Player Matchup

Nu Wa
Nu Wa
AhsamRulz
Nu Wa
Level 106
God Stats
6W - 1L
1,869 SR
Queue Stats
13W - 9L
1,565 Elo+
Party 1
Atlas
Atlas
Arceus321k
Atlas
Level 118
God Stats
3W - 1L
1,606 SR
Queue Stats
35W - 24L
1,557 Elo+
Party 1
Discordia
Discordia
NafioTheG
Discordia
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
TS64
Artemis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,462 Elo+
Party 1
Thanatos
Thanatos
ZeroSkorpion
Thanatos
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 8L
1,475 Elo+
Party 1
Team Averages
Level 123
1,595 SR
1,512 Elo+

VS

Team Averages
Level 113
1,587 SR
1,489 Elo+
Cthulhu
Cthulhu
Fuhji
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,532 Elo+
Party 2
Nemesis
Nemesis
Sythaeran
Nemesis
Level 103
God Stats
2W - 5L
1,422 SR
Queue Stats
299W - 322L
1,450 Elo+
Solo
Cernunnos
Cernunnos
Warrior Catx
Cernunnos
Level 120
God Stats
3W - 1L
1,907 SR
Queue Stats
274W - 271L
1,481 Elo+
Solo
Chang'e
Chang'e
jonyboyfrost
Chang'e
Level 149
God Stats
3W - 3L
1,586 SR
Queue Stats
44W - 47L
1,536 Elo+
Solo
Kali
Kali
kheckart
Kali
Level 104
God Stats
6W - 6L
1,520 SR
Queue Stats
28W - 26L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AhsamRulz
Nu Wa
17
0 / 2 / 20
10,503
1,050
14,414
6,042
2,564
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
17
3 / 0 / 20
12,380
1,238
12,185
15,507
22,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
NafioTheG
Discordia
17
5 / 0 / 13
11,076
1,108
23,853
4,135
2,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
TS64
Artemis
17
8 / 2 / 13
11,631
1,163
19,553
9,987
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
ZeroSkorpion
Thanatos
17
8 / 1 / 10
12,058
1,206
13,239
10,332
5,901
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

289

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fuhji
Cthulhu
15
0 / 4 / 5
9,618
962
12,375
25,356
24,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Sythaeran
Nemesis
15
1 / 4 / 1
9,487
949
6,543
14,716
5,339
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Warrior Catx
Cernunnos
15
3 / 5 / 1
10,331
1,033
10,128
21,080
6,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
jonyboyfrost
Chang'e
15
0 / 2 / 4
9,643
964
8,743
11,546
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kali
15
1 / 9 / 2
9,341
934
4,481
16,278
6,720
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
18
24
Kills
5
5
Deaths
24
76
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AhsamRulz
Nu Wa
0
2
20
5
W
Atlas
3
0
20
13
L
Cthulhu
Fuhji
Cthulhu
0
4
5
0.63
W
Discordia
NafioTheG
Discordia
5
0
13
11.5
L
Nemesis
Sythaeran
Nemesis
1
4
1
0.38
W
Artemis
TS64
Artemis
8
2
13
7.25
L
Cernunnos
Warrior Catx
Cernunnos
3
5
1
0.7
W
Thanatos
ZeroSkorpion
Thanatos
8
1
10
13
L
Chang'e
jonyboyfrost
Chang'e
0
2
4
1
L
Kali
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,244
Damage
42,270
46,003
Taken
88,976
38,478
Mitigated
46,765
10,762
Healing
11,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AhsamRulz
Nu Wa
14,414
4,165
0
0
6,042
2,564
0
2,477
3,430
39,582
0
W
Atlas
12,185
4,578
0
1,240
15,507
22,518
0
6,404
8,357
24,368
0
L
Cthulhu
Fuhji
Cthulhu
12,375
848
495
1,085
25,356
24,112
0
13,759
11,597
30,074
851
W
Discordia
NafioTheG
Discordia
23,853
924
0
0
4,135
2,216
0
2,124
1,973
39,194
0
L
Nemesis
Sythaeran
Nemesis
6,543
2,179
0
1,596
14,716
5,339
0
6,069
8,647
0
17,120
W
Artemis
TS64
Artemis
19,553
10,276
0
2,370
9,987
5,279
0
2,977
6,961
0
38,398
L
Cernunnos
Warrior Catx
Cernunnos
10,128
4,216
0
1,814
21,080
6,558
0
13,061
8,019
0
34,967
W
Thanatos
ZeroSkorpion
Thanatos
13,239
1,424
0
7,152
10,332
5,901
0
5,104
5,015
0
29,028
L
Chang'e
jonyboyfrost
Chang'e
8,743
833
3,294
2,256
11,546
4,036
0
7,388
4,158
33,806
0
L
Kali
4,481
1,647
0
710
16,278
6,720
0
10,175
6,103
0
16,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,648
Gold Earned
48,420
204
Minions Killed
181
10
Camps Cleared
4
1,126,073
Distance Traveled
975,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,503
1,050
71
7
1
294,452
0
W
Atlas
12,380
1,238
17
2
1
219,934
0
L
Cthulhu
9,618
962
34
3
1
199,062
0
W
Discordia
11,076
1,108
41
4
0
194,703
0
L
Nemesis
9,487
949
24
2
0
228,928
0
W
Artemis
11,631
1,163
50
5
1
172,205
0
L
Cernunnos
10,331
1,033
35
4
2
188,596
0
W
Thanatos
12,058
1,206
25
3
7
244,779
0
L
Chang'e
9,643
964
65
7
1
203,830
0
L
Kali
9,341
934
23
2
0
154,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role