Player Matchup

Chaac
Chaac
 
Chaac
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GucciGorillamane
Nemesis
Level 154
God Stats
15W - 7L
1,552 SR
Queue Stats
101W - 76L
1,592 Elo+
Party 2
Vulcan
Vulcan
MyNinja0525
Vulcan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,391 Elo+
Party 1
Ymir
Ymir
XxAyoSzNxX
Ymir
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,435 Elo+
Party 1
Ne Zha
Ne Zha
fullebowski
Ne Zha
Level 148
God Stats
37W - 20L
1,603 SR
Queue Stats
91W - 67L
1,594 Elo+
Party 2
Team Averages
Level 136
1,531 SR
1,502 Elo+

VS

Team Averages
Level 125
1,503 SR
1,454 Elo+
Cernunnos
Cernunnos
BABY RACCOON109
Cernunnos
Level 165
God Stats
25W - 20L
1,576 SR
Queue Stats
1,239W - 1,343L
1,443 Elo+
Solo
Ratatoskr
Ratatoskr
Castellan07
Ratatoskr
Level 56
God Stats
12W - 12L
1,461 SR
Queue Stats
218W - 256L
1,435 Elo+
Party 3
Charon
Charon
Hansxeno
Charon
Level 109
God Stats
15W - 7L
1,635 SR
Queue Stats
261W - 294L
1,472 Elo+
Party 3
Shiva
Shiva
Necrotyrannus
Shiva
Level 148
God Stats
5W - 9L
1,398 SR
Queue Stats
271W - 273L
1,437 Elo+
Party 3
Maman Brigitte
Maman Brigitte
bishop1278
Maman Brigitte
Level 149
God Stats
18W - 28L
1,444 SR
Queue Stats
176W - 176L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 0 / 0
7,958
884
446
1,749
928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
1 / 1 / 1
9,224
1,025
5,379
6,199
3,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
13
0 / 2 / 0
8,214
913
5,164
5,918
2,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 2 / 1
9,242
1,027
3,476
9,960
11,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
15
1 / 0 / 1
9,427
1,047
9,489
5,031
2,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

276

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BABY RACCOON109
Cernunnos
14
1 / 0 / 2
8,955
995
5,261
4,536
1,675
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ratatoskr
Castellan07
Ratatoskr
14
1 / 1 / 3
9,073
1,008
2,302
3,665
1,230
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charon
Hansxeno
Charon
15
1 / 0 / 4
10,088
1,121
8,230
5,266
3,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 0 / 3
9,144
1,016
4,706
8,281
5,186
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Maman Brigitte
bishop1278
Maman Brigitte
14
1 / 1 / 0
8,406
934
3,427
7,338
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
5
5
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
W
Cernunnos
BABY RACCOON109
Cernunnos
1
0
2
2
W
Ratatoskr
Castellan07
Ratatoskr
1
1
3
2.5
L
1
1
1
1.5
W
Charon
Hansxeno
Charon
1
0
4
3
L
Vulcan
0
2
0
0
W
1
0
3
2.5
L
0
2
1
0.25
W
Maman Brigitte
bishop1278
Maman Brigitte
1
1
0
1
L
Ne Zha
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,954
Damage
23,926
28,857
Taken
29,086
20,484
Mitigated
14,449
2,428
Healing
3,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
446
80
0
259
1,749
928
0
508
1,241
0
6,955
W
Cernunnos
BABY RACCOON109
Cernunnos
5,261
2,905
0
580
4,536
1,675
0
1,529
3,007
0
32,512
W
Ratatoskr
Castellan07
Ratatoskr
2,302
257
0
123
3,665
1,230
0
982
2,683
0
11,846
L
5,379
1,609
0
643
6,199
3,231
0
2,291
3,908
0
21,833
W
Charon
Hansxeno
Charon
8,230
478
0
590
5,266
3,874
0
3,366
1,900
19,112
1,007
L
Vulcan
5,164
2,586
0
0
5,918
2,700
0
3,066
2,852
10,598
0
W
4,706
828
157
1,067
8,281
5,186
0
1,251
7,030
0
21,319
L
3,476
382
0
982
9,960
11,164
0
3,362
6,598
18,107
0
W
Maman Brigitte
bishop1278
Maman Brigitte
3,427
0
0
740
7,338
2,484
0
1,512
5,826
14,450
0
L
Ne Zha
9,489
428
0
544
5,031
2,461
0
1,423
3,608
0
41,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,065
Gold Earned
45,666
181
Minions Killed
173
8
Camps Cleared
8
705,275
Distance Traveled
979,872
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,958
884
18
2
1
53,870
0
W
Cernunnos
8,955
995
68
8
6
165,516
0
W
Ratatoskr
9,073
1,008
19
2
2
198,972
0
L
Nemesis
9,224
1,025
37
4
5
190,967
0
W
Charon
10,088
1,121
26
3
0
230,789
1
L
Vulcan
8,214
913
21
2
1
138,712
0
W
Shiva
9,144
1,016
38
4
0
182,321
0
L
Ymir
9,242
1,027
44
5
0
128,158
0
W
Maman Brigitte
8,406
934
22
2
0
202,274
0
L
Ne Zha
9,427
1,047
61
7
1
193,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role