Player Matchup

Ne Zha
Ne Zha
MonoDyzor
Ne Zha
Level 154
God Stats
5W - 6L
1,441 SR
Queue Stats
271W - 297L
1,411 Elo+
Party 1
Achilles
Achilles
Thooriin
Achilles
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 81L
1,457 Elo+
Party 1
Thanatos
Thanatos
lmWspr
Thanatos
Level 57
God Stats
0W - 2L
1,292 SR
Queue Stats
42W - 44L
1,461 Elo+
Solo
Surtr
Surtr
nillaraptor
Surtr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 65L
1,361 Elo+
Solo
Agni
Agni
oPalmzy
Agni
Level 100
God Stats
1W - 1L
1,700 SR
Queue Stats
38W - 46L
1,415 Elo+
Solo
Team Averages
Level 94
1,487 SR
1,421 Elo+

VS

Team Averages
Level 77
1,562 SR
1,520 Elo+
Hachiman
Hachiman
 
Hachiman
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Cio_054
Kuzenbo
Level 99
God Stats
2W - 0L
1,744 SR
Queue Stats
113W - 117L
1,401 Elo+
Solo
Surtr
Surtr
KonPopis
Surtr
Level 25
God Stats
2W - 1L
1,493 SR
Queue Stats
41W - 41L
1,435 Elo+
Party 2
Izanami
Izanami
Soshan 713
Izanami
Level 89
God Stats
3W - 1L
1,571 SR
Queue Stats
65W - 44L
1,525 Elo+
Party 2
Nox
Nox
fothemojo4
Nox
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MonoDyzor
Ne Zha
15
5 / 2 / 4
8,585
780
9,515
8,127
5,316
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Thooriin
Achilles
12
0 / 2 / 6
6,952
632
4,232
10,163
13,696
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
lmWspr
Thanatos
14
3 / 7 / 5
8,281
753
5,804
11,269
5,205
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
2 / 5 / 4
7,990
726
8,668
14,457
13,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Agni
oPalmzy
Agni
15
3 / 3 / 7
8,286
753
14,805
7,558
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
6 / 2 / 8
8,702
791
13,194
8,251
2,991
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Cio_054
Kuzenbo
14
0 / 2 / 17
8,302
755
5,725
11,566
9,932
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
KonPopis
Surtr
14
4 / 4 / 10
8,187
744
8,306
16,670
14,716
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Soshan 713
Izanami
16
5 / 3 / 9
9,500
864
8,989
8,561
3,526
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 2 / 9
8,730
794
6,304
6,198
2,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
13
Kills
19
19
Deaths
13
26
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
2
8
5
W
Kuzenbo
Cio_054
Kuzenbo
0
2
17
4.25
W
Surtr
KonPopis
Surtr
4
4
10
2.25
L
Ne Zha
MonoDyzor
Ne Zha
5
2
4
3.5
W
Izanami
Soshan 713
Izanami
5
3
9
3.17
L
Achilles
Thooriin
Achilles
0
2
6
1.5
W
4
2
9
4.25
L
Thanatos
lmWspr
Thanatos
3
7
5
0.79
L
2
5
4
0.8
L
Agni
oPalmzy
Agni
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,024
Damage
42,518
51,574
Taken
51,246
41,136
Mitigated
33,814
14,876
Healing
18,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,194
9,763
2,202
2,591
8,251
2,991
1,040
3,125
5,126
0
24,860
W
Kuzenbo
Cio_054
Kuzenbo
5,725
2,048
1,724
4,126
11,566
9,932
72
3,920
7,646
12,907
0
W
Surtr
KonPopis
Surtr
8,306
2,858
110
3,335
16,670
14,716
0
5,350
11,320
3,115
13,171
L
Ne Zha
MonoDyzor
Ne Zha
9,515
1,481
2,355
2,146
8,127
5,316
0
2,094
6,033
0
22,492
W
Izanami
Soshan 713
Izanami
8,989
4,589
2,032
2,258
8,561
3,526
375
1,171
7,390
0
26,791
L
Achilles
Thooriin
Achilles
4,232
476
957
1,169
10,163
13,696
73
3,550
6,613
0
8,431
W
6,304
891
0
490
6,198
2,649
344
1,469
4,729
15,713
0
L
Thanatos
lmWspr
Thanatos
5,804
1,130
207
3,598
11,269
5,205
0
2,715
8,554
0
12,238
L
8,668
2,539
315
3,095
14,457
13,400
39
3,367
11,090
444
24,412
L
Agni
oPalmzy
Agni
14,805
1,262
64
970
7,558
3,519
59
1,874
5,684
30,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,094
Gold Earned
43,421
131
Minions Killed
149
0
Camps Cleared
0
949,173
Distance Traveled
1,035,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,702
791
24
2
0
213,987
0
W
Kuzenbo
8,302
755
24
2
0
203,184
0
W
Surtr
8,187
744
17
2
0
202,977
0
L
Ne Zha
8,585
780
29
3
0
190,378
0
W
Izanami
9,500
864
51
5
0
204,516
0
L
Achilles
6,952
632
6
1
0
155,283
0
W
Nox
8,730
794
33
3
0
210,643
0
L
Thanatos
8,281
753
13
1
0
181,023
0
L
Surtr
7,990
726
42
4
0
208,948
0
L
Agni
8,286
753
41
4
0
213,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role