Player Matchup

Skadi
Skadi
Johnny cash6519
Skadi
Level 88
God Stats
0W - 1L
1,709 SR
Queue Stats
29W - 29L
1,510 Elo+
Party 1
Xing Tian
Xing Tian
KrickanOnTheCase
Xing Tian
Level 49
God Stats
0W - 1L
1,312 SR
Queue Stats
27W - 35L
1,481 Elo+
Party 1
Zhong Kui
Zhong Kui
LechePaTuBody
Zhong Kui
Level 68
God Stats
17W - 21L
1,466 SR
Queue Stats
91W - 87L
1,490 Elo+
Party 3
Surtr
Surtr
Lumbre-00
Surtr
Level 111
God Stats
1W - 1L
1,597 SR
Queue Stats
76W - 91L
1,481 Elo+
Party 3
Loki
Loki
lalecheketeandao
Loki
Level 136
God Stats
9W - 13L
1,430 SR
Queue Stats
148W - 168L
1,452 Elo+
Party 3
Team Averages
Level 90
1,503 SR
1,483 Elo+

VS

Team Averages
Level 134
1,555 SR
1,526 Elo+
Ishtar
Ishtar
Dimko__95
Ishtar
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,528 Elo+
Solo
Bellona
Bellona
Dtrix92
Bellona
Level 110
God Stats
9W - 7L
1,562 SR
Queue Stats
14W - 13L
1,556 Elo+
Party 2
Charon
Charon
KwS_Botesz
Charon
Level 143
God Stats
2W - 0L
1,413 SR
Queue Stats
17W - 16L
1,520 Elo+
Party 2
Thanatos
Thanatos
KwS_Kicsiihussza
Thanatos
Level 157
God Stats
3W - 5L
1,561 SR
Queue Stats
22W - 27L
1,480 Elo+
Party 2
Discordia
Discordia
Pansarpeter
Discordia
Level 142
God Stats
15W - 8L
1,738 SR
Queue Stats
180W - 167L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,345
486
6,516
7,653
2,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Xing Tian
10
3 / 3 / 2
6,099
554
5,740
12,287
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
LechePaTuBody
Zhong Kui
11
0 / 1 / 0
5,863
533
792
6,070
4,088
Surtr
Lumbre-00
Surtr
10
0 / 2 / 1
5,987
544
4,339
8,639
5,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
4 / 3 / 0
6,333
576
4,408
9,724
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dimko__95
Ishtar
10
3 / 3 / 1
6,014
547
8,187
8,390
3,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Dtrix92
Bellona
12
2 / 1 / 0
6,993
636
6,125
8,809
8,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
KwS_Botesz
Charon
9
0 / 2 / 4
5,739
522
3,217
9,311
4,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 1 / 3
6,675
607
4,067
10,739
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Pansarpeter
Discordia
13
2 / 0 / 1
7,409
674
5,629
2,244
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
7
Kills
10
11
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Dimko__95
Ishtar
3
3
1
1.17
W
Bellona
Dtrix92
Bellona
2
1
0
2
L
0
2
3
0.75
L
Xing Tian
3
3
2
1.33
W
Charon
KwS_Botesz
Charon
0
2
4
1
W
3
1
3
4.5
L
Zhong Kui
LechePaTuBody
Zhong Kui
0
1
0
0
L
Surtr
Lumbre-00
Surtr
0
2
1
0.25
W
Discordia
Pansarpeter
Discordia
2
0
1
2.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,795
Damage
27,225
44,373
Taken
39,493
22,707
Mitigated
21,218
13,489
Healing
18,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Dimko__95
Ishtar
8,187
5,299
0
2,478
8,390
3,103
0
2,200
6,190
0
38,881
W
Bellona
Dtrix92
Bellona
6,125
2,870
0
3,881
8,809
8,458
0
291
8,518
0
51,466
L
6,516
2,705
0
890
7,653
2,252
0
1,747
5,906
0
38,424
L
Xing Tian
5,740
350
0
2,591
12,287
7,665
0
1,262
11,025
19,438
0
W
Charon
KwS_Botesz
Charon
3,217
684
1,236
2,104
9,311
4,770
0
2,718
6,593
19,491
0
W
4,067
1,547
0
8,324
10,739
4,105
0
822
9,917
0
56,095
L
Zhong Kui
LechePaTuBody
Zhong Kui
792
0
0
4,058
6,070
4,088
0
3,866
2,204
43,631
0
L
Surtr
Lumbre-00
Surtr
4,339
2,066
0
3,027
8,639
5,558
0
0
8,639
509
38,715
W
Discordia
Pansarpeter
Discordia
5,629
489
0
664
2,244
782
0
792
1,452
60,492
0
L
4,408
1,491
0
2,923
9,724
3,144
0
1,971
7,753
0
40,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,627
Gold Earned
32,830
316
Minions Killed
383
0
Camps Cleared
0
1,101,994
Distance Traveled
1,121,903
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,014
547
74
7
0
214,518
1
W
Bellona
6,993
636
101
9
0
214,629
2
L
Skadi
5,345
486
59
5
0
205,330
2
L
Xing Tian
6,099
554
33
3
0
241,548
3
W
Charon
5,739
522
17
2
0
214,771
4
W
Thanatos
6,675
607
81
7
0
259,870
0
L
Zhong Kui
5,863
533
91
8
0
191,468
2
L
Surtr
5,987
544
73
7
0
226,493
0
W
Discordia
7,409
674
110
10
0
218,115
4
L
Loki
6,333
576
60
5
0
237,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role