Player Matchup

Nike
Nike
Garnerr04
Nike
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 111L
1,421 Elo+
Party 1
Maui
Maui
ImurMomnowF7
Maui
Level 107
God Stats
3W - 4L
1,528 SR
Queue Stats
199W - 202L
1,457 Elo+
Solo
Sobek
Sobek
MUDVAYNEIER
Sobek
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,223 Elo+
Solo
Skadi
Skadi
MrFubar1147
Skadi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 72L
1,334 Elo+
Solo
Ix Chel
Ix Chel
SurelyEminent
Ix Chel
Level 85
God Stats
0W - 1L
1,720 SR
Queue Stats
88W - 97L
1,443 Elo+
Party 1
Team Averages
Level 80
1,550 SR
1,376 Elo+

VS

Team Averages
Level 90
1,576 SR
1,437 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
InfiniteXOutlaw
Ishtar
Level 63
God Stats
3W - 0L
1,486 SR
Queue Stats
50W - 49L
1,416 Elo+
Solo
Ra
Ra
Litzia64
Ra
Level 85
God Stats
1W - 0L
1,377 SR
Queue Stats
12W - 10L
1,384 Elo+
Solo
Anubis
Anubis
RedundantKitty1
Anubis
Level 153
God Stats
8W - 2L
1,763 SR
Queue Stats
285W - 288L
1,470 Elo+
Party 2
Odin
Odin
SH1N1NG KN1GHT
Odin
Level 42
God Stats
2W - 0L
1,753 SR
Queue Stats
75W - 94L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
1 / 1 / 6
5,927
1,185
2,807
6,083
5,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 3
5,203
1,041
1,756
5,959
2,554
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 3
5,702
1,140
2,631
6,325
5,271
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

5
0 / 0 / 0
4,324
865
0
350
133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
11
2 / 3 / 2
5,835
1,167
3,707
5,784
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 1 / 3
6,313
1,263
4,912
3,007
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 5
6,515
1,303
6,184
4,794
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 7
5,807
1,161
3,123
3,851
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

10
4 / 4 / 2
6,238
1,248
4,480
5,151
2,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 1 / 5
5,536
1,107
2,791
4,913
4,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
7
Kills
9
9
Deaths
9
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
3
3.5
L
Nike
1
1
6
4
L
1
2
3
1.25
W
3
2
5
2.75
W
0
1
7
3.5
L
3
3
3
1.5
L
0
0
0
0
W
4
4
2
1.25
W
0
1
5
2.5
L
Ix Chel
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,901
Damage
21,490
24,501
Taken
21,716
15,999
Mitigated
11,310
7,661
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,912
1,273
606
981
3,007
1,081
489
1,310
1,697
12,593
0
L
Nike
2,807
101
185
2,244
6,083
5,781
0
3,703
2,380
0
10,094
L
1,756
296
179
975
5,959
2,554
0
4,116
1,843
5,671
0
W
6,184
3,748
194
110
4,794
1,952
468
1,493
3,301
0
13,335
W
3,123
502
1,952
1,588
3,851
1,532
295
1,258
2,593
9,067
0
L
2,631
36
492
605
6,325
5,271
0
3,420
2,813
5,215
0
L
0
0
0
0
350
133
0
350
0
0
0
W
4,480
44
584
712
5,151
2,638
66
1,832
3,319
6,926
0
W
2,791
426
0
748
4,913
4,107
125
2,201
2,712
2,161
3,033
L
Ix Chel
3,707
534
1,526
1,455
5,784
2,260
0
2,433
3,351
12,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,991
Gold Earned
30,409
48
Minions Killed
52
0
Camps Cleared
0
331,094
Distance Traveled
503,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,313
1,263
13
3
0
105,609
0
L
Nike
5,927
1,185
17
3
0
106,353
0
L
Maui
5,203
1,041
7
1
0
66,200
0
W
Ishtar
6,515
1,303
14
3
0
88,016
0
W
Ra
5,807
1,161
15
3
0
116,192
0
L
Sobek
5,702
1,140
2
0
0
79,416
0
L
Skadi
4,324
865
0
0
0
0
0
W
Anubis
6,238
1,248
5
1
0
81,867
0
W
Odin
5,536
1,107
5
1
0
111,539
0
L
Ix Chel
5,835
1,167
22
4
0
79,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role