Player Matchup

Skadi
Skadi
Kinglysquire
Skadi
Level 69
God Stats
2W - 1L
1,686 SR
Queue Stats
328W - 312L
1,413 Elo+
Party 1
Raijin
Raijin
Martlu5
Raijin
Level 109
God Stats
10W - 3L
1,684 SR
Queue Stats
362W - 339L
1,382 Elo+
Party 1
Charon
Charon
MatMcC_RD79
Charon
Level 125
God Stats
1W - 1L
1,393 SR
Queue Stats
112W - 106L
1,407 Elo+
Party 1
Xing Tian
Xing Tian
catknappcoffee
Xing Tian
Level 23
God Stats
2W - 1L
1,528 SR
Queue Stats
43W - 58L
1,366 Elo+
Party 1
Hercules
Hercules
mrbarkbork
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,300 Elo+
Party 1
Team Averages
Level 69
1,558 SR
1,373 Elo+

VS

Team Averages
Level 111
1,563 SR
1,529 Elo+
Agni
Agni
 
Agni
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DeadmanWalkin51
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 85L
1,473 Elo+
Party 2
Freya
Freya
RebelsCov
Freya
Level 128
God Stats
0W - 1L
1,706 SR
Queue Stats
24W - 38L
1,458 Elo+
Solo
Chiron
Chiron
SenorPeachesYo
Chiron
Level 117
God Stats
4W - 4L
1,607 SR
Queue Stats
303W - 321L
1,444 Elo+
Solo
Jing Wei
Jing Wei
chronnos26
Jing Wei
Level 117
God Stats
0W - 1L
1,503 SR
Queue Stats
3W - 1L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 12
11,061
922
21,480
11,663
6,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Martlu5
Raijin
16
10 / 4 / 12
10,832
903
18,299
10,863
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
16
0 / 3 / 27
10,222
852
8,015
14,963
19,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
catknappcoffee
Xing Tian
16
5 / 1 / 11
10,472
873
5,715
15,768
18,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
mrbarkbork
Hercules
16
4 / 0 / 13
9,603
800
6,703
23,568
19,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 8 / 6
8,317
693
17,189
12,310
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 4
8,128
677
7,995
10,694
4,057
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Freya
RebelsCov
Freya
12
1 / 7 / 3
7,621
635
8,993
13,207
5,417
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 5 / 2
8,890
741
14,462
14,282
7,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
chronnos26
Jing Wei
15
1 / 6 / 5
8,181
682
8,456
13,028
5,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
29
32
Kills
9
9
Deaths
32
75
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
8
6
0.63
L
2
6
4
0.67
W
13
1
12
19
W
Raijin
Martlu5
Raijin
10
4
12
4
W
Charon
0
3
27
4.5
L
Freya
RebelsCov
Freya
1
7
3
0.36
L
3
5
2
0.8
W
Xing Tian
catknappcoffee
Xing Tian
5
1
11
10.5
L
Jing Wei
chronnos26
Jing Wei
1
6
5
0.58
W
Hercules
mrbarkbork
Hercules
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,212
Damage
57,095
76,825
Taken
63,521
69,552
Mitigated
27,092
34,980
Healing
11,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
17,189
602
358
1,441
12,310
4,497
0
5,801
6,509
22,272
0
L
7,995
240
1,439
697
10,694
4,057
0
6,948
3,746
18,968
0
W
21,480
9,585
2,187
2,153
11,663
6,341
3,569
7,082
4,581
0
44,180
W
Raijin
Martlu5
Raijin
18,299
749
1,164
1,486
10,863
5,527
1,923
4,591
6,272
35,345
0
W
Charon
8,015
841
2,704
2,236
14,963
19,361
1,101
7,626
7,337
16,555
0
L
Freya
RebelsCov
Freya
8,993
3,350
417
1,672
13,207
5,417
0
5,731
7,476
12,413
0
L
14,462
2,790
1,151
3,378
14,282
7,200
0
6,291
7,991
0
27,977
W
Xing Tian
catknappcoffee
Xing Tian
5,715
137
4,130
3,889
15,768
18,452
216
7,143
8,625
9,447
377
L
Jing Wei
chronnos26
Jing Wei
8,456
6,719
403
1,008
13,028
5,921
0
6,881
6,147
0
18,612
W
Hercules
mrbarkbork
Hercules
6,703
1,296
1,289
13,742
23,568
19,871
1,185
7,735
15,833
0
11,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,190
Gold Earned
41,137
110
Minions Killed
98
0
Camps Cleared
0
1,209,848
Distance Traveled
950,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,317
693
13
1
0
186,398
0
L
Merlin
8,128
677
22
2
0
197,165
0
W
Skadi
11,061
922
37
3
0
235,466
0
W
Raijin
10,832
903
35
3
0
184,902
0
W
Charon
10,222
852
12
1
0
238,349
0
L
Freya
7,621
635
8
1
0
150,205
0
L
Chiron
8,890
741
27
2
0
227,563
0
W
Xing Tian
10,472
873
10
1
0
278,110
0
L
Jing Wei
8,181
682
28
2
0
189,038
0
W
Hercules
9,603
800
16
1
0
273,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role