Player Matchup

Hades
Hades
EntityXF69
Hades
Level 80
God Stats
28W - 18L
1,536 SR
Queue Stats
333W - 333L
1,404 Elo+
Party 2
Ah Puch
Ah Puch
OGCROWNDKING
Ah Puch
Level 108
God Stats
2W - 1L
1,775 SR
Queue Stats
43W - 45L
1,449 Elo+
Solo
Arachne
Arachne
TheBeaverSlay
Arachne
Level 65
God Stats
25W - 21L
1,524 SR
Queue Stats
206W - 201L
1,369 Elo+
Party 2
Artemis
Artemis
florini00
Artemis
Level 50
God Stats
3W - 1L
1,551 SR
Queue Stats
82W - 83L
1,379 Elo+
Solo
Nox
Nox
rollingsmke
Nox
Level 100
God Stats
21W - 14L
1,542 SR
Queue Stats
609W - 615L
1,455 Elo+
Solo
Team Averages
Level 81
1,586 SR
1,411 Elo+

VS

Team Averages
Level 101
1,603 SR
1,441 Elo+
Martichoras
Martichoras
CaptainAce954
Martichoras
Level 85
God Stats
5W - 5L
1,493 SR
Queue Stats
108W - 100L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
Crystalfrog95
Kukulkan
Level 67
God Stats
1W - 1L
1,730 SR
Queue Stats
21W - 33L
1,352 Elo+
Party 1
Nemesis
Nemesis
Fest Ackinator
Nemesis
Level 103
God Stats
5W - 14L
1,284 SR
Queue Stats
283W - 267L
1,484 Elo+
Solo
Atlas
Atlas
SK0RCHO
Atlas
Level 129
God Stats
5W - 2L
1,755 SR
Queue Stats
769W - 777L
1,494 Elo+
Solo
Mercury
Mercury
Shinoobuu
Mercury
Level 123
God Stats
1W - 1L
1,754 SR
Queue Stats
14W - 17L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
6 / 0 / 2
9,835
656
9,819
10,411
7,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
OGCROWNDKING
Ah Puch
15
4 / 0 / 3
9,198
613
8,100
8,901
4,590
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
14
5 / 3 / 8
9,062
604
9,800
14,764
6,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
florini00
Artemis
13
1 / 1 / 2
7,535
502
4,909
9,255
3,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 0 / 6
7,899
527
5,182
9,414
8,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CaptainAce954
Martichoras
12
0 / 1 / 0
7,003
467
4,925
8,208
4,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Crystalfrog95
Kukulkan
12
1 / 6 / 1
7,431
495
7,192
10,810
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 1
6,689
446
5,252
11,900
5,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
SK0RCHO
Atlas
11
2 / 2 / 0
7,576
505
4,754
12,821
11,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Shinoobuu
Mercury
13
0 / 4 / 1
7,491
499
6,143
13,553
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
17
Kills
3
4
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Martichoras
CaptainAce954
Martichoras
0
1
0
0
L
Kukulkan
Crystalfrog95
Kukulkan
1
6
1
0.25
W
Hades
6
0
2
7
L
0
4
1
0.13
W
Ah Puch
OGCROWNDKING
Ah Puch
4
0
3
5.5
L
Atlas
SK0RCHO
Atlas
2
2
0
1
L
Mercury
Shinoobuu
Mercury
0
4
1
0.13
W
Arachne
5
3
8
3
W
Artemis
florini00
Artemis
1
1
2
2
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,810
Damage
28,266
52,745
Taken
57,292
31,221
Mitigated
31,550
24,218
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
CaptainAce954
Martichoras
4,925
1,253
0
1,289
8,208
4,236
565
1,539
6,669
0
57,673
L
Kukulkan
Crystalfrog95
Kukulkan
7,192
1,275
0
1,494
10,810
4,991
183
7,151
3,659
53,476
0
W
Hades
9,819
1,152
565
8,189
10,411
7,802
786
1,049
9,362
78,638
0
L
5,252
1,338
0
2,056
11,900
5,036
0
7,362
4,538
0
42,970
W
Ah Puch
OGCROWNDKING
Ah Puch
8,100
303
135
5,648
8,901
4,590
922
2,911
5,990
60,234
0
L
Atlas
SK0RCHO
Atlas
4,754
1,677
0
1,724
12,821
11,845
72
3,613
9,208
20,447
0
L
Mercury
Shinoobuu
Mercury
6,143
3,611
0
1,595
13,553
5,442
332
3,436
10,117
0
68,367
W
Arachne
9,800
7,314
0
3,778
14,764
6,272
0
3,146
11,618
0
72,359
W
Artemis
florini00
Artemis
4,909
1,684
0
3,869
9,255
3,599
1,016
1,650
7,605
0
46,718
W
5,182
646
0
2,034
9,414
8,958
220
3,190
6,224
36,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,529
Gold Earned
36,190
457
Minions Killed
430
0
Camps Cleared
0
1,446,753
Distance Traveled
1,422,978
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,003
467
109
7
0
268,599
0
L
Kukulkan
7,431
495
120
8
0
267,657
0
W
Hades
9,835
656
130
9
0
238,132
0
L
Nemesis
6,689
446
72
5
0
241,414
0
W
Ah Puch
9,198
613
100
7
0
290,705
0
L
Atlas
7,576
505
18
1
0
318,714
4
L
Mercury
7,491
499
111
7
0
326,594
0
W
Arachne
9,062
604
84
6
0
341,046
0
W
Artemis
7,535
502
82
5
0
273,032
0
W
Nox
7,899
527
61
4
0
303,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role