Player Matchup

Merlin
Merlin
MonteCristo24
Merlin
Level 31
God Stats
5W - 5L
1,558 SR
Queue Stats
25W - 30L
1,484 Elo+
Solo
Bellona
Bellona
OneGamerTrick
Bellona
Level 42
God Stats
3W - 2L
1,579 SR
Queue Stats
60W - 64L
1,441 Elo+
Party 1
Kali
Kali
dinobunny100
Kali
Level 68
God Stats
5W - 0L
1,686 SR
Queue Stats
97W - 79L
1,484 Elo+
Party 1
Team Averages
Level 47
1,608 SR
1,470 Elo+

VS

Team Averages
Level 56
1,329 SR
1,455 Elo+
Thanatos
Thanatos
Franjul07
Thanatos
Level 61
God Stats
0W - 2L
1,129 SR
Queue Stats
5W - 6L
1,539 Elo+
Solo
Izanami
Izanami
Godsauxe
Izanami
Level 47
God Stats
0W - 2L
1,294 SR
Queue Stats
12W - 26L
1,331 Elo+
Solo
Bacchus
Bacchus
Overloadsc
Bacchus
Level 60
God Stats
11W - 10L
1,565 SR
Queue Stats
106W - 99L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 14
10,242
854
6,801
8,092
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
12
4 / 2 / 13
10,340
862
7,078
13,601
13,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
12 / 3 / 5
11,919
993
15,404
18,657
9,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Franjul07
Thanatos
8
1 / 6 / 3
8,233
686
2,466
6,157
1,975
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Godsauxe
Izanami
12
1 / 8 / 6
9,458
788
9,193
12,604
4,559
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Overloadsc
Bacchus
14
4 / 4 / 2
11,000
917
9,388
16,528
23,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
18
Kills
6
7
Deaths
18
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Franjul07
Thanatos
1
6
3
0.42
L
Izanami
Godsauxe
Izanami
1
8
6
0.5
W
2
2
14
4.5
W
Bellona
4
2
13
5.25
L
Bacchus
Overloadsc
Bacchus
4
4
2
1.25
W
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,283
Damage
21,047
40,350
Taken
35,289
25,905
Mitigated
30,033
15,191
Healing
3,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Franjul07
Thanatos
2,466
550
0
1,145
6,157
1,975
0
1,669
4,417
0
7,548
L
Izanami
Godsauxe
Izanami
9,193
4,280
0
240
12,604
4,559
0
1,638
10,799
0
41,731
W
6,801
709
148
1,837
8,092
3,120
1,310
2,270
5,822
46,043
0
W
Bellona
7,078
1,264
0
4,131
13,601
13,603
571
2,444
11,157
0
19,509
L
Bacchus
Overloadsc
Bacchus
9,388
1,482
0
1,734
16,528
23,499
0
3,857
12,003
31,904
1,127
W
15,404
8,039
0
9,075
18,657
9,182
1,247
4,065
14,592
0
41,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,501
Gold Earned
28,691
109
Minions Killed
107
0
Camps Cleared
0
689,851
Distance Traveled
508,208
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,233
686
8
1
0
95,553
0
L
Izanami
9,458
788
59
5
0
181,049
0
W
Merlin
10,242
854
56
5
0
200,389
0
W
Bellona
10,340
862
17
1
0
238,772
2
L
Bacchus
11,000
917
40
3
0
231,606
0
W
Kali
11,919
993
36
3
0
250,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role