Player Matchup

Nu Wa
Nu Wa
Ghost_Of_Qui-Gon
Nu Wa
Level 46
God Stats
1W - 2L
1,369 SR
Queue Stats
55W - 76L
1,442 Elo+
Party 2
Hel
Hel
OdinsStriker
Hel
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 36L
1,489 Elo+
Party 2
Ares
Ares
cryptic-shock77
Ares
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,562 Elo+
Solo
Ullr
Ullr
lolosegada
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,440 Elo+
Solo
Serqet
Serqet
waldersasuke
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,246 Elo+
Solo
Team Averages
Level 27
1,474 SR
1,436 Elo+

VS

Team Averages
Level 16
1,500 SR
1,411 Elo+
Jormungandr
Jormungandr
Corn_Syruhp
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,269 Elo+
Solo
Tyr
Tyr
FaLs3ProPhet42
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,589 Elo+
Party 1
Hachiman
Hachiman
GhoulieGhoul377
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MayorBigfoot
Kukulkan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,330 Elo+
Party 1
Aphrodite
Aphrodite
soulreaper74
Aphrodite
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 27L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 2
8,490
849
8,716
12,157
4,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 6 / 2
7,817
782
6,513
9,913
4,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 8 / 4
7,325
733
4,130
12,523
7,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 8 / 4
8,763
876
7,899
14,120
6,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Serqet
13
2 / 7 / 4
8,501
850
4,745
10,220
8,641
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Corn_Syruhp
Jormungandr
14
3 / 2 / 24
8,693
869
7,822
10,006
6,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 2 / 23
9,178
918
10,178
11,391
12,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
16
18 / 3 / 13
10,553
1,055
18,625
10,868
5,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MayorBigfoot
Kukulkan
15
8 / 2 / 21
9,737
974
12,079
6,955
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
soulreaper74
Aphrodite
15
3 / 2 / 19
8,944
894
5,194
11,082
5,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
137
10
Kills
37
37
Deaths
11
16
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Corn_Syruhp
Jormungandr
3
2
24
7.5
W
5
2
23
8.25
L
3
8
2
0.5
W
Hachiman
18
3
13
8.17
W
Kukulkan
MayorBigfoot
Kukulkan
8
2
21
9.25
L
2
6
2
0.5
L
0
8
4
0.25
L
3
8
4
0.63
W
Aphrodite
soulreaper74
Aphrodite
3
2
19
6.25
L
Serqet
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,003
Damage
53,898
58,933
Taken
50,302
32,461
Mitigated
33,143
3,963
Healing
26,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Corn_Syruhp
Jormungandr
7,822
2,434
646
1,380
10,006
6,918
1,232
4,594
5,180
18,765
0
W
10,178
836
2,502
4,251
11,391
12,000
603
3,241
7,814
0
14,860
L
8,716
1,814
0
1,228
12,157
4,906
36
4,410
7,709
23,596
0
W
Hachiman
18,625
10,435
1,091
1,007
10,868
5,435
3,276
5,053
5,815
0
31,736
W
Kukulkan
MayorBigfoot
Kukulkan
12,079
1,596
964
766
6,955
3,121
1,274
3,005
3,950
28,411
0
L
6,513
1,024
741
837
9,913
4,341
0
2,842
6,835
13,979
0
L
4,130
263
0
0
12,523
7,582
0
6,676
5,677
7,679
0
L
7,899
3,723
0
727
14,120
6,991
0
6,163
7,733
0
16,622
W
Aphrodite
soulreaper74
Aphrodite
5,194
1,231
6,455
7,041
11,082
5,669
1,453
3,466
7,394
16,792
0
L
Serqet
4,745
653
86
344
10,220
8,641
0
4,116
5,884
0
7,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,896
Gold Earned
47,105
75
Minions Killed
118
0
Camps Cleared
0
711,010
Distance Traveled
920,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,693
869
12
1
0
187,330
0
W
Tyr
9,178
918
9
1
0
201,131
0
L
Nu Wa
8,490
849
16
2
0
145,784
0
W
Hachiman
10,553
1,055
28
3
0
170,171
0
W
Kukulkan
9,737
974
35
4
0
185,147
0
L
Hel
7,817
782
19
2
0
161,486
0
L
Ares
7,325
733
11
1
0
108,036
0
L
Ullr
8,763
876
23
2
0
145,678
0
W
Aphrodite
8,944
894
34
3
0
177,217
0
L
Serqet
8,501
850
6
1
0
150,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role