Player Matchup

Sun Wukong
Sun Wukong
Bronze IV
Aha_ha_Biggums
Sun Wukong
Bronze IV
Level 74
God Stats
0W - 2L
1,471 SR
Queue Stats
1W - 8L
1,241 MMR
Party 2
Maman Brigitte
Maman Brigitte
Bronze IV
XxlBling_BlingxX
Maman Brigitte
Bronze IV
Level 40
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 7L
1,230 MMR
Party 2
Cthulhu
Cthulhu
Silver I
otavio_20
Cthulhu
Silver I
Level 159
God Stats
146W - 124L
1,590 SR
Queue Stats
434W - 487L
1,178 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,480 SR
1,216 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,684 SR
1,213 MMR
Ao Kuang
Ao Kuang
Silver I
CaptainStafa
Ao Kuang
Silver I
Level 124
God Stats
1W - 1L
1,775 SR
Queue Stats
194W - 202L
1,166 MMR
Solo
Thanatos
Thanatos
Gold II
DJ Swagger 26
Thanatos
Gold II
Level 97
God Stats
4W - 4L
1,587 SR
Queue Stats
134W - 139L
1,408 MMR
Party 1
Ymir
Ymir
Gold V
falance45099
Ymir
Gold V
Level 96
God Stats
7W - 4L
1,689 SR
Queue Stats
109W - 115L
1,064 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aha_ha_Biggums
Sun Wukong
14
3 / 5 / 3
11,264
751
8,770
17,915
13,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Maman Brigitte
XxlBling_BlingxX
Maman Brigitte
12
1 / 13 / 5
10,345
690
6,403
17,127
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
otavio_20
Cthulhu
14
3 / 4 / 3
11,130
742
9,408
15,392
15,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
BacchusKuzenboAthenaChang'ePersephone

VS

Bans
AchillesDanzaburouAresNikeCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CaptainStafa
Ao Kuang
14
5 / 1 / 13
12,383
826
10,385
11,891
12,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
DJ Swagger 26
Thanatos
15
11 / 3 / 10
13,264
884
20,504
14,574
6,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 3 / 14
12,798
853
11,383
15,276
15,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
7
Kills
22
22
Deaths
7
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aha_ha_Biggums
Sun Wukong
3
5
3
0.9
W
Ao Kuang
CaptainStafa
Ao Kuang
5
1
13
11.5
W
Thanatos
DJ Swagger 26
Thanatos
11
3
10
5.33
L
Maman Brigitte
XxlBling_BlingxX
Maman Brigitte
1
13
5
0.27
W
6
3
14
4.33
L
Cthulhu
otavio_20
Cthulhu
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,581
Damage
42,272
50,434
Taken
41,741
33,573
Mitigated
34,853
7,647
Healing
17,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aha_ha_Biggums
Sun Wukong
8,770
2,104
0
3,205
17,915
13,692
0
6,077
11,002
0
32,974
W
Ao Kuang
CaptainStafa
Ao Kuang
10,385
3,245
0
4,437
11,891
12,766
2,091
5,535
6,356
44,285
0
W
Thanatos
DJ Swagger 26
Thanatos
20,504
6,286
0
9,509
14,574
6,812
1,412
5,806
8,768
0
68,843
L
Maman Brigitte
XxlBling_BlingxX
Maman Brigitte
6,403
373
0
768
17,127
4,652
0
6,875
9,469
27,132
0
W
11,383
2,151
0
4,003
15,276
15,275
40
4,905
10,371
43,119
0
L
Cthulhu
otavio_20
Cthulhu
9,408
413
67
3,607
15,392
15,229
0
6,662
7,994
35,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,739
Gold Earned
38,445
117
Minions Killed
160
0
Camps Cleared
0
655,754
Distance Traveled
809,343
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,264
751
48
3
0
261,042
1
W
Ao Kuang
12,383
826
51
3
0
270,807
1
W
Thanatos
13,264
884
72
5
0
297,420
0
L
Maman Brigitte
10,345
690
22
1
0
192,712
0
W
Ymir
12,798
853
37
2
0
241,116
0
L
Cthulhu
11,130
742
47
3
0
202,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role