Player Matchup

Nemesis
Nemesis
JoeMamaPSA
Nemesis
Level 25
God Stats
2W - 1L
1,605 SR
Queue Stats
8W - 3L
1,515 Elo+
Party 1
Lancelot
Lancelot
Sackrifice
Lancelot
Level 29
God Stats
3W - 0L
1,780 SR
Queue Stats
18W - 10L
1,492 Elo+
Party 1
Xing Tian
Xing Tian
how2getbanned
Xing Tian
Level 95
God Stats
1W - 0L
1,317 SR
Queue Stats
8W - 7L
1,454 Elo+
Party 1
Team Averages
Level 50
1,567 SR
1,487 Elo+

VS

Team Averages
Level 46
1,553 SR
1,378 Elo+
Gilgamesh
Gilgamesh
Abbbi
Gilgamesh
Level 38
God Stats
6W - 1L
1,900 SR
Queue Stats
110W - 135L
1,376 Elo+
Party 2
Thanatos
Thanatos
Fergalvaaan
Thanatos
Level 48
God Stats
1W - 2L
1,292 SR
Queue Stats
124W - 150L
1,407 Elo+
Party 2
Agni
Agni
Lavo4641
Agni
Level 52
God Stats
22W - 23L
1,467 SR
Queue Stats
61W - 58L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JoeMamaPSA
Nemesis
15
6 / 1 / 9
12,182
870
13,428
15,141
7,898
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Lancelot
Sackrifice
Lancelot
13
5 / 3 / 11
11,635
831
9,915
11,313
4,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
how2getbanned
Xing Tian
14
5 / 2 / 10
11,731
838
10,193
15,589
17,025
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abbbi
Gilgamesh
12
0 / 2 / 5
9,659
690
5,285
15,367
15,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Fergalvaaan
Thanatos
12
2 / 9 / 4
10,141
724
9,360
14,189
5,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
11
4 / 5 / 2
10,145
725
17,881
9,684
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
16
Kills
6
6
Deaths
16
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Abbbi
Gilgamesh
0
2
5
1.25
L
Thanatos
Fergalvaaan
Thanatos
2
9
4
0.44
W
Nemesis
JoeMamaPSA
Nemesis
6
1
9
10.5
L
Agni
4
5
2
1
W
Lancelot
Sackrifice
Lancelot
5
3
11
3.5
W
Xing Tian
how2getbanned
Xing Tian
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,536
Damage
32,526
42,043
Taken
39,240
29,442
Mitigated
24,274
10,235
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Abbbi
Gilgamesh
5,285
766
0
89
15,367
15,257
0
3,175
12,192
0
28,866
L
Thanatos
Fergalvaaan
Thanatos
9,360
1,777
0
6,492
14,189
5,531
0
4,717
9,472
0
38,657
W
Nemesis
JoeMamaPSA
Nemesis
13,428
6,185
0
4,717
15,141
7,898
1,539
4,789
9,948
0
55,386
L
Agni
17,881
2,039
0
173
9,684
3,486
0
2,441
7,243
42,836
0
W
Lancelot
Sackrifice
Lancelot
9,915
2,360
0
3,923
11,313
4,519
738
4,586
6,355
0
29,832
W
Xing Tian
how2getbanned
Xing Tian
10,193
716
0
1,595
15,589
17,025
374
7,773
7,156
25,797
331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,548
Gold Earned
29,945
114
Minions Killed
130
0
Camps Cleared
0
901,595
Distance Traveled
794,769
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,659
690
47
3
0
294,542
0
L
Thanatos
10,141
724
39
3
0
262,391
0
W
Nemesis
12,182
870
66
5
0
295,860
0
L
Agni
10,145
725
44
3
0
237,836
0
W
Lancelot
11,635
831
30
2
0
334,710
0
W
Xing Tian
11,731
838
18
1
0
271,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role