Player Matchup

Medusa
Medusa
Anumith
Medusa
Level 87
God Stats
2W - 9L
1,250 SR
Queue Stats
20W - 29L
1,237 Elo+
Party 1
Thor
Thor
DevilishDanteA7X
Thor
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,298 Elo+
Party 1
Eset
Eset
SydraToR
Eset
Level 127
God Stats
15W - 13L
1,577 SR
Queue Stats
505W - 489L
1,441 Elo+
Solo
Surtr
Surtr
kingLordGwyn
Surtr
Level 39
God Stats
6W - 7L
1,208 SR
Queue Stats
12W - 20L
1,214 Elo+
Party 1
Atlas
Atlas
x7Diablos
Atlas
Level 88
God Stats
2W - 2L
1,543 SR
Queue Stats
22W - 28L
1,237 Elo+
Party 1
Team Averages
Level 97
1,416 SR
1,285 Elo+

VS

Team Averages
Level 106
1,527 SR
1,462 Elo+
Nox
Nox
BigTestY_LPS
Nox
Level 127
God Stats
1W - 0L
1,724 SR
Queue Stats
217W - 254L
1,514 Elo+
Party 2
Artemis
Artemis
Ramps7651
Artemis
Level 64
God Stats
23W - 8L
1,511 SR
Queue Stats
169W - 180L
1,392 Elo+
Solo
Khepri
Khepri
Raytechs1
Khepri
Level 143
God Stats
2W - 1L
1,439 SR
Queue Stats
251W - 275L
1,509 Elo+
Party 2
Bastet
Bastet
TaR-TinTin
Bastet
Level 89
God Stats
3W - 2L
1,353 SR
Queue Stats
48W - 48L
1,436 Elo+
Solo
Sylvanus
Sylvanus
你就不要想骑我
Sylvanus
Level 109
God Stats
15W - 17L
1,607 SR
Queue Stats
190W - 202L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anumith
Medusa
11
2 / 2 / 1
6,662
555
5,172
8,994
3,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 1
5,927
494
4,364
13,270
4,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
11
1 / 2 / 1
6,496
541
7,668
7,174
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,903
492
5,289
9,024
6,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
x7Diablos
Atlas
9
2 / 2 / 2
6,452
538
3,320
9,849
7,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
6,385
532
6,043
6,050
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Ramps7651
Artemis
12
5 / 1 / 0
7,169
597
5,370
7,060
2,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
Raytechs1
Khepri
11
1 / 1 / 6
6,718
560
3,525
9,564
8,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
TaR-TinTin
Bastet
11
5 / 2 / 5
6,952
579
8,312
9,424
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 2
7,748
646
5,681
8,588
6,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
12
12
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
Anumith
Medusa
2
2
1
1.25
W
0
1
5
2.5
L
1
4
1
0.38
W
Artemis
Ramps7651
Artemis
5
1
0
5
W
Khepri
Raytechs1
Khepri
1
1
6
4
L
Eset
1
2
1
0.75
W
Bastet
TaR-TinTin
Bastet
5
2
5
3.75
L
1
2
0
0.5
L
Atlas
x7Diablos
Atlas
2
2
2
1.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,813
Damage
28,931
48,311
Taken
40,686
25,462
Mitigated
23,282
13,211
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Anumith
Medusa
5,172
2,141
0
2,440
8,994
3,553
440
744
8,250
0
39,287
W
6,043
557
0
625
6,050
2,588
0
2,860
3,190
47,120
0
L
4,364
1,188
0
4,565
13,270
4,833
535
3,330
9,940
0
43,562
W
Artemis
Ramps7651
Artemis
5,370
2,140
0
2,576
7,060
2,892
0
1,048
6,012
0
39,855
W
Khepri
Raytechs1
Khepri
3,525
405
160
3,164
9,564
8,026
0
3,769
5,795
21,689
0
L
Eset
7,668
1,193
220
817
7,174
2,827
56
3,688
3,486
55,198
0
W
Bastet
TaR-TinTin
Bastet
8,312
2,276
0
3,586
9,424
3,419
0
2,610
6,814
0
37,127
L
5,289
2,725
0
2,221
9,024
6,366
0
4,153
4,871
466
33,880
L
Atlas
x7Diablos
Atlas
3,320
1,436
0
2,948
9,849
7,883
0
3,015
6,834
22,250
0
W
5,681
1,773
157
3,684
8,588
6,357
200
895
7,693
51,617
10,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,440
Gold Earned
34,972
312
Minions Killed
342
0
Camps Cleared
0
1,196,671
Distance Traveled
1,184,050
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,662
555
70
6
0
217,304
4
W
Nox
6,385
532
88
7
0
255,977
2
L
Thor
5,927
494
73
6
0
239,246
0
W
Artemis
7,169
597
59
5
0
206,606
0
W
Khepri
6,718
560
28
2
0
240,776
0
L
Eset
6,496
541
91
8
0
242,907
0
W
Bastet
6,952
579
49
4
0
281,642
0
L
Surtr
5,903
492
56
5
0
236,637
4
L
Atlas
6,452
538
22
2
0
260,577
3
W
Sylvanus
7,748
646
118
10
0
199,049
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role