Player Matchup

Fafnir
Fafnir
AllGibbedUp
Fafnir
Level 66
God Stats
2W - 0L
1,570 SR
Queue Stats
30W - 28L
1,437 Elo+
Party 2
Chaac
Chaac
BourbonBurden
Chaac
Level 27
God Stats
6W - 4L
1,590 SR
Queue Stats
14W - 12L
1,427 Elo+
Party 2
Nu Wa
Nu Wa
Nenias
Nu Wa
Level 56
God Stats
5W - 2L
1,760 SR
Queue Stats
80W - 77L
1,434 Elo+
Party 4
Thor
Thor
PeachPapi
Thor
Level 44
God Stats
7W - 6L
1,686 SR
Queue Stats
131W - 106L
1,576 Elo+
Party 4
Ullr
Ullr
eswacker1
Ullr
Level 58
God Stats
11W - 11L
1,659 SR
Queue Stats
167W - 152L
1,512 Elo+
Party 4
Team Averages
Level 50
1,653 SR
1,477 Elo+

VS

Team Averages
Level 43
1,556 SR
1,494 Elo+
Vamana
Vamana
Enderdy
Vamana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 24L
1,601 Elo+
Solo
Izanami
Izanami
JowTheBoss
Izanami
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,463 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Makani01
Maman Brigitte
Level 77
God Stats
32W - 28L
1,597 SR
Queue Stats
287W - 284L
1,518 Elo+
Party 3
Ymir
Ymir
Redrumshewrotexo
Ymir
Level 46
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 3L
1,463 Elo+
Party 1
Ra
Ra
Vaelneirr
Ra
Level 40
God Stats
46W - 49L
1,494 SR
Queue Stats
63W - 82L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
2 / 0 / 5
8,533
569
5,305
7,769
8,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 0 / 1
9,425
628
10,789
15,713
14,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Nenias
Nu Wa
12
0 / 3 / 5
8,051
537
5,558
6,196
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
16
9 / 1 / 1
9,791
653
8,507
10,639
4,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
14
1 / 0 / 4
7,788
519
7,421
8,176
3,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Enderdy
Vamana
10
0 / 2 / 0
6,702
447
7,313
10,531
9,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
JowTheBoss
Izanami
10
0 / 3 / 0
5,947
396
2,523
6,995
2,351
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maman Brigitte
Makani01
Maman Brigitte
13
2 / 6 / 1
7,797
520
5,962
14,642
5,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
6,655
444
5,951
13,116
8,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 3 / 1
8,672
578
4,001
8,169
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
17
Kills
4
4
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
0
5
4.5
W
5
0
1
5.5
L
Vamana
Enderdy
Vamana
0
2
0
0
L
Izanami
JowTheBoss
Izanami
0
3
0
0
L
Maman Brigitte
Makani01
Maman Brigitte
2
6
1
0.42
W
Nu Wa
Nenias
Nu Wa
0
3
5
0.83
W
Thor
9
1
1
9.5
L
0
3
0
0
L
2
3
1
0.83
W
Ullr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,580
Damage
25,750
48,493
Taken
53,453
33,821
Mitigated
28,001
17,265
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
5,305
1,600
250
5,230
7,769
8,919
70
3,942
3,827
24,252
0
W
10,789
2,321
0
7,331
15,713
14,425
154
3,245
11,564
0
64,761
L
Vamana
Enderdy
Vamana
7,313
3,168
0
2,399
10,531
9,106
0
341
9,314
0
38,802
L
Izanami
JowTheBoss
Izanami
2,523
1,407
0
1,052
6,995
2,351
0
2,307
4,688
0
30,088
L
Maman Brigitte
Makani01
Maman Brigitte
5,962
208
0
2,240
14,642
5,115
0
2,695
11,851
66,694
2,295
W
Nu Wa
Nenias
Nu Wa
5,558
1,189
0
1,186
6,196
2,409
697
4,121
2,075
58,123
0
W
Thor
8,507
2,179
0
856
10,639
4,357
0
2,721
7,877
0
77,463
L
5,951
1,543
0
3,370
13,116
8,342
0
2,909
10,156
28,261
0
L
4,001
284
394
2,479
8,169
3,087
190
2,611
5,512
73,539
0
W
Ullr
7,421
3,299
0
2,412
8,176
3,711
409
2,585
5,591
0
70,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,588
Gold Earned
35,773
435
Minions Killed
396
0
Camps Cleared
0
1,439,707
Distance Traveled
1,358,399
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,533
569
31
2
0
301,308
0
W
Chaac
9,425
628
107
7
0
289,008
0
L
Vamana
6,702
447
64
4
0
199,587
2
L
Izanami
5,947
396
62
4
0
284,018
0
L
Maman Brigitte
7,797
520
102
7
0
312,146
0
W
Nu Wa
8,051
537
91
6
0
252,328
0
W
Thor
9,791
653
108
7
0
339,236
0
L
Ymir
6,655
444
33
2
0
285,990
0
L
Ra
8,672
578
135
9
0
276,658
8
W
Ullr
7,788
519
98
7
0
257,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role