,165
7,715
4,737
0
1,402
6,313
11,030
0
L
Hercules
JackBoxer
Hercules
2,091
700
0
3,012
9,806
5,672
0
2,528
7,234
0
9,221
L
Hachiman
4,679
2,639
0
1,521
5,851
1,603
0
748
5,103
0
29,760
W
4,928
405
0
750
6,500
4,886
106
387
6,113
0
57,097
L
1,384
0
0
1,227
5,023
1,596
0
0
5,023
0
28,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,539
Gold Earned
23,553
324
Minions Killed
227
0
Camps Cleared
0
1,057,745
Distance Traveled
948,454
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,281
628
62
6
0
213,194
0
L
Nu Wa
4,902
490
52
5
0
178,204
5
L
Pele
5,027
503
65
7
0
194,361
0
W
Ix Chel
6,017
602
67
7
0
183,715
3
W
Ravana
7,237
724
94
9
0
242,015
0
W
Ares
5,455
546
7
1
0
221,324
1
L
Hercules
4,409
441
14
1
0
215,117
3
L
Hachiman
4,596
460
47
5
0
188,614
2
W
Nike
7,549
755
94
9
0
197,497
1
L
Loki
4,619
462
49
5
0
172,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role