Player Matchup

Medusa
Medusa
Corythehouse
Medusa
Level 89
God Stats
5W - 3L
1,912 SR
Queue Stats
139W - 137L
1,502 Elo+
Solo
Janus
Janus
Dootp
Janus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,104 Elo+
Solo
Sun Wukong
Sun Wukong
ezepaul
Sun Wukong
Level 48
God Stats
5W - 1L
1,783 SR
Queue Stats
38W - 40L
1,403 Elo+
Solo
Athena
Athena
poodahead1
Athena
Level 106
God Stats
3W - 2L
1,890 SR
Queue Stats
32W - 47L
1,371 Elo+
Solo
Discordia
Discordia
teyton11
Discordia
Level 143
God Stats
8W - 6L
1,689 SR
Queue Stats
299W - 280L
1,481 Elo+
Solo
Team Averages
Level 89
1,755 SR
1,372 Elo+

VS

Team Averages
Level 109
1,594 SR
1,465 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BigDxddyRay
Surtr
Level 67
God Stats
5W - 3L
1,633 SR
Queue Stats
56W - 60L
1,459 Elo+
Solo
Thanatos
Thanatos
Ghostfinder2000
Thanatos
Level 105
God Stats
3W - 3L
1,596 SR
Queue Stats
14W - 15L
1,439 Elo+
Solo
Hera
Hera
M0therKn0wsBres
Hera
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
122W - 116L
1,481 Elo+
Solo
Sylvanus
Sylvanus
xAGxROBLEON
Sylvanus
Level 158
God Stats
5W - 4L
1,741 SR
Queue Stats
203W - 199L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
6 / 3 / 0
6,989
635
9,544
8,232
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Dootp
Janus
1
0 / 0 / 0
2,145
195
0
0
0
Sun Wukong
ezepaul
Sun Wukong
10
1 / 1 / 0
5,530
503
3,016
8,499
7,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
poodahead1
Athena
9
0 / 2 / 6
5,831
530
3,247
8,149
5,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Discordia
teyton11
Discordia
11
0 / 2 / 2
6,139
558
4,486
6,816
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
1 / 4 / 2
5,567
506
3,454
9,562
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 1
7,035
640
4,543
8,642
5,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
11
5 / 1 / 1
6,713
610
2,870
9,396
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 1
6,684
608
4,059
4,176
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
xAGxROBLEON
Sylvanus
11
1 / 1 / 4
6,355
578
6,273
7,083
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
8
8
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
4
2
0.5
W
0
1
1
0.5
L
Medusa
6
3
0
2
L
Janus
Dootp
Janus
0
0
0
0
W
Thanatos
5
1
1
5.5
W
1
0
1
1.5
L
Sun Wukong
ezepaul
Sun Wukong
1
1
0
1
L
Athena
poodahead1
Athena
0
2
6
1.5
L
Discordia
teyton11
Discordia
0
2
2
0.5
W
Sylvanus
xAGxROBLEON
Sylvanus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,293
Damage
21,199
31,696
Taken
38,859
17,604
Mitigated
18,362
5,276
Healing
19,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,454
2,012
0
1,618
9,562
3,674
0
1,599
7,963
0
24,735
W
4,543
2,033
0
2,645
8,642
5,147
219
0
8,175
959
52,709
L
Medusa
9,544
4,526
0
2,208
8,232
2,592
189
3,695
4,537
0
53,342
L
Janus
Dootp
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
2,870
316
0
10,021
9,396
3,672
0
2,293
7,103
0
40,263
W
4,059
1,274
61
1,329
4,176
1,660
761
2,210
1,966
49,678
0
L
Sun Wukong
ezepaul
Sun Wukong
3,016
653
0
2,000
8,499
7,843
0
773
7,726
0
29,403
L
Athena
poodahead1
Athena
3,247
1,050
0
568
8,149
5,171
0
2,075
6,074
16,127
0
L
Discordia
teyton11
Discordia
4,486
308
0
500
6,816
1,998
0
3,385
3,431
43,618
0
W
Sylvanus
xAGxROBLEON
Sylvanus
6,273
2,588
984
2,857
7,083
4,209
252
1,631
5,452
33,885
12,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,634
Gold Earned
32,354
238
Minions Killed
337
0
Camps Cleared
0
882,619
Distance Traveled
1,133,355
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,567
506
42
4
0
210,789
2
W
Surtr
7,035
640
84
8
0
190,068
0
L
Medusa
6,989
635
78
7
0
200,450
0
L
Janus
2,145
195
0
0
0
0
0
W
Thanatos
6,713
610
63
6
0
261,978
4
W
Hera
6,684
608
83
8
0
270,993
0
L
Sun Wukong
5,530
503
58
5
0
226,964
4
L
Athena
5,831
530
22
2
0
234,217
1
L
Discordia
6,139
558
80
7
0
220,988
0
W
Sylvanus
6,355
578
65
6
0
199,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role