Player Matchup

Kali
Kali
 
Kali
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Fett7980
Ix Chel
Level 147
God Stats
3W - 4L
1,555 SR
Queue Stats
261W - 259L
1,546 Elo+
Solo
Ishtar
Ishtar
Karmiclake29
Ishtar
Level 154
God Stats
3W - 5L
1,437 SR
Queue Stats
66W - 72L
1,471 Elo+
Solo
Osiris
Osiris
kayle_85
Osiris
Level 164
God Stats
5W - 10L
1,350 SR
Queue Stats
506W - 492L
1,465 Elo+
Solo
Yemoja
Yemoja
zaeasy
Yemoja
Level 116
God Stats
7W - 4L
1,714 SR
Queue Stats
193W - 188L
1,494 Elo+
Party 2
Team Averages
Level 154
1,511 SR
1,495 Elo+

VS

Team Averages
Level 142
1,551 SR
1,504 Elo+
Cabrakan
Cabrakan
Calculate
Cabrakan
Level 128
God Stats
1W - 1L
1,638 SR
Queue Stats
158W - 162L
1,510 Elo+
Solo
Nu Wa
Nu Wa
PINKNERY
Nu Wa
Level 128
God Stats
16W - 18L
1,572 SR
Queue Stats
34W - 42L
1,522 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RMS3115
Morgan Le Fay
Level 156
God Stats
2W - 0L
1,764 SR
Queue Stats
71W - 70L
1,529 Elo+
Party 1
Anhur
Anhur
Red_Tien
Anhur
Level 151
God Stats
6W - 4L
1,433 SR
Queue Stats
420W - 399L
1,454 Elo+
Solo
Loki
Loki
cupido0710
Loki
Level 148
God Stats
10W - 12L
1,348 SR
Queue Stats
53W - 54L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
2 / 6 / 2
9,240
544
7,618
19,274
7,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
Fett7980
Ix Chel
12
0 / 5 / 1
7,683
452
6,640
9,292
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
14
1 / 3 / 1
9,276
546
10,675
11,208
3,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
kayle_85
Osiris
14
0 / 1 / 0
8,970
528
3,672
16,100
13,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
zaeasy
Yemoja
12
2 / 2 / 3
8,797
517
5,469
12,741
9,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Calculate
Cabrakan
12
1 / 2 / 4
7,944
467
4,674
14,166
15,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
PINKNERY
Nu Wa
16
6 / 0 / 9
9,655
568
13,626
11,261
4,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
RMS3115
Morgan Le Fay
15
2 / 1 / 4
9,415
554
13,009
9,782
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Red_Tien
Anhur
16
1 / 1 / 4
9,191
541
3,980
11,494
5,019
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 3
9,798
576
10,696
12,255
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
17
17
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
6
2
0.5
W
Cabrakan
Calculate
Cabrakan
1
2
4
1.5
L
Ix Chel
Fett7980
Ix Chel
0
5
1
0.1
L
Ishtar
1
3
1
0.5
W
Nu Wa
PINKNERY
Nu Wa
6
0
9
10.5
W
Morgan Le Fay
RMS3115
Morgan Le Fay
2
1
4
4
W
Anhur
Red_Tien
Anhur
1
1
4
3
W
7
1
3
8.5
L
Osiris
kayle_85
Osiris
0
1
0
0
L
Yemoja
zaeasy
Yemoja
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,074
Damage
45,985
68,615
Taken
58,958
37,006
Mitigated
35,504
17,502
Healing
19,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,618
3,791
0
4,428
19,274
7,212
491
6,614
12,472
0
69,223
W
Cabrakan
Calculate
Cabrakan
4,674
980
0
3,009
14,166
15,787
62
2,677
11,377
18,488
0
L
Ix Chel
Fett7980
Ix Chel
6,640
566
685
1,220
9,292
2,920
77
5,623
3,425
54,821
0
L
Ishtar
10,675
8,114
0
970
11,208
3,820
447
3,217
7,943
0
94,079
W
Nu Wa
PINKNERY
Nu Wa
13,626
4,207
215
2,263
11,261
4,687
1,301
5,056
5,885
66,608
0
W
Morgan Le Fay
RMS3115
Morgan Le Fay
13,009
1,925
0
3,757
9,782
4,555
2,248
428
9,314
72,349
179
W
Anhur
Red_Tien
Anhur
3,980
2,283
0
4,722
11,494
5,019
467
1,413
10,063
0
72,283
W
10,696
2,965
0
5,625
12,255
5,456
514
2,049
10,142
0
83,822
L
Osiris
kayle_85
Osiris
3,672
1,375
0
4,745
16,100
13,336
0
8,933
7,088
0
64,208
L
Yemoja
zaeasy
Yemoja
5,469
794
3,036
2,418
12,741
9,718
70
5,932
6,557
32,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,966
Gold Earned
46,003
472
Minions Killed
486
0
Camps Cleared
0
1,568,816
Distance Traveled
1,666,770
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,240
544
89
5
0
365,670
2
W
Cabrakan
7,944
467
27
2
0
349,773
3
L
Ix Chel
7,683
452
87
5
0
257,271
5
L
Ishtar
9,276
546
145
9
0
284,605
0
W
Nu Wa
9,655
568
108
6
0
303,969
0
W
Morgan Le Fay
9,415
554
115
7
0
302,375
4
W
Anhur
9,191
541
122
7
0
312,473
7
W
Loki
9,798
576
114
7
0
398,180
0
L
Osiris
8,970
528
109
6
0
318,098
0
L
Yemoja
8,797
517
42
2
0
343,172
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role