Player Matchup

Shiva
Shiva
A_J_SPEAR
Shiva
Level 36
God Stats
2W - 1L
1,645 SR
Queue Stats
31W - 48L
1,350 Elo+
Party 1
Thoth
Thoth
AnBu_Faygo
Thoth
Level 124
God Stats
2W - 4L
1,184 SR
Queue Stats
67W - 75L
1,451 Elo+
Party 1
Bacchus
Bacchus
BlackIronTarkas
Bacchus
Level 163
God Stats
13W - 19L
1,469 SR
Queue Stats
159W - 168L
1,424 Elo+
Solo
Charon
Charon
Exiledhunter6
Charon
Level 164
God Stats
7W - 1L
1,418 SR
Queue Stats
155W - 164L
1,489 Elo+
Solo
Apollo
Apollo
mid 45 a g1829
Apollo
Level 147
God Stats
2W - 0L
1,561 SR
Queue Stats
91W - 96L
1,445 Elo+
Solo
Team Averages
Level 127
1,455 SR
1,432 Elo+

VS

Team Averages
Level 118
1,529 SR
1,473 Elo+
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DarkNess9478
Achilles
Level 137
God Stats
7W - 3L
1,695 SR
Queue Stats
27W - 23L
1,513 Elo+
Solo
Raijin
Raijin
FrankieTabbs
Raijin
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 31L
1,442 Elo+
Solo
Apollo
Apollo
Kenpachi5007555
Apollo
Level 67
God Stats
0W - 2L
1,451 SR
Queue Stats
45W - 58L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
A_J_SPEAR
Shiva
12
0 / 4 / 2
6,670
741
3,704
8,281
6,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
16
2 / 0 / 2
8,501
945
5,984
3,050
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 6
7,911
879
9,961
7,323
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 0 / 5
8,143
905
6,093
7,282
5,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 5
7,786
865
4,222
6,884
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 0 / 0
7,671
852
2,989
5,874
2,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
 
Baron Samedi
13
3 / 5 / 1
7,268
808
10,561
10,096
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
DarkNess9478
Achilles
10
0 / 1 / 0
6,219
691
1,424
4,591
3,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
13
1 / 3 / 0
7,052
784
4,617
6,773
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 2 / 3
6,903
767
2,960
8,421
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
6
6
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
0
0
2
L
Baron Samedi
 
Baron Samedi
3
5
1
0.7
W
Shiva
A_J_SPEAR
Shiva
0
4
2
0.25
W
Thoth
2
0
2
3
W
3
1
6
6
L
Achilles
DarkNess9478
Achilles
0
1
0
0
W
4
0
5
6.5
L
Raijin
1
3
0
0.33
L
0
2
3
0.75
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,964
Damage
22,551
32,820
Taken
35,755
20,906
Mitigated
16,632
5,493
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,989
651
0
1,660
5,874
2,007
0
3,012
2,564
0
26,975
L
Baron Samedi
 
Baron Samedi
10,561
863
849
2,132
10,096
4,887
0
5,605
3,885
22,382
0
W
Shiva
A_J_SPEAR
Shiva
3,704
452
0
507
8,281
6,651
0
3,929
4,352
0
12,473
W
Thoth
5,984
43
0
317
3,050
1,074
558
1,070
1,980
38,086
0
W
9,961
1,307
0
898
7,323
4,804
50
2,242
4,927
16,287
0
L
Achilles
DarkNess9478
Achilles
1,424
205
0
1,181
4,591
3,794
0
3,201
1,071
0
4,310
W
6,093
1,379
0
1,654
7,282
5,599
322
4,011
3,229
18,811
0
L
Raijin
4,617
300
0
760
6,773
2,564
0
4,440
1,958
15,165
0
L
2,960
1,281
0
572
8,421
3,380
0
4,207
3,669
0
10,774
W
4,222
1,836
0
2,117
6,884
2,778
610
3,926
2,916
0
22,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,011
Gold Earned
35,113
194
Minions Killed
135
0
Camps Cleared
0
938,196
Distance Traveled
805,412
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,671
852
54
6
0
226,229
0
L
Baron Samedi
7,268
808
26
3
0
157,579
0
W
Shiva
6,670
741
18
2
0
171,912
0
W
Thoth
8,501
945
83
9
0
196,375
0
W
Bacchus
7,911
879
24
3
0
185,547
0
L
Achilles
6,219
691
7
1
0
84,899
0
W
Charon
8,143
905
26
3
0
206,782
0
L
Raijin
7,052
784
25
3
0
154,496
0
L
Apollo
6,903
767
23
3
0
182,209
1
W
Apollo
7,786
865
43
5
0
177,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role