Player Matchup

Izanami
Izanami
JoyWolffe
Izanami
Level 142
God Stats
0W - 6L
1,260 SR
Queue Stats
72W - 95L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
NandoGamgee
Jormungandr
Level 176
God Stats
0W - 2L
1,575 SR
Queue Stats
327W - 299L
1,554 Elo+
Party 3
Ravana
Ravana
OnlyThanz
Ravana
Level 59
God Stats
0W - 1L
1,729 SR
Queue Stats
8W - 12L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
cardielini
Cthulhu
Level 154
God Stats
9W - 5L
1,626 SR
Queue Stats
213W - 184L
1,523 Elo+
Party 3
Eset
Eset
iDunedain
Eset
Level 156
God Stats
1W - 1L
1,944 SR
Queue Stats
83W - 66L
1,572 Elo+
Party 3
Team Averages
Level 137
1,627 SR
1,497 Elo+

VS

Team Averages
Level 122
1,499 SR
1,550 Elo+
Da Ji
Da Ji
 
Da Ji
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ChromosomeDiff
Izanami
Level 108
God Stats
6W - 2L
1,690 SR
Queue Stats
245W - 202L
1,610 Elo+
Party 2
Nu Wa
Nu Wa
G4WDLUV54NA7
Nu Wa
Level 118
God Stats
14W - 8L
1,581 SR
Queue Stats
23W - 15L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
JuulMeDaddy
Kuzenbo
Level 158
God Stats
2W - 1L
1,224 SR
Queue Stats
248W - 217L
1,610 Elo+
Party 2
Osiris
Osiris
The918sFinest
Osiris
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
209W - 175L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JoyWolffe
Izanami
9
1 / 3 / 1
5,389
539
3,046
7,466
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
NandoGamgee
Jormungandr
11
1 / 2 / 1
6,286
629
5,279
10,170
6,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
OnlyThanz
Ravana
7
2 / 2 / 2
4,892
489
1,716
5,908
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
cardielini
Cthulhu
9
2 / 3 / 2
5,591
559
5,530
9,032
6,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
10
0 / 2 / 1
5,856
586
3,861
6,573
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
4 / 0 / 3
6,426
643
2,063
6,842
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 2
6,953
695
6,106
5,549
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 0 / 5
6,490
649
7,699
4,607
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
JuulMeDaddy
Kuzenbo
10
1 / 3 / 3
6,166
617
3,570
10,234
9,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 2 / 0
7,134
713
5,346
10,101
7,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
12
12
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
3
5.5
W
3
1
2
4
W
2
0
5
4.5
L
Izanami
JoyWolffe
Izanami
1
3
1
0.5
W
Kuzenbo
JuulMeDaddy
Kuzenbo
1
3
3
0.83
L
Jormungandr
NandoGamgee
Jormungandr
1
2
1
0.75
L
Ravana
OnlyThanz
Ravana
2
2
2
1.5
W
2
2
0
1
L
Cthulhu
cardielini
Cthulhu
2
3
2
1
L
Eset
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,432
Damage
24,784
39,149
Taken
37,333
20,204
Mitigated
23,381
7,930
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,063
448
0
625
6,842
2,509
0
923
5,919
0
42,724
W
6,106
4,082
0
1,749
5,549
1,932
961
1,605
3,944
0
53,862
W
7,699
1,737
0
500
4,607
1,839
0
2,759
1,848
54,136
0
L
Izanami
JoyWolffe
Izanami
3,046
2,697
0
1,105
7,466
2,404
0
1,645
5,821
0
40,732
W
Kuzenbo
JuulMeDaddy
Kuzenbo
3,570
1,511
0
2,233
10,234
9,208
0
4,602
5,632
12,198
0
L
Jormungandr
NandoGamgee
Jormungandr
5,279
2,123
0
2,520
10,170
6,427
0
512
9,658
48,528
73
L
Ravana
OnlyThanz
Ravana
1,716
393
0
616
5,908
1,938
0
1,778
4,130
0
19,911
W
5,346
1,885
0
5,204
10,101
7,893
0
4,708
5,393
0
50,473
L
Cthulhu
cardielini
Cthulhu
5,530
806
110
1,632
9,032
6,862
0
3,354
5,678
21,490
0
L
Eset
3,861
342
367
1,580
6,573
2,573
0
3,980
2,593
56,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,014
Gold Earned
33,169
321
Minions Killed
363
0
Camps Cleared
0
990,095
Distance Traveled
980,928
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,426
643
62
6
0
226,904
6
W
Izanami
6,953
695
104
10
0
203,526
3
W
Nu Wa
6,490
649
101
10
0
187,355
5
L
Izanami
5,389
539
75
8
0
188,653
1
W
Kuzenbo
6,166
617
14
1
0
201,711
0
L
Jormungandr
6,286
629
83
8
0
196,368
0
L
Ravana
4,892
489
29
3
0
176,061
0
W
Osiris
7,134
713
82
8
0
161,432
3
L
Cthulhu
5,591
559
22
2
0
219,723
4
L
Eset
5,856
586
112
11
0
209,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role