Player Matchup

Izanami
Izanami
AMONGUS2655
Izanami
Level 28
God Stats
4W - 3L
1,067 SR
Queue Stats
45W - 41L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
AZTEKAKİÇĶĄŞŞ
Baron Samedi
Level 139
God Stats
51W - 30L
1,672 SR
Queue Stats
536W - 531L
1,464 Elo+
Party 2
Scylla
Scylla
RickySpanish411
Scylla
Level 89
God Stats
15W - 14L
1,491 SR
Queue Stats
103W - 111L
1,351 Elo+
Solo
Team Averages
Level 85
1,410 SR
1,425 Elo+

VS

Team Averages
Level 90
1,449 SR
1,559 Elo+
Surtr
Surtr
IAmKvngClay
Surtr
Level 103
God Stats
0W - 4L
1,347 SR
Queue Stats
35W - 45L
1,495 Elo+
Solo
Hera
Hera
MendedDisc18818
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 222L
1,534 Elo+
Party 1
Mercury
Mercury
Trashkidzzz
Mercury
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AMONGUS2655
Izanami
12
10 / 0 / 8
9,530
953
4,938
5,140
1,896
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
AZTEKAKİÇĶĄŞŞ
Baron Samedi
12
7 / 1 / 11
9,267
927
8,609
8,529
5,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 0 / 15
8,076
808
4,924
3,835
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
6,715
672
3,417
11,672
9,000
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 1
6,958
696
4,836
6,166
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Trashkidzzz
Mercury
8
0 / 6 / 1
6,496
650
2,049
8,394
3,049
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
18
Kills
1
1
Deaths
18
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
AMONGUS2655
Izanami
10
0
8
14
W
Baron Samedi
AZTEKAKİÇĶĄŞŞ
Baron Samedi
7
1
11
12.5
L
1
7
0
0.14
L
0
5
1
0.1
W
1
0
15
8.5
L
Mercury
Trashkidzzz
Mercury
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,471
Damage
10,302
17,504
Taken
26,232
9,057
Mitigated
14,629
5,383
Healing
2,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AMONGUS2655
Izanami
4,938
3,041
0
230
5,140
1,896
1,836
1,796
3,344
0
17,198
W
Baron Samedi
AZTEKAKİÇĶĄŞŞ
Baron Samedi
8,609
305
1,029
3,536
8,529
5,797
691
1,822
6,707
33,334
0
L
3,417
995
0
1,594
11,672
9,000
0
5,779
5,560
235
16,853
L
4,836
1,302
0
198
6,166
2,580
119
2,540
3,343
26,237
0
W
4,924
243
0
588
3,835
1,364
450
1,600
2,235
22,458
0
L
Mercury
Trashkidzzz
Mercury
2,049
716
52
169
8,394
3,049
0
4,544
3,501
0
12,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,873
Gold Earned
20,169
110
Minions Killed
83
0
Camps Cleared
0
535,322
Distance Traveled
495,071
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,530
953
27
3
0
166,779
0
W
Baron Samedi
9,267
927
46
5
0
169,918
4
L
Surtr
6,715
672
21
2
0
152,393
1
L
Hera
6,958
696
35
4
0
159,265
2
W
Scylla
8,076
808
37
4
0
198,625
0
L
Mercury
6,496
650
27
3
0
183,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role