Player Matchup

Hachiman
Hachiman
Colaso
Hachiman
Level 80
God Stats
3W - 1L
1,267 SR
Queue Stats
56W - 43L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
CosmoCosmoCosmo
Cthulhu
Level 106
God Stats
2W - 0L
1,538 SR
Queue Stats
66W - 50L
1,560 Elo+
Party 1
Chaac
Chaac
GreatMemeBro
Chaac
Level 138
God Stats
3W - 1L
1,488 SR
Queue Stats
61W - 46L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
Metaruka
Baron Samedi
Level 101
God Stats
10W - 4L
1,574 SR
Queue Stats
67W - 51L
1,558 Elo+
Party 1
Thanatos
Thanatos
obdevin
Thanatos
Level 107
God Stats
9W - 2L
1,806 SR
Queue Stats
262W - 223L
1,560 Elo+
Solo
Team Averages
Level 106
1,535 SR
1,558 Elo+

VS

Team Averages
Level 101
1,483 SR
1,516 Elo+
Janus
Janus
HotTaterTot
Janus
Level 182
God Stats
0W - 3L
1,194 SR
Queue Stats
116W - 118L
1,529 Elo+
Party 2
Nemesis
Nemesis
InnateBeast1841
Nemesis
Level 125
God Stats
6W - 6L
1,332 SR
Queue Stats
350W - 328L
1,505 Elo+
Solo
Artemis
Artemis
KarmaTheory
Artemis
Level 18
God Stats
0W - 1L
1,723 SR
Queue Stats
25W - 20L
1,577 Elo+
Party 2
Amaterasu
Amaterasu
Kr0w-024
Amaterasu
Level 38
God Stats
2W - 3L
1,668 SR
Queue Stats
63W - 60L
1,485 Elo+
Party 3
Horus
Horus
rippinheadzs
Horus
Level 142
God Stats
2W - 2L
1,497 SR
Queue Stats
179W - 167L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Colaso
Hachiman
6
0 / 0 / 1
3,321
664
1,601
1,142
281
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 0
3,851
770
2,446
2,957
1,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
3 / 0 / 0
4,439
888
4,206
3,273
1,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Metaruka
Baron Samedi
6
0 / 0 / 0
3,589
718
133
1,429
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
obdevin
Thanatos
7
1 / 0 / 0
3,710
742
1,301
5,050
1,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,593
719
1,473
2,343
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
949
190
0
0
0
Artemis
KarmaTheory
Artemis
5
0 / 1 / 0
3,062
612
1,612
3,078
907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Kr0w-024
Amaterasu
5
0 / 3 / 0
3,112
622
1,173
7,094
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

5
0 / 0 / 0
3,288
658
508
4,071
1,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
5
Kills
0
0
Deaths
5
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Colaso
Hachiman
0
0
1
0.5
W
1
0
0
1
W
3
0
0
3
L
0
1
0
0
L
0
0
0
0
L
Artemis
KarmaTheory
Artemis
0
1
0
0
L
Amaterasu
Kr0w-024
Amaterasu
0
3
0
0
W
Baron Samedi
Metaruka
Baron Samedi
0
0
0
0
W
Thanatos
obdevin
Thanatos
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,687
Damage
4,766
13,851
Taken
16,586
5,892
Mitigated
5,430
8,041
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Colaso
Hachiman
1,601
1,097
0
702
1,142
281
0
0
1,142
0
17,744
W
2,446
235
0
1,570
2,957
1,688
0
0
2,957
12,844
0
W
4,206
1,919
0
1,760
3,273
1,865
0
0
3,273
0
24,112
L
1,473
101
0
687
2,343
484
0
133
2,210
19,994
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
KarmaTheory
Artemis
1,612
609
0
1,106
3,078
907
0
1,359
1,719
0
14,706
L
Amaterasu
Kr0w-024
Amaterasu
1,173
872
0
2,299
7,094
2,559
0
0
6,733
0
13,013
W
Baron Samedi
Metaruka
Baron Samedi
133
44
0
396
1,429
515
0
330
1,069
17,984
0
W
Thanatos
obdevin
Thanatos
1,301
133
0
3,613
5,050
1,543
0
1,025
3,937
0
22,543
L
508
350
741
1,964
4,071
1,480
0
1,087
2,984
0
8,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,910
Gold Earned
14,004
171
Minions Killed
109
0
Camps Cleared
0
511,962
Distance Traveled
428,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,321
664
41
8
0
86,541
0
W
Cthulhu
3,851
770
11
2
0
110,493
0
W
Chaac
4,439
888
36
7
0
98,193
0
L
Janus
3,593
719
42
8
0
100,717
0
L
Nemesis
949
190
0
0
0
0
0
L
Artemis
3,062
612
33
7
0
94,248
0
L
Amaterasu
3,112
622
19
4
0
120,396
0
W
Baron Samedi
3,589
718
37
7
0
95,509
0
W
Thanatos
3,710
742
46
9
0
121,226
0
L
Horus
3,288
658
15
3
0
113,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role