Player Matchup

Fenrir
Fenrir
Pvt Mans
Fenrir
Level 147
God Stats
18W - 23L
1,500 SR
Queue Stats
704W - 743L
1,501 Elo+
Party 1
Kuzenbo
Kuzenbo
TH3M1LKJUG
Kuzenbo
Level 57
God Stats
2W - 2L
1,323 SR
Queue Stats
104W - 109L
1,428 Elo+
Party 1
Zhong Kui
Zhong Kui
swishymon
Zhong Kui
Level 20
God Stats
3W - 3L
1,495 SR
Queue Stats
14W - 17L
1,336 Elo+
Party 1
Team Averages
Level 75
1,439 SR
1,422 Elo+

VS

Team Averages
Level 43
1,339 SR
1,497 Elo+
Da Ji
Da Ji
Helhaund
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 127L
1,448 Elo+
Solo
Kali
Kali
Jayfromdaraq
Kali
Level 55
God Stats
0W - 1L
1,285 SR
Queue Stats
11W - 12L
1,531 Elo+
Party 2
Olorun
Olorun
lYAGAl-
Olorun
Level 7
God Stats
0W - 1L
1,232 SR
Queue Stats
8W - 10L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Pvt Mans
Fenrir
15
4 / 2 / 4
11,339
756
6,276
16,792
13,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
TH3M1LKJUG
Kuzenbo
14
4 / 1 / 6
11,535
769
8,516
15,808
21,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
swishymon
Zhong Kui
14
5 / 3 / 5
11,591
773
18,618
12,134
8,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Helhaund
Da Ji
12
3 / 6 / 2
10,682
712
9,214
12,569
6,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 4
11,062
737
9,226
17,009
7,487
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
lYAGAl-
Olorun
12
1 / 5 / 3
10,487
699
11,774
11,977
5,021
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
13
Kills
6
6
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Helhaund
Da Ji
3
6
2
0.67
L
2
2
4
2
W
Fenrir
Pvt Mans
Fenrir
4
2
4
3
W
Kuzenbo
TH3M1LKJUG
Kuzenbo
4
1
6
7
L
Olorun
lYAGAl-
Olorun
1
5
3
0.5
W
Zhong Kui
swishymon
Zhong Kui
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,410
Damage
30,214
44,734
Taken
41,555
43,521
Mitigated
19,390
8,833
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Helhaund
Da Ji
9,214
1,175
0
1,268
12,569
6,882
0
7,644
4,925
0
35,299
L
9,226
5,026
118
3,363
17,009
7,487
90
11,229
5,780
0
29,529
W
Fenrir
Pvt Mans
Fenrir
6,276
1,595
0
3,114
16,792
13,985
931
5,621
11,171
0
36,825
W
Kuzenbo
TH3M1LKJUG
Kuzenbo
8,516
2,442
0
766
15,808
21,211
878
4,188
11,620
23,061
596
L
Olorun
lYAGAl-
Olorun
11,774
4,509
451
2,350
11,977
5,021
978
7,969
4,008
49,844
0
W
Zhong Kui
swishymon
Zhong Kui
18,618
1,865
0
4,953
12,134
8,325
1,170
3,027
9,107
59,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,465
Gold Earned
32,231
115
Minions Killed
139
0
Camps Cleared
0
805,972
Distance Traveled
732,793
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,682
712
46
3
0
252,109
1
L
Kali
11,062
737
34
2
0
282,275
0
W
Fenrir
11,339
756
38
3
0
283,403
1
W
Kuzenbo
11,535
769
22
1
0
266,793
4
L
Olorun
10,487
699
59
4
0
198,409
0
W
Zhong Kui
11,591
773
55
4
0
255,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role