Player Matchup

Artemis
Artemis
AwwTIZZEM
Artemis
Level 204
God Stats
6W - 4L
1,685 SR
Queue Stats
438W - 428L
1,457 Elo+
Party 1
Raijin
Raijin
CollaredLiLi
Raijin
Level 25
God Stats
1W - 1L
1,289 SR
Queue Stats
32W - 31L
1,481 Elo+
Party 1
Ymir
Ymir
Hanakinbananakin
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 60L
1,473 Elo+
Solo
Hachiman
Hachiman
ScumbagDaBawss
Hachiman
Level 140
God Stats
2W - 0L
1,719 SR
Queue Stats
41W - 54L
1,436 Elo+
Party 1
Ravana
Ravana
mnij
Ravana
Level 88
God Stats
2W - 0L
1,758 SR
Queue Stats
67W - 55L
1,523 Elo+
Solo
Team Averages
Level 109
1,590 SR
1,474 Elo+

VS

Team Averages
Level 142
1,565 SR
1,509 Elo+
Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AxMAESTROxA
Izanami
Level 156
God Stats
3W - 3L
1,739 SR
Queue Stats
303W - 317L
1,536 Elo+
Party 2
Scylla
Scylla
III VANE III
Scylla
Level 125
God Stats
5W - 2L
1,837 SR
Queue Stats
112W - 113L
1,433 Elo+
Solo
Ne Zha
Ne Zha
MdnghtChrch
Ne Zha
Level 155
God Stats
0W - 2L
1,319 SR
Queue Stats
62W - 50L
1,574 Elo+
Party 2
Rama
Rama
SiouxprmeKai
Rama
Level 118
God Stats
2W - 3L
1,430 SR
Queue Stats
368W - 363L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AwwTIZZEM
Artemis
15
4 / 3 / 8
8,866
887
11,397
9,873
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
16
2 / 3 / 11
8,751
875
7,707
8,283
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 13
8,841
884
5,523
11,644
12,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
15
6 / 3 / 7
8,716
872
10,034
9,191
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
mnij
Ravana
17
7 / 2 / 10
9,571
957
10,503
10,781
11,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
4 / 4 / 6
8,103
810
6,754
8,883
4,638
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
AxMAESTROxA
Izanami
14
4 / 4 / 4
8,242
824
7,385
9,146
4,498
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
1 / 4 / 7
7,521
752
6,946
7,839
3,367
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
14
4 / 4 / 5
7,965
797
9,120
11,462
12,368
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 5 / 7
8,024
802
4,359
10,267
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
42
21
Kills
13
13
Deaths
21
49
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
4
6
1.75
W
Artemis
AwwTIZZEM
Artemis
4
3
8
2.67
L
Izanami
AxMAESTROxA
Izanami
4
4
4
1.5
W
Raijin
2
3
11
2.5
W
2
2
13
4.25
L
Scylla
1
4
7
1.13
L
Ne Zha
4
4
5
1.63
W
Hachiman
6
3
7
3.17
L
0
5
7
0.7
W
Ravana
mnij
Ravana
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,164
Damage
34,564
49,772
Taken
47,597
35,476
Mitigated
29,991
12,492
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,754
608
688
2,108
8,883
4,638
0
2,644
6,239
0
12,588
W
Artemis
AwwTIZZEM
Artemis
11,397
4,734
1,817
1,952
9,873
4,390
1,011
977
8,631
0
22,535
L
Izanami
AxMAESTROxA
Izanami
7,385
4,161
129
953
9,146
4,498
0
1,742
7,404
0
12,993
W
Raijin
7,707
482
272
138
8,283
3,428
520
1,070
7,076
21,320
0
W
5,523
420
47
1,477
11,644
12,637
0
2,449
8,943
10,545
0
L
Scylla
6,946
832
1,247
1,375
7,839
3,367
0
1,548
6,291
15,351
0
L
Ne Zha
9,120
1,604
299
2,082
11,462
12,368
0
3,819
7,643
0
15,690
W
Hachiman
10,034
5,863
801
1,544
9,191
3,741
439
1,638
7,419
0
19,969
L
4,359
3,583
624
984
10,267
5,120
0
3,857
6,410
0
19,832
W
Ravana
mnij
Ravana
10,503
3,713
1,418
3,026
10,781
11,280
34
812
9,762
640
16,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,745
Gold Earned
39,855
102
Minions Killed
107
0
Camps Cleared
0
909,578
Distance Traveled
848,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,103
810
13
1
0
195,182
0
W
Artemis
8,866
887
32
3
0
182,987
0
L
Izanami
8,242
824
14
1
0
140,434
0
W
Raijin
8,751
875
28
3
0
195,422
0
W
Ymir
8,841
884
6
1
0
172,817
0
L
Scylla
7,521
752
35
4
0
178,451
0
L
Ne Zha
7,965
797
8
1
0
185,817
0
W
Hachiman
8,716
872
21
2
0
166,605
0
L
Rama
8,024
802
37
4
0
148,181
0
W
Ravana
9,571
957
15
2
0
191,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role