Player Matchup

Janus
Janus
 
Janus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Boringros
Yemoja
Level 56
God Stats
43W - 36L
1,630 SR
Queue Stats
172W - 181L
1,557 Elo+
Solo
Jing Wei
Jing Wei
SoulGilford
Jing Wei
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 81L
1,469 Elo+
Solo
Fenrir
Fenrir
VeliKanHD
Fenrir
Level 159
God Stats
2W - 3L
1,440 SR
Queue Stats
69W - 118L
1,472 Elo+
Party 1
Achilles
Achilles
Von Schwein8598
Achilles
Level 123
God Stats
7W - 5L
1,567 SR
Queue Stats
152W - 155L
1,487 Elo+
Party 1
Team Averages
Level 103
1,527 SR
1,497 Elo+

VS

Team Averages
Level 149
1,484 SR
1,451 Elo+
Thanatos
Thanatos
 
Thanatos
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BsT x2Dutty
Danzaburou
Level 248
God Stats
4W - 4L
1,446 SR
Queue Stats
115W - 123L
1,480 Elo+
Solo
Charon
Charon
d11451419
Charon
Level 50
God Stats
1W - 0L
1,379 SR
Queue Stats
1W - 2L
1,257 Elo+
Solo
Nu Wa
Nu Wa
poepkip-_-
Nu Wa
Level 159
God Stats
22W - 16L
1,594 SR
Queue Stats
343W - 329L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 2 / 1
5,865
533
1,731
6,032
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
Boringros
Yemoja
10
1 / 0 / 0
6,309
574
3,072
7,005
4,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
SoulGilford
Jing Wei
10
0 / 3 / 0
5,736
521
2,839
9,233
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
VeliKanHD
Fenrir
11
5 / 3 / 1
6,613
601
8,605
11,573
4,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
10
0 / 1 / 2
5,310
483
2,187
8,936
7,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
8 / 1 / 0
7,253
659
10,214
10,459
4,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
 
Hades
11
0 / 2 / 0
6,754
614
4,925
6,000
2,761
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
BsT x2Dutty
Danzaburou
11
0 / 1 / 4
6,118
556
5,340
6,231
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
d11451419
Charon
7
0 / 1 / 2
5,359
487
2,213
6,679
4,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
13
1 / 1 / 4
7,159
651
7,267
4,518
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
9
9
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
1
0.25
W
Thanatos
 
Thanatos
8
1
0
8
W
Hades
 
Hades
0
2
0
0
L
Yemoja
Boringros
Yemoja
1
0
0
1
W
Danzaburou
BsT x2Dutty
Danzaburou
0
1
4
2
L
Jing Wei
SoulGilford
Jing Wei
0
3
0
0
L
Fenrir
VeliKanHD
Fenrir
5
3
1
1.83
L
Achilles
0
1
2
1
W
Charon
d11451419
Charon
0
1
2
1
W
Nu Wa
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,434
Damage
29,959
42,779
Taken
33,887
21,346
Mitigated
15,379
11,735
Healing
18,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,731
89
0
874
6,032
1,936
0
3,066
2,966
52,239
0
W
Thanatos
 
Thanatos
10,214
3,959
0
8,398
10,459
4,550
0
303
10,156
0
71,799
W
Hades
 
Hades
4,925
1,291
20
3,222
6,000
2,761
60
175
5,825
46,346
0
L
Yemoja
Boringros
Yemoja
3,072
1,387
2,058
2,719
7,005
4,487
0
2,188
4,817
21,348
0
W
Danzaburou
BsT x2Dutty
Danzaburou
5,340
2,633
0
2,616
6,231
2,327
95
1,807
4,424
0
44,228
L
Jing Wei
SoulGilford
Jing Wei
2,839
2,048
0
2,338
9,233
2,523
0
1,726
7,507
0
38,565
L
Fenrir
VeliKanHD
Fenrir
8,605
2,936
0
2,781
11,573
4,524
0
2,277
9,296
0
44,461
L
Achilles
2,187
272
0
965
8,936
7,876
6
5,148
3,788
1,323
23,607
W
Charon
d11451419
Charon
2,213
275
0
2,702
6,679
4,241
0
739
5,940
14,162
0
W
Nu Wa
7,267
1,449
0
1,791
4,518
1,500
0
2,039
2,479
55,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,833
Gold Earned
32,643
311
Minions Killed
375
0
Camps Cleared
0
1,092,236
Distance Traveled
1,058,606
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,865
533
104
9
0
228,283
0
W
Thanatos
7,253
659
96
9
0
264,945
0
W
Hades
6,754
614
91
8
0
168,445
0
L
Yemoja
6,309
574
22
2
0
189,134
3
W
Danzaburou
6,118
556
81
7
0
202,643
0
L
Jing Wei
5,736
521
85
8
0
203,266
2
L
Fenrir
6,613
601
72
7
0
259,580
0
L
Achilles
5,310
483
28
3
0
211,973
0
W
Charon
5,359
487
10
1
0
226,296
7
W
Nu Wa
7,159
651
97
9
0
196,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role