Player Matchup

Achilles
Achilles
Cosmic Erosion
Achilles
Level 106
God Stats
5W - 6L
1,411 SR
Queue Stats
100W - 121L
1,338 Elo+
Party 1
Loki
Loki
Dovah_blaster
Loki
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,288 Elo+
Solo
Cthulhu
Cthulhu
KaptainXplo
Cthulhu
Level 48
God Stats
2W - 4L
1,610 SR
Queue Stats
44W - 43L
1,432 Elo+
Party 1
Anubis
Anubis
MagineWagonz
Anubis
Level 2
God Stats
4W - 6L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Skadi
Skadi
XxThanatosXx753
Skadi
Level 120
God Stats
2W - 8L
1,270 SR
Queue Stats
159W - 169L
1,361 Elo+
Party 1
Team Averages
Level 62
1,458 SR
1,384 Elo+

VS

Team Averages
Level 92
1,533 SR
1,425 Elo+
Mulan
Mulan
Dav11d
Mulan
Level 103
God Stats
1W - 1L
1,771 SR
Queue Stats
14W - 12L
1,420 Elo+
Solo
Cthulhu
Cthulhu
EyeSteelKillsLOL
Cthulhu
Level 72
God Stats
5W - 1L
1,488 SR
Queue Stats
138W - 131L
1,434 Elo+
Solo
Pele
Pele
Frozen_Legend750
Pele
Level 67
God Stats
5W - 3L
1,621 SR
Queue Stats
167W - 165L
1,447 Elo+
Solo
Janus
Janus
Killercapibara
Janus
Level 99
God Stats
29W - 46L
1,299 SR
Queue Stats
484W - 500L
1,415 Elo+
Solo
Medusa
Medusa
ThatOneJmanGuy
Medusa
Level 118
God Stats
8W - 5L
1,487 SR
Queue Stats
149W - 157L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
0 / 2 / 0
5,305
531
2,513
8,086
8,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 5 / 0
4,807
481
1,370
9,063
2,652
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
KaptainXplo
Cthulhu
8
0 / 2 / 1
5,054
505
4,562
10,605
6,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
9
0 / 3 / 0
5,179
518
1,875
5,418
2,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 5 / 1
4,525
453
5,065
8,625
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dav11d
Mulan
11
3 / 0 / 1
6,439
644
4,813
5,810
3,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 7
6,123
612
6,419
8,592
5,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
8 / 1 / 2
7,582
758
4,053
7,794
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 0 / 3
6,616
662
4,666
2,911
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 1 / 3
6,691
669
8,224
7,173
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
17
17
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
2
0
0
W
Mulan
Dav11d
Mulan
3
0
1
3.5
L
1
5
0
0.2
W
0
0
7
3.5
W
8
1
2
9
L
Cthulhu
KaptainXplo
Cthulhu
0
2
1
0.25
W
1
0
3
2.5
L
Anubis
0
3
0
0
W
5
1
3
6.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,385
Damage
28,175
41,797
Taken
32,280
22,046
Mitigated
15,265
7,434
Healing
10,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
2,513
938
0
1,713
8,086
8,457
0
0
7,640
0
27,263
W
Mulan
Dav11d
Mulan
4,813
903
0
2,640
5,810
3,486
473
0
5,418
0
32,178
L
1,370
364
0
1,248
9,063
2,652
0
1,502
7,449
49
20,915
W
6,419
295
1,467
2,725
8,592
5,290
0
3,259
5,333
23,640
0
W
4,053
830
0
1,385
7,794
2,828
598
136
7,622
0
51,595
L
Cthulhu
KaptainXplo
Cthulhu
4,562
321
132
2,364
10,605
6,481
0
4,876
5,588
14,187
0
W
4,666
169
0
375
2,911
1,032
575
1,410
1,501
46,198
0
L
Anubis
1,875
43
0
1,184
5,418
2,183
180
3,111
2,163
29,615
0
W
8,224
2,456
0
1,862
7,173
2,629
1,047
1,651
5,522
0
43,536
L
5,065
1,904
194
599
8,625
2,273
0
1,311
7,314
0
25,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,870
Gold Earned
33,451
170
Minions Killed
306
0
Camps Cleared
0
958,064
Distance Traveled
1,134,252
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,305
531
40
4
0
183,738
0
W
Mulan
6,439
644
57
6
0
220,512
1
L
Loki
4,807
481
30
3
0
210,728
0
W
Cthulhu
6,123
612
16
2
0
238,771
0
W
Pele
7,582
758
83
8
0
263,616
0
L
Cthulhu
5,054
505
13
1
0
216,922
0
W
Janus
6,616
662
79
8
0
205,030
0
L
Anubis
5,179
518
49
5
0
156,229
0
W
Medusa
6,691
669
71
7
0
206,323
2
L
Skadi
4,525
453
38
4
0
190,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role