Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Eristeal
Nemesis
Level 148
God Stats
1W - 3L
1,636 SR
Queue Stats
148W - 142L
1,445 Elo+
Party 1
Horus
Horus
Varesta
Horus
Level 109
God Stats
5W - 3L
1,569 SR
Queue Stats
186W - 181L
1,521 Elo+
Solo
Zeus
Zeus
ZirexBR
Zeus
Level 29
God Stats
3W - 2L
1,497 SR
Queue Stats
6W - 10L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
yrdry
Nu Wa
Level 109
God Stats
2W - 0L
1,722 SR
Queue Stats
94W - 95L
1,477 Elo+
Solo
Team Averages
Level 108
1,585 SR
1,471 Elo+

VS

Team Averages
Level 76
1,558 SR
1,267 Elo+
Hel
Hel
DentesDeLeão
Hel
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 10L
1,126 Elo+
Party 2
Scylla
Scylla
Jackromsick
Scylla
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 12L
1,063 Elo+
Party 2
Charybdis
Charybdis
Lolitoz
Charybdis
Level 30
God Stats
2W - 6L
1,500 SR
Queue Stats
4W - 15L
1,147 Elo+
Party 2
Erlang Shen
Erlang Shen
zLexor
Erlang Shen
Level 158
God Stats
0W - 1L
1,676 SR
Queue Stats
33W - 31L
1,560 Elo+
Solo
Mercury
Mercury
zSpreet
Mercury
Level 127
God Stats
9W - 8L
1,615 SR
Queue Stats
136W - 124L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 0 / 1
6,668
667
7,173
8,320
9,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Eristeal
Nemesis
11
6 / 0 / 1
6,515
652
3,052
8,219
2,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Varesta
Horus
8
1 / 0 / 6
5,834
583
2,109
4,492
3,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
ZirexBR
Zeus
9
5 / 2 / 1
5,917
592
8,308
5,252
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
yrdry
Nu Wa
9
1 / 0 / 1
5,493
549
3,039
1,622
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
5,014
501
1,650
8,382
5,375
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
8
0 / 3 / 0
4,920
492
1,612
5,238
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Lolitoz
Charybdis
8
2 / 3 / 0
5,160
516
3,286
7,999
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
zLexor
Erlang Shen
10
0 / 2 / 0
5,786
579
5,156
10,683
4,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
zSpreet
Mercury
8
0 / 2 / 0
4,822
482
1,679
6,238
2,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
16
Kills
2
2
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
1
3.5
L
0
6
2
0.17
W
Nemesis
Eristeal
Nemesis
6
0
1
6.5
L
Scylla
0
3
0
0
L
Charybdis
Lolitoz
Charybdis
2
3
0
0.67
W
Horus
Varesta
Horus
1
0
6
4
W
Zeus
ZirexBR
Zeus
5
2
1
2.75
W
Nu Wa
yrdry
Nu Wa
1
0
1
1.5
L
Erlang Shen
zLexor
Erlang Shen
0
2
0
0
L
Mercury
zSpreet
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,681
Damage
13,383
27,905
Taken
38,540
18,053
Mitigated
16,559
8,664
Healing
10,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,173
1,980
0
3,410
8,320
9,724
0
199
8,121
0
39,750
L
1,650
276
858
1,506
8,382
5,375
0
4,704
3,678
15,933
0
W
Nemesis
Eristeal
Nemesis
3,052
1,528
0
1,103
8,219
2,969
0
788
7,431
0
55,192
L
Scylla
1,612
347
0
250
5,238
1,584
280
1,542
3,609
25,242
0
L
Charybdis
Lolitoz
Charybdis
3,286
2,119
0
2,177
7,999
2,822
0
3,977
4,022
0
22,473
W
Horus
Varesta
Horus
2,109
1,177
1,420
2,331
4,492
3,207
0
1,153
3,339
0
9,862
W
Zeus
ZirexBR
Zeus
8,308
1,670
0
400
5,252
1,625
0
1,043
4,209
33,036
0
W
Nu Wa
yrdry
Nu Wa
3,039
735
0
0
1,622
528
1,497
835
787
30,598
0
L
Erlang Shen
zLexor
Erlang Shen
5,156
3,392
0
5,553
10,683
4,764
0
205
9,880
0
41,249
L
Mercury
zSpreet
Mercury
1,679
577
0
201
6,238
2,014
0
919
5,285
0
28,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,427
Gold Earned
25,702
275
Minions Killed
230
0
Camps Cleared
0
953,908
Distance Traveled
949,667
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,668
667
73
7
0
208,062
1
L
Hel
5,014
501
23
2
0
178,803
0
W
Nemesis
6,515
652
82
8
0
243,270
0
L
Scylla
4,920
492
55
6
0
189,686
1
L
Charybdis
5,160
516
37
4
0
159,579
0
W
Horus
5,834
583
16
2
0
204,880
2
W
Zeus
5,917
592
49
5
0
183,091
0
W
Nu Wa
5,493
549
55
6
0
114,605
0
L
Erlang Shen
5,786
579
64
6
0
220,650
4
L
Mercury
4,822
482
51
5
0
200,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role