Player Matchup

Izanami
Izanami
EKFB54
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,169 Elo+
Party 1
Cerberus
Cerberus
LeagueOfPole8
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,169 Elo+
Party 1
Kali
Kali
SenpaiDesMuMe
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,238 Elo+
Party 1
Hades
Hades
Whiteeagle303
Hades
Level 125
God Stats
6W - 3L
1,720 SR
Queue Stats
181W - 210L
1,458 Elo+
Party 1
Susano
Susano
o0CustoM0o
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,414 Elo+
Party 1
Team Averages
Level 42
1,544 SR
1,289 Elo+

VS

Team Averages
Level 92
1,501 SR
1,462 Elo+
Bastet
Bastet
Eclypse69
Bastet
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,265 Elo+
Solo
Achilles
Achilles
F-Ciscoo
Achilles
Level 54
God Stats
5W - 1L
1,752 SR
Queue Stats
9W - 7L
1,582 Elo+
Party 2
Ares
Ares
FavizyDSukehiro
Ares
Level 112
God Stats
1W - 1L
1,156 SR
Queue Stats
63W - 56L
1,492 Elo+
Party 2
Sol
Sol
Sininio81
Sol
Level 151
God Stats
4W - 5L
1,580 SR
Queue Stats
428W - 423L
1,476 Elo+
Solo
Hachiman
Hachiman
chris6i023
Hachiman
Level 103
God Stats
30W - 28L
1,518 SR
Queue Stats
382W - 357L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EKFB54
Izanami
13
0 / 11 / 0
8,764
381
7,243
19,473
7,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
LeagueOfPole8
Cerberus
13
0 / 7 / 0
8,289
360
7,505
22,699
27,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 8 / 1
9,118
396
5,004
21,326
9,743
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 8 / 0
10,087
439
15,962
25,072
11,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
o0CustoM0o
Susano
13
0 / 11 / 0
8,603
374
10,297
25,412
10,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Eclypse69
Bastet
19
13 / 1 / 9
13,743
598
9,996
24,783
10,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
F-Ciscoo
Achilles
17
6 / 1 / 13
12,516
544
15,496
18,538
18,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
4 / 0 / 15
12,685
552
11,479
19,264
27,345
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 2 / 12
14,044
611
19,926
21,538
9,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
chris6i023
Hachiman
20
14 / 1 / 15
14,165
616
29,086
20,182
8,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
109
5
Kills
45
45
Deaths
5
1
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Izanami
EKFB54
Izanami
0
11
0
0
W
Bastet
Eclypse69
Bastet
13
1
9
17.5
W
Achilles
F-Ciscoo
Achilles
6
1
13
12.5
W
4
0
15
11.5
L
Cerberus
LeagueOfPole8
Cerberus
0
7
0
0
L
0
8
1
0.06
W
8
2
12
7
L
5
8
0
0.63
W
Hachiman
chris6i023
Hachiman
14
1
15
21.5
L
Susano
o0CustoM0o
Susano
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,011
Damage
85,983
113,982
Taken
104,305
67,560
Mitigated
75,086
15,081
Healing
47,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
EKFB54
Izanami
7,243
4,309
0
1,524
19,473
7,627
1,930
7,570
11,589
0
57,365
W
Bastet
Eclypse69
Bastet
9,996
2,603
0
10,814
24,783
10,632
36
4,293
19,484
0
110,312
W
Achilles
F-Ciscoo
Achilles
15,496
3,322
0
6,630
18,538
18,362
480
3,697
14,318
0
68,898
W
11,479
561
0
5,689
19,264
27,345
0
5,613
13,307
46,141
0
L
Cerberus
LeagueOfPole8
Cerberus
7,505
804
0
3,594
22,699
27,907
250
5,361
17,238
36,733
0
L
5,004
1,914
0
1,548
21,326
9,743
2,210
2,881
17,690
0
42,367
W
19,926
7,632
0
12,553
21,538
9,931
5,600
8,794
12,744
134,232
12,442
L
15,962
1,165
195
7,066
25,072
11,924
0
10,028
14,944
74,570
0
W
Hachiman
chris6i023
Hachiman
29,086
20,069
0
11,855
20,182
8,816
4,157
6,912
12,292
0
115,454
L
Susano
o0CustoM0o
Susano
10,297
3,133
25
1,129
25,412
10,359
168
5,450
19,484
0
64,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,861
Gold Earned
67,153
441
Minions Killed
538
0
Camps Cleared
0
1,824,693
Distance Traveled
2,210,026
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,764
381
103
4
0
354,924
0
W
Bastet
13,743
598
118
5
0
507,541
1
W
Achilles
12,516
544
82
4
0
433,843
0
W
Ares
12,685
552
39
2
0
433,827
1
L
Cerberus
8,289
360
79
3
0
381,335
0
L
Kali
9,118
396
72
3
0
374,147
0
W
Sol
14,044
611
170
7
0
414,184
1
L
Hades
10,087
439
106
5
0
308,773
0
W
Hachiman
14,165
616
129
6
0
420,631
2
L
Susano
8,603
374
81
4
0
405,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role