Player Matchup

Hun Batz
Hun Batz
CodenameJoryu
Hun Batz
Level 89
God Stats
2W - 0L
1,824 SR
Queue Stats
315W - 276L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
HooDRack
Nu Wa
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,411 Elo+
Solo
Ah Puch
Ah Puch
LocThaGOAT
Ah Puch
Level 87
God Stats
9W - 3L
1,747 SR
Queue Stats
330W - 337L
1,446 Elo+
Solo
Aphrodite
Aphrodite
Serghiox12
Aphrodite
Level 88
God Stats
3W - 1L
1,496 SR
Queue Stats
312W - 273L
1,498 Elo+
Party 2
Bacchus
Bacchus
Slipknot218
Bacchus
Level 69
God Stats
4W - 3L
1,598 SR
Queue Stats
207W - 208L
1,505 Elo+
Solo
Team Averages
Level 87
1,633 SR
1,472 Elo+

VS

Team Averages
Level 69
1,711 SR
1,522 Elo+
Kumbhakarna
Kumbhakarna
BadgerJT
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,466 Elo+
Party 1
Tyr
Tyr
Mausfaust
Tyr
Level 82
God Stats
2W - 1L
1,720 SR
Queue Stats
82W - 64L
1,514 Elo+
Party 1
Zeus
Zeus
Shurlax
Zeus
Level 129
God Stats
0W - 1L
1,750 SR
Queue Stats
20W - 10L
1,677 Elo+
Solo
Hel
Hel
UhaveNOfriends2
Hel
Level 80
God Stats
4W - 2L
1,756 SR
Queue Stats
297W - 286L
1,496 Elo+
Solo
Freya
Freya
clintw9000
Freya
Level 28
God Stats
2W - 3L
1,828 SR
Queue Stats
19W - 23L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CodenameJoryu
Hun Batz
20
8 / 1 / 8
12,839
755
18,764
16,075
10,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
HooDRack
Nu Wa
17
1 / 3 / 11
10,710
630
17,088
13,042
6,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
LocThaGOAT
Ah Puch
20
7 / 3 / 8
12,798
753
34,693
16,344
9,303
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Serghiox12
Aphrodite
18
2 / 2 / 13
11,027
649
12,963
19,685
13,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bacchus
Slipknot218
Bacchus
19
3 / 3 / 15
12,541
738
12,065
23,029
39,283
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BadgerJT
Kumbhakarna
17
0 / 4 / 10
10,702
630
5,066
28,203
30,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
4 / 4 / 7
10,385
611
17,274
23,488
21,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
Shurlax
Zeus
16
1 / 5 / 8
9,469
557
22,834
15,119
6,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 5 / 7
9,637
567
6,313
20,255
11,482
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
20
6 / 3 / 4
11,257
662
18,349
16,063
7,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
48
21
Kills
12
12
Deaths
21
55
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BadgerJT
Kumbhakarna
0
4
10
1.25
W
Hun Batz
CodenameJoryu
Hun Batz
8
1
8
12
W
Nu Wa
HooDRack
Nu Wa
1
3
11
2.17
W
Ah Puch
LocThaGOAT
Ah Puch
7
3
8
3.67
L
4
4
7
1.88
W
Aphrodite
Serghiox12
Aphrodite
2
2
13
4.25
L
Zeus
Shurlax
Zeus
1
5
8
1
W
Bacchus
Slipknot218
Bacchus
3
3
15
3.5
L
1
5
7
0.9
L
Freya
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,573
Damage
69,836
88,175
Taken
103,128
80,249
Mitigated
77,563
48,156
Healing
43,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BadgerJT
Kumbhakarna
5,066
327
2,907
4,310
28,203
30,587
0
21,825
6,378
15,969
0
W
Hun Batz
CodenameJoryu
Hun Batz
18,764
1,571
1,621
2,540
16,075
10,878
2,709
9,083
6,992
0
43,141
W
Nu Wa
HooDRack
Nu Wa
17,088
4,713
569
1,527
13,042
6,882
2,380
9,354
3,688
30,282
0
W
Ah Puch
LocThaGOAT
Ah Puch
34,693
191
676
2,754
16,344
9,303
2,169
10,842
5,502
66,665
0
L
17,274
1,827
1,126
4,394
23,488
21,350
0
15,645
7,843
0
34,938
W
Aphrodite
Serghiox12
Aphrodite
12,963
1,411
18,924
14,382
19,685
13,903
1,958
11,834
7,851
25,958
0
L
Zeus
Shurlax
Zeus
22,834
1,365
689
1,049
15,119
6,927
0
11,501
3,618
58,557
0
W
Bacchus
Slipknot218
Bacchus
12,065
1,103
604
4,559
23,029
39,283
655
11,449
11,580
23,133
318
L
6,313
378
17,687
7,818
20,255
11,482
0
14,843
5,412
21,297
0
L
Freya
18,349
4,561
842
2,644
16,063
7,217
196
12,677
3,386
41,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,915
Gold Earned
51,450
200
Minions Killed
246
0
Camps Cleared
0
1,599,923
Distance Traveled
1,467,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,702
630
30
2
0
331,502
0
W
Hun Batz
12,839
755
55
3
0
363,285
0
W
Nu Wa
10,710
630
24
1
0
320,932
0
W
Ah Puch
12,798
753
67
4
0
296,510
0
L
Tyr
10,385
611
39
2
0
330,987
0
W
Aphrodite
11,027
649
28
2
0
311,690
0
L
Zeus
9,469
557
75
4
0
256,786
0
W
Bacchus
12,541
738
26
2
0
307,506
0
L
Hel
9,637
567
34
2
0
282,533
0
L
Freya
11,257
662
68
4
0
266,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role