Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Pilgrimm
Heimdallr
Level 219
God Stats
1W - 1L
1,825 SR
Queue Stats
41W - 25L
1,656 Elo+
Party 2
Hun Batz
Hun Batz
SSmorc
Hun Batz
Level 158
God Stats
1W - 1L
1,623 SR
Queue Stats
63W - 44L
1,651 Elo+
Party 2
Ah Puch
Ah Puch
Sponsoroyun
Ah Puch
Level 166
God Stats
13W - 5L
1,669 SR
Queue Stats
416W - 415L
1,488 Elo+
Solo
Hou Yi
Hou Yi
WiedzminNaFazie
Hou Yi
Level 68
God Stats
0W - 4L
1,332 SR
Queue Stats
181W - 183L
1,538 Elo+
Party 1
Team Averages
Level 156
1,590 SR
1,567 Elo+

VS

Team Averages
Level 146
1,546 SR
1,530 Elo+
Ao Kuang
Ao Kuang
Awren592
Ao Kuang
Level 129
God Stats
3W - 0L
1,678 SR
Queue Stats
74W - 114L
1,428 Elo+
Solo
Da Ji
Da Ji
Kyle1011174
Da Ji
Level 102
God Stats
7W - 7L
1,485 SR
Queue Stats
454W - 459L
1,636 Elo+
Solo
Zhong Kui
Zhong Kui
OrbitalOverlap
Zhong Kui
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,510 Elo+
Solo
Ganesha
Ganesha
PandaJG
Ganesha
Level 158
God Stats
5W - 1L
1,507 SR
Queue Stats
129W - 122L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ParrainAmin
Ah Muzen Cab
Level 157
God Stats
9W - 6L
1,560 SR
Queue Stats
461W - 486L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
3 / 7 / 12
9,244
770
7,639
13,950
6,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Pilgrimm
Heimdallr
17
4 / 4 / 8
9,746
812
16,017
12,585
5,767
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
SSmorc
Hun Batz
16
7 / 5 / 6
9,599
800
11,411
16,316
19,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Sponsoroyun
Ah Puch
16
4 / 4 / 9
9,124
760
21,740
9,962
4,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 9
8,358
697
10,231
12,594
5,205
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Awren592
Ao Kuang
17
5 / 4 / 11
10,488
874
10,233
20,105
26,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
7 / 3 / 12
10,720
893
9,295
11,702
9,000
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
OrbitalOverlap
Zhong Kui
18
3 / 4 / 21
11,087
924
16,492
17,599
19,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
PandaJG
Ganesha
16
0 / 3 / 21
10,358
863
5,476
16,289
20,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
ParrainAmin
Ah Muzen Cab
18
11 / 4 / 8
11,800
983
20,629
15,244
8,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
99
18
Kills
26
26
Deaths
18
44
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
7
12
1.29
W
Ao Kuang
Awren592
Ao Kuang
5
4
11
2.63
W
7
3
12
4.33
W
Zhong Kui
OrbitalOverlap
Zhong Kui
3
4
21
3.38
W
Ganesha
PandaJG
Ganesha
0
3
21
3.5
W
Ah Muzen Cab
ParrainAmin
Ah Muzen Cab
11
4
8
3.75
L
Heimdallr
Pilgrimm
Heimdallr
4
4
8
2
L
Hun Batz
SSmorc
Hun Batz
7
5
6
2
L
Ah Puch
Sponsoroyun
Ah Puch
4
4
9
2.13
L
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,038
Damage
62,125
65,407
Taken
80,939
40,871
Mitigated
83,479
13,844
Healing
22,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,639
1,311
500
1,766
13,950
6,210
0
6,142
7,537
0
9,049
W
Ao Kuang
Awren592
Ao Kuang
10,233
1,814
1,251
5,606
20,105
26,804
1,523
5,599
14,506
23,088
0
W
9,295
2,185
0
1,842
11,702
9,000
779
1,504
10,198
0
12,715
W
Zhong Kui
OrbitalOverlap
Zhong Kui
16,492
1,871
819
6,215
17,599
19,057
949
4,213
13,386
36,837
0
W
Ganesha
PandaJG
Ganesha
5,476
165
2,470
3,188
16,289
20,280
467
5,489
10,800
12,685
0
W
Ah Muzen Cab
ParrainAmin
Ah Muzen Cab
20,629
6,921
0
1,604
15,244
8,338
3,594
4,935
10,309
0
47,065
L
Heimdallr
Pilgrimm
Heimdallr
16,017
9,571
272
3,184
12,585
5,767
52
7,836
4,616
0
39,010
L
Hun Batz
SSmorc
Hun Batz
11,411
3,491
1,095
2,846
16,316
19,473
0
6,339
9,571
0
16,659
L
Ah Puch
Sponsoroyun
Ah Puch
21,740
153
449
2,432
9,962
4,216
148
4,658
5,211
35,086
0
L
10,231
4,055
271
1,029
12,594
5,205
90
6,164
6,271
0
19,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,071
Gold Earned
54,453
147
Minions Killed
164
0
Camps Cleared
0
1,003,809
Distance Traveled
1,248,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,244
770
3
0
0
217,530
0
W
Ao Kuang
10,488
874
36
3
0
303,857
0
W
Da Ji
10,720
893
15
1
0
254,970
0
W
Zhong Kui
11,087
924
55
5
0
233,290
0
W
Ganesha
10,358
863
2
0
0
228,407
0
W
Ah Muzen Cab
11,800
983
56
5
0
228,433
0
L
Heimdallr
9,746
812
52
4
0
184,270
0
L
Hun Batz
9,599
800
22
2
0
206,509
0
L
Ah Puch
9,124
760
30
3
0
209,639
0
L
Hou Yi
8,358
697
40
3
0
185,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role