Player Matchup

Ares
Ares
Silver II
 
Ares
Silver II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold V
Deltamino
Bastet
Gold V
Level 121
God Stats
7W - 5L
1,746 SR
Queue Stats
265W - 275L
1,151 MMR
Solo
Jormungandr
Jormungandr
Silver II
VENIIIVIDIIIVICI
Jormungandr
Silver II
Level 122
God Stats
47W - 40L
1,568 SR
Queue Stats
244W - 261L
1,108 MMR
Solo
Rama
Rama
Silver I
iSmoke03
Rama
Silver I
Level 89
God Stats
61W - 52L
1,549 SR
Queue Stats
186W - 202L
1,102 MMR
Solo
Vulcan
Vulcan
Silver II
lonesolider1
Vulcan
Silver II
Level 120
God Stats
1W - 0L
1,255 SR
Queue Stats
76W - 97L
1,163 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,524 SR
1,205 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,458 SR
1,128 MMR
Ra
Ra
Silver I
Bobbacles
Ra
Silver I
Level 128
God Stats
1W - 4L
1,402 SR
Queue Stats
111W - 117L
1,100 MMR
Solo
Osiris
Osiris
Silver II
FlagrntFomey
Osiris
Silver II
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
169W - 180L
1,126 MMR
Solo
Athena
Athena
Silver I
GreenBaySmurfs
Athena
Silver I
Level 149
God Stats
4W - 4L
1,551 SR
Queue Stats
92W - 99L
1,043 MMR
Party 1
Loki
Loki
Bronze V
giganticraccoon
Loki
Bronze V
Level 138
God Stats
0W - 1L
1,307 SR
Queue Stats
8W - 9L
1,295 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
wgbeta
Ah Muzen Cab
Silver II
Level 156
God Stats
8W - 12L
1,532 SR
Queue Stats
70W - 81L
1,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 3 / 6
9,062
503
7,325
15,942
16,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Deltamino
Bastet
18
8 / 0 / 1
11,174
621
9,992
17,300
7,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
VENIIIVIDIIIVICI
Jormungandr
16
1 / 1 / 4
9,831
546
12,774
16,961
15,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
17
4 / 2 / 1
10,330
574
10,414
13,455
6,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
15
1 / 4 / 3
9,260
514
8,846
9,626
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MartichorasAphroditeBaron Samedi

VS

Bans
ThanatosAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 0
10,398
578
6,545
11,894
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
16
1 / 3 / 0
10,142
563
11,850
22,514
20,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 5
8,161
453
5,655
16,149
15,950
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
0 / 8 / 0
5,734
319
271
7,962
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
wgbeta
Ah Muzen Cab
15
4 / 4 / 1
9,708
539
21,466
16,208
7,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
15
Kills
10
10
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
3
6
1.33
L
4
3
0
1.33
W
Bastet
Deltamino
Bastet
8
0
1
8.5
L
Osiris
1
3
0
0.33
L
1
1
5
3.5
W
Jormungandr
VENIIIVIDIIIVICI
Jormungandr
1
1
4
3
L
0
8
0
0
W
Rama
4
2
1
2.25
W
Vulcan
1
4
3
0.63
L
Ah Muzen Cab
wgbeta
Ah Muzen Cab
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,351
Damage
45,787
73,284
Taken
74,727
49,297
Mitigated
51,379
22,784
Healing
17,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,325
1,268
0
4,390
15,942
16,178
752
2,914
13,028
27,955
0
L
6,545
1,684
688
3,431
11,894
5,518
0
6,215
5,679
100,725
0
W
Bastet
Deltamino
Bastet
9,992
3,174
0
6,880
17,300
7,812
316
2,002
15,298
0
101,893
L
Osiris
11,850
5,741
0
7,896
22,514
20,786
124
11,429
11,085
0
92,264
L
5,655
1,964
83
4,268
16,149
15,950
0
5,830
10,319
26,567
0
W
Jormungandr
VENIIIVIDIIIVICI
Jormungandr
12,774
3,252
0
4,724
16,961
15,309
606
304
16,657
80,327
282
L
271
0
0
250
7,962
1,974
0
1,490
6,472
0
6,558
W
Rama
10,414
8,570
0
5,790
13,455
6,098
2,493
1,394
12,061
0
91,155
W
Vulcan
8,846
3,910
0
1,000
9,626
3,900
152
5,586
4,040
71,469
0
L
Ah Muzen Cab
wgbeta
Ah Muzen Cab
21,466
7,535
0
1,213
16,208
7,151
69
3,699
12,509
0
92,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,657
Gold Earned
44,143
587
Minions Killed
515
0
Camps Cleared
0
1,878,826
Distance Traveled
1,577,963
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,062
503
44
2
0
375,942
0
L
Ra
10,398
578
192
11
0
361,430
4
W
Bastet
11,174
621
137
8
0
453,323
2
L
Osiris
10,142
563
137
8
0
307,839
0
L
Athena
8,161
453
37
2
0
347,768
2
W
Jormungandr
9,831
546
124
7
0
345,605
4
L
Loki
5,734
319
11
1
0
221,601
0
W
Rama
10,330
574
169
9
0
344,652
0
W
Vulcan
9,260
514
113
6
0
359,304
10
L
Ah Muzen Cab
9,708
539
138
8
0
339,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role