Player Matchup

Sylvanus
Sylvanus
DarkSatanK
Sylvanus
Level 88
God Stats
0W - 1L
1,291 SR
Queue Stats
7W - 5L
1,544 Elo+
Party 2
Tyr
Tyr
DarkYisusQ
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
WiderCarton60
Poseidon
Level 116
God Stats
0W - 2L
1,543 SR
Queue Stats
41W - 30L
1,591 Elo+
Party 2
Chaac
Chaac
ZeroTwo74
Chaac
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,599 Elo+
Party 2
Cernunnos
Cernunnos
wesaskif
Cernunnos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,519 Elo+
Solo
Team Averages
Level 83
1,467 SR
1,551 Elo+

VS

Team Averages
Level 106
1,660 SR
1,496 Elo+
Danzaburou
Danzaburou
Death02198259
Danzaburou
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 71L
1,510 Elo+
Party 1
Guan Yu
Guan Yu
Grimmjow23
Guan Yu
Level 118
God Stats
2W - 0L
1,733 SR
Queue Stats
42W - 49L
1,408 Elo+
Solo
Ne Zha
Ne Zha
KindFawn
Ne Zha
Level 109
God Stats
3W - 0L
1,791 SR
Queue Stats
53W - 43L
1,560 Elo+
Solo
Neith
Neith
PiggyTrap1111
Neith
Level 59
God Stats
2W - 0L
1,566 SR
Queue Stats
99W - 112L
1,496 Elo+
Party 1
Ares
Ares
WickedRevenant
Ares
Level 122
God Stats
2W - 0L
1,712 SR
Queue Stats
134W - 137L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarkSatanK
Sylvanus
14
2 / 3 / 7
7,984
798
6,693
10,863
12,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
0 / 5 / 4
6,821
682
5,901
11,714
11,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
WiderCarton60
Poseidon
16
5 / 5 / 4
8,911
891
13,661
9,750
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
ZeroTwo74
Chaac
14
1 / 4 / 8
7,380
738
9,755
13,508
16,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cernunnos
wesaskif
Cernunnos
14
3 / 5 / 6
8,272
827
12,273
11,260
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Death02198259
Danzaburou
16
2 / 1 / 14
9,248
925
10,522
8,052
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Grimmjow23
Guan Yu
13
1 / 3 / 12
8,672
867
4,784
16,310
9,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
KindFawn
Ne Zha
16
8 / 2 / 12
9,603
960
16,176
14,347
8,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

16
8 / 1 / 11
9,815
982
12,354
8,766
4,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 4 / 11
9,032
903
9,456
14,962
17,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
11
Kills
22
22
Deaths
11
29
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DarkSatanK
Sylvanus
2
3
7
1.83
L
0
5
4
0.4
W
Danzaburou
Death02198259
Danzaburou
2
1
14
9
W
Guan Yu
Grimmjow23
Guan Yu
1
3
12
2.33
W
Ne Zha
KindFawn
Ne Zha
8
2
12
7
W
8
1
11
13.5
W
3
4
11
2.13
L
Poseidon
WiderCarton60
Poseidon
5
5
4
1.4
L
Chaac
ZeroTwo74
Chaac
1
4
8
1.25
L
Cernunnos
wesaskif
Cernunnos
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,283
Damage
53,292
57,095
Taken
62,437
49,148
Mitigated
43,212
16,255
Healing
30,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DarkSatanK
Sylvanus
6,693
1,537
2,727
3,830
10,863
12,338
0
3,251
7,612
10,452
0
L
5,901
1,065
197
741
11,714
11,890
0
441
11,273
0
10,147
W
Danzaburou
Death02198259
Danzaburou
10,522
5,757
262
1,937
8,052
4,110
2,483
2,621
5,431
0
28,794
W
Guan Yu
Grimmjow23
Guan Yu
4,784
148
8,170
7,450
16,310
9,633
807
5,360
10,950
0
8,466
W
Ne Zha
KindFawn
Ne Zha
16,176
4,191
1,994
4,613
14,347
8,023
1,959
4,305
10,042
0
28,104
W
12,354
3,730
1,248
2,286
8,766
4,269
1,240
2,969
5,797
0
21,012
W
9,456
202
632
1,837
14,962
17,177
1,146
5,099
9,863
16,494
0
L
Poseidon
WiderCarton60
Poseidon
13,661
2,152
338
1,929
9,750
3,871
0
1,476
8,274
30,602
0
L
Chaac
ZeroTwo74
Chaac
9,755
1,125
246
4,351
13,508
16,042
0
2,321
11,187
0
16,147
L
Cernunnos
wesaskif
Cernunnos
12,273
6,808
273
1,623
11,260
5,007
0
1,967
9,293
0
20,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,368
Gold Earned
46,370
96
Minions Killed
123
0
Camps Cleared
0
890,549
Distance Traveled
1,032,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,984
798
5
1
0
187,241
0
L
Tyr
6,821
682
14
1
0
179,394
0
W
Danzaburou
9,248
925
56
6
0
191,850
0
W
Guan Yu
8,672
867
10
1
0
224,292
0
W
Ne Zha
9,603
960
22
2
0
228,199
0
W
Neith
9,815
982
29
3
0
207,707
0
W
Ares
9,032
903
6
1
0
180,295
0
L
Poseidon
8,911
891
47
5
0
171,698
0
L
Chaac
7,380
738
13
1
0
188,370
0
L
Cernunnos
8,272
827
17
2
0
163,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role