Player Matchup

Susano
Susano
Cirllu2
Susano
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 64L
1,340 Elo+
Party 2
Kukulkan
Kukulkan
Emanuellec
Kukulkan
Level 42
God Stats
3W - 4L
1,474 SR
Queue Stats
6W - 12L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
JStrover
Gilgamesh
Level 40
God Stats
12W - 7L
1,964 SR
Queue Stats
47W - 46L
1,549 Elo+
Solo
Sobek
Sobek
Profubol17
Sobek
Level 15
God Stats
0W - 2L
1,352 SR
Queue Stats
11W - 26L
1,321 Elo+
Party 2
Hel
Hel
gonzalopro1909
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 72L
1,363 Elo+
Party 2
Team Averages
Level 44
1,558 SR
1,399 Elo+

VS

Team Averages
Level 94
1,433 SR
1,371 Elo+
Susano
Susano
KingMehdi98
Susano
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 44L
1,428 Elo+
Solo
Arachne
Arachne
NoWherEKinG23
Arachne
Level 33
God Stats
4W - 3L
1,062 SR
Queue Stats
12W - 20L
1,339 Elo+
Party 1
Artemis
Artemis
SEANDREY
Artemis
Level 190
God Stats
1W - 2L
1,583 SR
Queue Stats
8W - 10L
1,383 Elo+
Solo
Charon
Charon
Zаrаnak
Charon
Level 109
God Stats
1W - 0L
1,796 SR
Queue Stats
48W - 40L
1,488 Elo+
Solo
Anubis
Anubis
darknessdreyer
Anubis
Level 17
God Stats
1W - 2L
1,226 SR
Queue Stats
1W - 2L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cirllu2
Susano
15
5 / 5 / 7
10,093
1,262
13,292
13,533
5,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Emanuellec
Kukulkan
11
0 / 0 / 0
5,577
697
0
0
0
Gilgamesh
JStrover
Gilgamesh
11
0 / 0 / 0
7,077
885
0
0
0
Sobek
14
0 / 1 / 9
9,078
1,135
6,897
15,591
18,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 2 / 4
9,946
1,243
10,929
10,531
4,246
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

268

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
3 / 5 / 2
8,997
1,125
11,244
12,413
3,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
15
4 / 1 / 4
10,081
1,260
13,438
8,889
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
SEANDREY
Artemis
15
1 / 1 / 6
9,411
1,176
8,717
6,520
2,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Zаrаnak
Charon
12
0 / 0 / 0
7,189
899
0
0
0
14
0 / 5 / 1
8,201
1,025
2,389
7,079
2,685
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
12
Kills
8
8
Deaths
12
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Susano
Cirllu2
Susano
5
5
7
1.7
L
Kukulkan
Emanuellec
Kukulkan
0
0
0
0
L
Gilgamesh
JStrover
Gilgamesh
0
0
0
0
W
Susano
3
5
2
0.8
W
Arachne
4
1
4
6
L
Sobek
0
1
9
4.5
W
Artemis
SEANDREY
Artemis
1
1
6
4
W
Charon
Zаrаnak
Charon
0
0
0
0
W
0
5
1
0.1
L
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,118
Damage
35,788
39,655
Taken
34,901
28,343
Mitigated
12,485
3,863
Healing
3,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Cirllu2
Susano
13,292
3,240
0
0
13,533
5,925
0
381
13,152
0
32,691
L
Kukulkan
Emanuellec
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
JStrover
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Susano
11,244
1,452
0
855
12,413
3,768
0
6,301
6,112
0
25,439
W
Arachne
13,438
11,585
0
1,238
8,889
4,023
0
5,186
3,703
0
22,823
L
Sobek
6,897
1,041
0
1,715
15,591
18,172
0
1,599
13,992
19,709
0
W
Artemis
SEANDREY
Artemis
8,717
3,523
121
969
6,520
2,009
0
2,531
3,989
0
30,149
W
Charon
Zаrаnak
Charon
0
0
0
0
0
0
0
0
0
0
0
W
2,389
431
0
263
7,079
2,685
0
3,808
3,271
20,753
0
L
10,929
1,552
802
1,346
10,531
4,246
0
409
10,122
28,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,771
Gold Earned
43,879
113
Minions Killed
146
3
Camps Cleared
6
460,877
Distance Traveled
612,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,093
1,262
63
8
2
161,741
0
L
Kukulkan
5,577
697
0
0
0
0
0
L
Gilgamesh
7,077
885
0
0
0
0
0
W
Susano
8,997
1,125
15
2
2
154,775
0
W
Arachne
10,081
1,260
32
4
4
190,407
0
L
Sobek
9,078
1,135
12
2
0
149,569
0
W
Artemis
9,411
1,176
55
7
0
141,809
0
W
Charon
7,189
899
0
0
0
0
0
W
Anubis
8,201
1,025
44
6
0
125,237
0
L
Hel
9,946
1,243
38
5
1
149,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role