Player Matchup

Vulcan
Vulcan
Diamond I
CrazyAlmond 02
Vulcan
Diamond I
Level 157
God Stats
2W - 1L
1,738 SR
Queue Stats
165W - 131L
2,424 MMR
Party 1
Hachiman
Hachiman
Diamond I
Nimblee
Hachiman
Diamond I
Level 169
God Stats
8W - 4L
1,678 SR
Queue Stats
166W - 131L
2,392 MMR
Party 1
Achilles
Achilles
Diamond I
Phaпtom
Achilles
Diamond I
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 28L
2,417 MMR
Solo
Ares
Ares
Diamond III
Risedroid
Ares
Diamond III
Level 246
God Stats
17W - 10L
1,744 SR
Queue Stats
473W - 442L
2,340 MMR
Solo
Thor
Thor
Masters
SIeepster
Thor
Masters
Level 144
God Stats
24W - 23L
1,627 SR
Queue Stats
272W - 255L
2,417 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,658 SR
2,398 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 168
1,728 SR
2,397 MMR
Nemesis
Nemesis
Masters
Kotaro73
Nemesis
Masters
Level 195
God Stats
20W - 18L
1,645 SR
Queue Stats
762W - 735L
2,378 MMR
Solo
Ymir
Ymir
Diamond II
LilSooub
Ymir
Diamond II
Level 176
God Stats
1W - 4L
1,471 SR
Queue Stats
151W - 130L
2,322 MMR
Solo
Bellona
Bellona
Diamond II
Z0mbie935
Bellona
Diamond II
Level 158
God Stats
4W - 2L
1,820 SR
Queue Stats
205W - 178L
2,427 MMR
Solo
Merlin
Merlin
Masters
awesomesauce6789
Merlin
Masters
Level 155
God Stats
1W - 1L
1,840 SR
Queue Stats
275W - 245L
2,497 MMR
Solo
Danzaburou
Danzaburou
Diamond III
ivanbeto12
Danzaburou
Diamond III
Level 157
God Stats
4W - 3L
1,864 SR
Queue Stats
354W - 337L
2,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 5
8,491
566
9,915
5,183
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Nimblee
Hachiman
17
4 / 0 / 0
9,728
649
5,573
7,268
3,042
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Phaпtom
Achilles
15
5 / 2 / 2
9,504
634
17,324
20,918
22,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ares
12
2 / 3 / 3
7,919
528
8,697
13,508
11,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
15
4 / 1 / 5
8,808
587
6,827
13,198
5,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
LokiSusanoKukulkan

VS

Bans
AthenaThanatosMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kotaro73
Nemesis
15
1 / 3 / 2
8,126
542
6,567
15,601
6,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
11
3 / 3 / 2
7,512
501
6,427
14,444
14,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
Z0mbie935
Bellona
14
1 / 3 / 1
8,405
560
6,989
18,937
20,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 3
8,433
562
8,432
9,126
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
ivanbeto12
Danzaburou
9
1 / 3 / 0
6,469
431
2,754
6,199
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
6
6
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
Nemesis
Kotaro73
Nemesis
1
3
2
0.67
L
Ymir
3
3
2
1.33
W
Hachiman
Nimblee
Hachiman
4
0
0
4
W
Achilles
Phaпtom
Achilles
5
2
2
3
W
Ares
2
3
3
1.17
W
Thor
4
1
5
6.5
L
Bellona
Z0mbie935
Bellona
1
3
1
0.5
L
0
3
3
0.5
L
Danzaburou
ivanbeto12
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,336
Damage
31,169
60,075
Taken
64,307
44,467
Mitigated
46,914
22,881
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,915
3,309
0
743
5,183
2,201
0
2,737
2,446
88,965
0
L
Nemesis
Kotaro73
Nemesis
6,567
2,189
0
1,652
15,601
6,471
0
5,317
10,174
0
86,678
L
Ymir
6,427
678
0
2,411
14,444
14,082
0
8,363
6,038
25,907
0
W
Hachiman
Nimblee
Hachiman
5,573
2,668
0
4,479
7,268
3,042
240
726
6,542
0
88,789
W
Achilles
Phaпtom
Achilles
17,324
4,327
0
8,434
20,918
22,314
0
1,431
19,487
0
66,956
W
Ares
8,697
585
0
2,457
13,508
11,443
0
6,205
7,303
24,521
0
W
Thor
6,827
1,081
0
6,768
13,198
5,467
0
4,096
9,102
0
78,763
L
Bellona
Z0mbie935
Bellona
6,989
3,106
0
3,089
18,937
20,186
0
0
17,566
0
55,488
L
8,432
770
0
1,980
9,126
3,389
0
3,564
5,517
87,999
0
L
Danzaburou
ivanbeto12
Danzaburou
2,754
1,301
0
1,877
6,199
2,786
0
1,368
4,831
0
36,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,450
Gold Earned
38,945
520
Minions Killed
495
0
Camps Cleared
0
1,665,807
Distance Traveled
1,446,342
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,491
566
154
10
0
343,425
2
L
Nemesis
8,126
542
124
8
0
369,471
1
L
Ymir
7,512
501
13
1
0
307,937
2
W
Hachiman
9,728
649
151
10
0
317,521
4
W
Achilles
9,504
634
98
7
0
341,000
1
W
Ares
7,919
528
21
1
0
303,387
8
W
Thor
8,808
587
96
6
0
360,474
4
L
Bellona
8,405
560
120
8
0
321,652
6
L
Merlin
8,433
562
165
11
0
273,456
0
L
Danzaburou
6,469
431
73
5
0
173,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role