Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DivineOoooOf
Fenrir
Level 124
God Stats
0W - 2L
1,711 SR
Queue Stats
359W - 351L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
FlyingMink3136
Baron Samedi
Level 120
God Stats
25W - 25L
1,262 SR
Queue Stats
67W - 77L
1,416 Elo+
Solo
Jormungandr
Jormungandr
OG_LINXSTER
Jormungandr
Level 121
God Stats
3W - 3L
1,718 SR
Queue Stats
612W - 628L
1,494 Elo+
Solo
Heimdallr
Heimdallr
WD Hexproof
Heimdallr
Level 156
God Stats
0W - 1L
1,518 SR
Queue Stats
133W - 138L
1,457 Elo+
Solo
Team Averages
Level 127
1,542 SR
1,453 Elo+

VS

Team Averages
Level 110
1,621 SR
1,558 Elo+
Jormungandr
Jormungandr
DaBeast9202
Jormungandr
Level 89
God Stats
2W - 1L
1,697 SR
Queue Stats
21W - 19L
1,479 Elo+
Party 1
Scylla
Scylla
PrimevalChaos
Scylla
Level 114
God Stats
2W - 1L
1,418 SR
Queue Stats
9W - 9L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
ReezyDuzIt
Gilgamesh
Level 122
God Stats
2W - 1L
1,538 SR
Queue Stats
9W - 4L
1,784 Elo+
Solo
Surtr
Surtr
Sly-The-Answer
Surtr
Level 126
God Stats
2W - 0L
1,775 SR
Queue Stats
16W - 18L
1,430 Elo+
Party 1
Zhong Kui
Zhong Kui
WavyxR3L0ADZ
Zhong Kui
Level 98
God Stats
1W - 1L
1,677 SR
Queue Stats
14W - 8L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 0 / 0
5,613
702
804
1,687
595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
12
1 / 7 / 0
6,321
790
4,423
11,365
5,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
FlyingMink3136
Baron Samedi
13
1 / 1 / 2
6,844
856
5,678
3,842
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
OG_LINXSTER
Jormungandr
13
1 / 3 / 1
6,680
835
6,118
10,591
8,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
WD Hexproof
Heimdallr
12
0 / 3 / 1
6,396
800
4,826
8,179
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaBeast9202
Jormungandr
13
3 / 1 / 2
7,023
878
2,717
5,709
4,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 5
7,648
956
7,219
4,301
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ReezyDuzIt
Gilgamesh
13
1 / 1 / 3
6,908
864
3,660
8,227
6,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 9
7,076
885
4,963
7,295
6,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
WavyxR3L0ADZ
Zhong Kui
14
5 / 0 / 7
7,928
991
10,583
7,820
6,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
14
14
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
0
0
W
Jormungandr
DaBeast9202
Jormungandr
3
1
2
4
L
Fenrir
1
7
0
0.14
L
Baron Samedi
FlyingMink3136
Baron Samedi
1
1
2
2
L
Jormungandr
OG_LINXSTER
Jormungandr
1
3
1
0.5
W
3
1
5
5.5
W
Gilgamesh
ReezyDuzIt
Gilgamesh
1
1
3
2.5
W
2
0
9
6.5
L
Heimdallr
WD Hexproof
Heimdallr
0
3
1
0.17
W
Zhong Kui
WavyxR3L0ADZ
Zhong Kui
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,849
Damage
29,142
35,664
Taken
33,352
20,675
Mitigated
25,989
5,504
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
804
356
0
150
1,687
595
0
1,178
509
0
2,380
W
Jormungandr
DaBeast9202
Jormungandr
2,717
840
0
322
5,709
4,842
12
1,634
4,027
13,788
0
L
Fenrir
4,423
918
0
910
11,365
5,039
0
7,413
3,860
0
16,168
L
Baron Samedi
FlyingMink3136
Baron Samedi
5,678
184
424
874
3,842
2,113
0
1,060
2,656
20,307
0
L
Jormungandr
OG_LINXSTER
Jormungandr
6,118
1,363
0
2,493
10,591
8,986
185
6,551
3,857
19,076
0
W
7,219
1,130
0
825
4,301
1,666
1,177
2,465
1,530
24,070
0
W
Gilgamesh
ReezyDuzIt
Gilgamesh
3,660
789
0
988
8,227
6,394
165
1,529
6,663
0
15,889
W
4,963
1,264
0
2,077
7,295
6,801
216
2,914
4,265
310
12,491
L
Heimdallr
WD Hexproof
Heimdallr
4,826
1,504
0
653
8,179
3,942
523
3,680
4,163
0
19,529
W
Zhong Kui
WavyxR3L0ADZ
Zhong Kui
10,583
3,217
0
2,462
7,820
6,286
1,684
2,510
5,071
26,004
2,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,854
Gold Earned
36,583
145
Minions Killed
159
0
Camps Cleared
0
688,933
Distance Traveled
858,385
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,613
702
6
1
0
50,789
0
W
Jormungandr
7,023
878
22
3
0
126,038
0
L
Fenrir
6,321
790
31
4
0
161,858
1
L
Baron Samedi
6,844
856
38
5
0
148,968
0
L
Jormungandr
6,680
835
20
3
0
158,308
0
W
Scylla
7,648
956
43
5
0
179,900
0
W
Gilgamesh
6,908
864
28
4
0
167,740
0
W
Surtr
7,076
885
20
3
0
192,888
0
L
Heimdallr
6,396
800
50
6
0
169,010
0
W
Zhong Kui
7,928
991
46
6
0
191,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role