Player Matchup

Jing Wei
Jing Wei
Inmisericors
Jing Wei
Level 168
God Stats
1W - 8L
1,206 SR
Queue Stats
454W - 480L
1,439 Elo+
Party 2
Scylla
Scylla
MonopolyKing
Scylla
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,791 Elo+
Party 1
Hun Batz
Hun Batz
irishlozcat
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,616 Elo+
Party 1
Cerberus
Cerberus
jebilicious
Cerberus
Level 156
God Stats
4W - 3L
1,690 SR
Queue Stats
307W - 317L
1,440 Elo+
Party 2
The Morrigan
The Morrigan
lein2
The Morrigan
Level 120
God Stats
1W - 1L
1,321 SR
Queue Stats
6W - 4L
1,657 Elo+
Solo
Team Averages
Level 142
1,443 SR
1,589 Elo+

VS

Team Averages
Level 111
1,510 SR
1,538 Elo+
Fafnir
Fafnir
 
Fafnir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DeterminedMan
Hachiman
Level 126
God Stats
3W - 2L
1,693 SR
Queue Stats
158W - 118L
1,595 Elo+
Solo
Apollo
Apollo
Elliphiane
Apollo
Level 152
God Stats
4W - 6L
1,357 SR
Queue Stats
406W - 383L
1,535 Elo+
Solo
Athena
Athena
SoulSniper150
Athena
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,594 Elo+
Solo
Vamana
Vamana
WaterBiohms
Vamana
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 40L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Inmisericors
Jing Wei
15
2 / 3 / 7
8,080
808
10,697
8,729
4,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
17
3 / 2 / 7
8,868
887
11,192
7,735
3,651
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
irishlozcat
Hun Batz
13
4 / 6 / 5
8,121
812
15,598
10,361
6,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
jebilicious
Cerberus
15
1 / 2 / 9
8,276
828
7,283
12,103
13,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
lein2
The Morrigan
10
1 / 3 / 4
6,847
685
2,887
4,722
2,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
1 / 2 / 14
9,362
936
5,941
13,566
17,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
DeterminedMan
Hachiman
15
7 / 4 / 9
9,733
973
14,499
9,703
4,629
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Apollo
Elliphiane
Apollo
15
2 / 2 / 12
8,621
862
8,183
10,240
5,454
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 3 / 11
8,289
829
5,973
13,452
13,770
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
14
3 / 2 / 9
8,148
815
7,253
15,807
13,169
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
71
11
Kills
16
16
Deaths
13
32
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
2
14
4
W
Hachiman
DeterminedMan
Hachiman
7
4
9
2.88
W
Apollo
Elliphiane
Apollo
2
2
12
4
L
Jing Wei
Inmisericors
Jing Wei
2
3
7
1.83
L
Scylla
3
2
7
3.25
W
3
3
11
2.83
W
Vamana
3
2
9
3.75
L
Hun Batz
irishlozcat
Hun Batz
4
6
5
1.08
L
Cerberus
jebilicious
Cerberus
1
2
9
2.75
L
The Morrigan
lein2
The Morrigan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,657
Damage
41,849
43,650
Taken
62,768
30,335
Mitigated
54,927
14,063
Healing
25,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,941
1,117
2,559
3,613
13,566
17,905
385
4,559
8,394
9,702
0
W
Hachiman
DeterminedMan
Hachiman
14,499
8,563
1,051
1,277
9,703
4,629
349
2,848
6,855
0
36,198
W
Apollo
Elliphiane
Apollo
8,183
5,547
1,416
3,779
10,240
5,454
2,730
3,439
6,801
0
19,310
L
Jing Wei
Inmisericors
Jing Wei
10,697
7,965
129
1,861
8,729
4,664
0
2,383
6,346
0
27,586
L
Scylla
11,192
962
470
1,932
7,735
3,651
0
2,777
4,958
25,129
0
W
5,973
1,275
2,403
3,186
13,452
13,770
345
4,577
8,875
8,497
0
W
Vamana
7,253
1,777
699
5,466
15,807
13,169
604
5,177
10,630
0
15,876
L
Hun Batz
irishlozcat
Hun Batz
15,598
3,041
386
443
10,361
6,819
0
2,728
7,633
0
18,870
L
Cerberus
jebilicious
Cerberus
7,283
475
2,538
5,507
12,103
13,118
0
2,176
9,927
9,939
0
L
The Morrigan
lein2
The Morrigan
2,887
445
26
771
4,722
2,083
0
1,850
2,872
9,047
941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,192
Gold Earned
44,153
109
Minions Killed
116
0
Camps Cleared
0
855,682
Distance Traveled
961,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,362
936
11
1
0
171,780
0
W
Hachiman
9,733
973
50
5
0
174,233
0
W
Apollo
8,621
862
39
4
0
188,548
0
L
Jing Wei
8,080
808
41
4
0
170,966
0
L
Scylla
8,868
887
40
4
0
194,368
0
W
Athena
8,289
829
8
1
0
215,355
0
W
Vamana
8,148
815
8
1
0
211,620
0
L
Hun Batz
8,121
812
10
1
0
166,071
0
L
Cerberus
8,276
828
6
1
0
193,234
0
L
The Morrigan
6,847
685
12
1
0
131,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role