Player Matchup

Artemis
Artemis
Darkiller00
Artemis
Level 55
God Stats
2W - 1L
1,541 SR
Queue Stats
20W - 6L
1,471 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Fernandolml
Morgan Le Fay
Level 28
God Stats
11W - 1L
1,501 SR
Queue Stats
19W - 5L
1,187 Elo+
Party 2
Ymir
Ymir
shon753
Ymir
Level 63
God Stats
3W - 2L
1,600 SR
Queue Stats
146W - 155L
1,344 Elo+
Solo
Team Averages
Level 49
1,547 SR
1,334 Elo+

VS

Team Averages
Level 49
1,510 SR
1,212 Elo+
Surtr
Surtr
GekaEstevanTTV
Surtr
Level 66
God Stats
3W - 5L
1,407 SR
Queue Stats
28W - 45L
1,186 Elo+
Party 1
Pele
Pele
PhectorX
Pele
Level 23
God Stats
4W - 1L
1,771 SR
Queue Stats
27W - 26L
1,195 Elo+
Party 1
Aphrodite
Aphrodite
priince15
Aphrodite
Level 58
God Stats
6W - 7L
1,353 SR
Queue Stats
43W - 66L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Darkiller00
Artemis
12
3 / 1 / 9
8,776
798
11,858
7,156
2,680
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Fernandolml
Morgan Le Fay
12
6 / 1 / 6
9,212
837
11,298
10,443
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
shon753
Ymir
11
3 / 2 / 8
8,405
764
4,302
9,988
10,431
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,883
717
5,533
14,413
13,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pele
9
1 / 6 / 1
7,448
677
5,582
12,180
4,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
priince15
Aphrodite
11
2 / 1 / 2
8,074
734
7,720
7,634
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
4
4
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
Darkiller00
Artemis
3
1
9
7.5
W
Morgan Le Fay
Fernandolml
Morgan Le Fay
6
1
6
9
L
1
5
2
0.4
L
Pele
1
6
1
0.25
L
Aphrodite
priince15
Aphrodite
2
1
2
3
W
Ymir
shon753
Ymir
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,458
Damage
18,835
27,587
Taken
34,227
16,825
Mitigated
21,198
5,564
Healing
9,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Darkiller00
Artemis
11,858
5,763
0
1,800
7,156
2,680
667
2,082
4,865
0
37,529
W
Morgan Le Fay
Fernandolml
Morgan Le Fay
11,298
689
70
2,789
10,443
3,714
55
2,925
7,291
41,557
0
L
5,533
1,767
207
1,249
14,413
13,006
143
5,841
8,572
532
25,777
L
Pele
5,582
935
0
1,437
12,180
4,719
0
6,869
5,311
0
18,505
L
Aphrodite
priince15
Aphrodite
7,720
1,443
2,727
4,237
7,634
3,473
24
3,419
4,215
27,973
0
W
Ymir
shon753
Ymir
4,302
655
287
618
9,988
10,431
208
2,771
7,016
21,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,393
Gold Earned
23,405
147
Minions Killed
104
0
Camps Cleared
0
521,736
Distance Traveled
548,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,776
798
64
6
0
171,354
0
W
Morgan Le Fay
9,212
837
53
5
0
191,520
0
L
Surtr
7,883
717
38
3
0
191,980
0
L
Pele
7,448
677
20
2
0
179,431
0
L
Aphrodite
8,074
734
46
4
0
177,207
0
W
Ymir
8,405
764
30
3
0
158,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role