Player Matchup

Hachiman
Hachiman
Faustillo_caudi
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,453 Elo+
Party 1
Vulcan
Vulcan
Nomaed98
Vulcan
Level 63
God Stats
5W - 11L
1,386 SR
Queue Stats
121W - 113L
1,428 Elo+
Party 3
Arachne
Arachne
Rocheliny
Arachne
Level 47
God Stats
4W - 2L
1,679 SR
Queue Stats
37W - 30L
1,378 Elo+
Party 1
Athena
Athena
godzilla8k
Athena
Level 79
God Stats
0W - 2L
1,304 SR
Queue Stats
58W - 46L
1,448 Elo+
Party 1
Odin
Odin
x-Vawp
Odin
Level 89
God Stats
0W - 3L
1,209 SR
Queue Stats
159W - 176L
1,434 Elo+
Party 3
Team Averages
Level 61
1,416 SR
1,429 Elo+

VS

Team Averages
Level 109
1,440 SR
1,377 Elo+
Hou Yi
Hou Yi
Dairo8
Hou Yi
Level 148
God Stats
510W - 499L
1,450 SR
Queue Stats
629W - 623L
1,418 Elo+
Solo
Horus
Horus
Fey8505
Horus
Level 85
God Stats
4W - 5L
1,616 SR
Queue Stats
35W - 35L
1,381 Elo+
Party 2
Sol
Sol
Kasoru
Sol
Level 114
God Stats
2W - 2L
1,336 SR
Queue Stats
56W - 65L
1,331 Elo+
Party 2
Mulan
Mulan
Theleaper5000
Mulan
Level 58
God Stats
6W - 3L
1,307 SR
Queue Stats
46W - 43L
1,407 Elo+
Party 2
Kukulkan
Kukulkan
killerkaj12
Kukulkan
Level 139
God Stats
6W - 3L
1,492 SR
Queue Stats
34W - 43L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
1 / 4 / 0
7,002
438
3,545
8,986
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Nomaed98
Vulcan
14
7 / 2 / 0
8,444
528
13,421
7,409
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Rocheliny
Arachne
12
1 / 3 / 1
6,906
432
4,396
10,263
5,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
godzilla8k
Athena
10
0 / 5 / 5
6,896
431
4,311
13,687
12,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
x-Vawp
Odin
11
0 / 4 / 2
6,880
430
5,739
13,775
13,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dairo8
Hou Yi
14
3 / 1 / 3
9,048
566
10,189
9,874
4,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Fey8505
Horus
13
5 / 0 / 5
9,418
589
4,284
11,723
8,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
Kasoru
Sol
16
4 / 0 / 2
9,987
624
9,918
9,414
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 7
7,392
462
5,716
14,352
7,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
killerkaj12
Kukulkan
13
4 / 4 / 4
8,362
523
7,646
8,848
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
18
18
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Dairo8
Hou Yi
3
1
3
4.5
L
Hachiman
1
4
0
0.25
W
Horus
Fey8505
Horus
5
0
5
7.5
W
Sol
Kasoru
Sol
4
0
2
5
L
Vulcan
Nomaed98
Vulcan
7
2
0
3.5
L
Arachne
Rocheliny
Arachne
1
3
1
0.5
W
2
4
7
1.38
L
Athena
godzilla8k
Athena
0
5
5
0.5
W
Kukulkan
killerkaj12
Kukulkan
4
4
4
1.5
L
Odin
x-Vawp
Odin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,412
Damage
37,753
54,120
Taken
54,211
38,602
Mitigated
28,739
11,000
Healing
13,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Dairo8
Hou Yi
10,189
4,005
0
1,309
9,874
4,756
625
1,007
8,209
0
60,178
L
Hachiman
3,545
1,439
0
2,514
8,986
3,899
32
4,936
4,050
0
48,700
W
Horus
Fey8505
Horus
4,284
1,927
641
2,854
11,723
8,462
250
4,519
7,159
0
37,059
W
Sol
Kasoru
Sol
9,918
3,654
0
5,964
9,414
4,438
2,804
1,270
8,144
73,170
15,725
L
Vulcan
Nomaed98
Vulcan
13,421
7,115
0
870
7,409
3,385
395
4,255
3,154
63,820
0
L
Arachne
Rocheliny
Arachne
4,396
2,694
0
2,683
10,263
5,178
0
2,332
7,931
0
38,385
W
5,716
1,207
0
1,731
14,352
7,363
544
4,871
9,387
0
43,327
L
Athena
godzilla8k
Athena
4,311
1,080
0
2,589
13,687
12,675
13
4,977
8,710
22,621
0
W
Kukulkan
killerkaj12
Kukulkan
7,646
839
471
749
8,848
3,720
0
6,065
2,783
55,948
0
L
Odin
x-Vawp
Odin
5,739
1,632
0
2,344
13,775
13,465
260
550
12,687
0
38,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,128
Gold Earned
44,207
324
Minions Killed
449
0
Camps Cleared
0
1,522,007
Distance Traveled
1,515,098
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,048
566
103
6
0
272,691
1
L
Hachiman
7,002
438
63
4
0
303,095
0
W
Horus
9,418
589
57
4
0
327,289
6
W
Sol
9,987
624
142
9
0
302,447
3
L
Vulcan
8,444
528
106
7
0
287,956
0
L
Arachne
6,906
432
61
4
0
337,980
0
W
Mulan
7,392
462
53
3
0
339,410
1
L
Athena
6,896
431
41
3
0
330,485
7
W
Kukulkan
8,362
523
94
6
0
273,261
0
L
Odin
6,880
430
53
3
0
262,491
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role