Player Matchup

Heimdallr
Heimdallr
Hayssss
Heimdallr
Level 158
God Stats
1W - 0L
1,807 SR
Queue Stats
15W - 12L
1,530 Elo+
Party 1
Cerberus
Cerberus
LyssaKojika
Cerberus
Level 146
God Stats
2W - 4L
1,293 SR
Queue Stats
333W - 317L
1,466 Elo+
Party 1
Bellona
Bellona
MissSeaTurtle
Bellona
Level 157
God Stats
2W - 1L
1,494 SR
Queue Stats
129W - 142L
1,455 Elo+
Party 1
Hera
Hera
Zamison
Hera
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 85L
1,484 Elo+
Party 1
Olorun
Olorun
Ązraeļ
Olorun
Level 133
God Stats
2W - 0L
2,300 SR
Queue Stats
3W - 1L
1,745 Elo+
Party 1
Team Averages
Level 144
1,679 SR
1,536 Elo+

VS

Team Averages
Level 128
1,525 SR
1,473 Elo+
King Arthur
King Arthur
Nekso-MH
King Arthur
Level 115
God Stats
5W - 4L
1,471 SR
Queue Stats
359W - 353L
1,495 Elo+
Solo
Fenrir
Fenrir
Padamang
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,361 Elo+
Solo
Artio
Artio
Ralphinat0r
Artio
Level 129
God Stats
7W - 5L
1,654 SR
Queue Stats
397W - 393L
1,482 Elo+
Party 2
Artemis
Artemis
RedOdinThunder
Artemis
Level 129
God Stats
9W - 8L
1,553 SR
Queue Stats
396W - 400L
1,509 Elo+
Party 2
Shiva
Shiva
Zeus2134
Shiva
Level 139
God Stats
8W - 9L
1,446 SR
Queue Stats
478W - 475L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hayssss
Heimdallr
13
10 / 2 / 10
8,856
984
16,213
9,951
5,414
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
LyssaKojika
Cerberus
14
3 / 1 / 20
8,812
979
7,053
16,516
20,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bellona
14
4 / 4 / 16
8,565
952
10,171
14,970
20,725
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
Zamison
Hera
15
8 / 1 / 14
9,492
1,055
17,198
9,089
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Ązraeļ
Olorun
14
2 / 0 / 20
9,198
1,022
7,531
11,923
10,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nekso-MH
King Arthur
13
3 / 6 / 4
8,117
902
6,302
12,686
15,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Padamang
Fenrir
11
1 / 6 / 6
6,719
747
4,733
12,336
13,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 5 / 6
7,203
800
3,968
13,984
15,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 3
7,252
806
14,140
9,339
4,574
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
Zeus2134
Shiva
13
2 / 5 / 5
7,174
797
10,163
15,406
15,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
32
27
Kills
8
8
Deaths
27
80
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Hayssss
Heimdallr
10
2
10
7.5
W
Cerberus
LyssaKojika
Cerberus
3
1
20
13
W
Bellona
4
4
16
3
L
King Arthur
Nekso-MH
King Arthur
3
6
4
0.83
L
Fenrir
Padamang
Fenrir
1
6
6
0.67
L
0
5
6
0.6
L
2
5
3
0.7
W
Hera
Zamison
Hera
8
1
14
15
L
Shiva
Zeus2134
Shiva
2
5
5
0.9
W
Olorun
Ązraeļ
Olorun
2
0
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,166
Damage
39,306
62,449
Taken
63,751
61,922
Mitigated
63,580
29,695
Healing
10,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Hayssss
Heimdallr
16,213
9,890
22
1,083
9,951
5,414
2,855
1,159
8,581
0
26,675
W
Cerberus
LyssaKojika
Cerberus
7,053
730
302
5,293
16,516
20,479
479
1,384
14,917
11,685
762
W
Bellona
10,171
2,024
451
2,378
14,970
20,725
389
571
14,151
0
17,281
L
King Arthur
Nekso-MH
King Arthur
6,302
680
91
388
12,686
15,390
0
5,621
6,946
0
12,826
L
Fenrir
Padamang
Fenrir
4,733
1,025
46
1,480
12,336
13,029
0
6,596
5,524
0
7,435
L
3,968
153
1,032
2,605
13,984
15,491
0
6,927
6,926
7,423
0
L
14,140
4,648
0
109
9,339
4,574
0
5,221
4,019
0
27,853
W
Hera
Zamison
Hera
17,198
4,723
1,484
2,001
9,089
5,067
1,877
160
8,801
33,411
0
L
Shiva
Zeus2134
Shiva
10,163
1,065
1,411
3,492
15,406
15,096
0
6,655
8,392
0
22,476
W
Olorun
Ązraeļ
Olorun
7,531
3,828
10,070
6,611
11,923
10,237
2,952
694
11,146
18,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,923
Gold Earned
36,465
102
Minions Killed
68
0
Camps Cleared
0
869,179
Distance Traveled
899,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,856
984
24
3
0
163,831
0
W
Cerberus
8,812
979
16
2
0
188,244
0
W
Bellona
8,565
952
10
1
0
174,862
0
L
King Arthur
8,117
902
11
1
0
162,746
0
L
Fenrir
6,719
747
5
1
0
194,541
0
L
Artio
7,203
800
7
1
0
215,496
0
L
Artemis
7,252
806
25
3
0
145,102
0
W
Hera
9,492
1,055
39
4
0
169,343
0
L
Shiva
7,174
797
20
2
0
181,472
0
W
Olorun
9,198
1,022
13
1
0
172,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role