Player Matchup

Hera
Hera
Choeby
Hera
Level 106
God Stats
8W - 4L
1,722 SR
Queue Stats
289W - 67L
1,876 Elo+
Party 2
Charon
Charon
CritterBug420
Charon
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
120W - 90L
1,480 Elo+
Party 2
Guan Yu
Guan Yu
Dirty__Muppet69
Guan Yu
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 12L
1,758 Elo+
Party 2
Hades
Hades
DodgeAvenger
Hades
Level 155
God Stats
7W - 1L
1,941 SR
Queue Stats
864W - 151L
1,934 Elo+
Party 2
Charybdis
Charybdis
MonsieurBMW
Charybdis
Level 131
God Stats
9W - 2L
1,920 SR
Queue Stats
702W - 85L
1,962 Elo+
Party 2
Team Averages
Level 131
1,717 SR
1,802 Elo+

VS

Team Averages
Level 91
1,380 SR
1,498 Elo+
Merlin
Merlin
Captain_Mallory
Merlin
Level 99
God Stats
1W - 1L
1,415 SR
Queue Stats
62W - 69L
1,421 Elo+
Solo
Lancelot
Lancelot
ItsMeCHI2IS
Lancelot
Level 110
God Stats
0W - 3L
1,319 SR
Queue Stats
120W - 103L
1,551 Elo+
Party 1
Set
Set
Kill3R_Klown453
Set
Level 67
God Stats
0W - 2L
1,501 SR
Queue Stats
94W - 76L
1,533 Elo+
Party 1
Jing Wei
Jing Wei
MommaSlayer27
Jing Wei
Level 69
God Stats
0W - 1L
1,261 SR
Queue Stats
4W - 8L
1,456 Elo+
Solo
Ix Chel
Ix Chel
Up Still
Ix Chel
Level 109
God Stats
2W - 2L
1,403 SR
Queue Stats
5W - 4L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Choeby
Hera
14
0 / 0 / 12
8,188
1,170
6,895
2,097
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 8
8,239
1,177
3,623
4,043
4,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 2 / 5
8,589
1,227
8,473
10,008
9,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 8
8,761
1,252
14,804
8,915
5,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
MonsieurBMW
Charybdis
14
6 / 0 / 7
9,060
1,294
10,420
3,007
1,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

352

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,474
1,068
4,851
8,909
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
ItsMeCHI2IS
Lancelot
12
1 / 0 / 1
7,479
1,068
2,530
7,638
6,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 2
7,155
1,022
5,844
12,286
7,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
MommaSlayer27
Jing Wei
12
1 / 5 / 1
7,671
1,096
6,075
12,848
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Up Still
Ix Chel
12
0 / 2 / 1
6,927
990
3,305
4,816
2,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
15
Kills
2
2
Deaths
15
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Hera
Choeby
Hera
0
0
12
6
W
1
0
8
5
W
5
2
5
3.75
W
3
0
8
7
L
Lancelot
ItsMeCHI2IS
Lancelot
1
0
1
1.5
L
0
5
2
0.2
L
Jing Wei
MommaSlayer27
Jing Wei
1
5
1
0.3
W
Charybdis
MonsieurBMW
Charybdis
6
0
7
9.5
L
Ix Chel
Up Still
Ix Chel
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,215
Damage
22,605
28,070
Taken
46,497
20,548
Mitigated
24,748
9,521
Healing
2,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,851
248
0
50
8,909
3,548
0
6,338
2,571
25,137
0
W
Hera
Choeby
Hera
6,895
1,013
0
0
2,097
823
0
887
1,210
26,596
0
W
3,623
393
94
651
4,043
4,423
0
801
3,156
10,762
0
W
8,473
796
807
1,272
10,008
9,031
0
3,132
6,657
0
10,896
W
14,804
1,118
495
5,995
8,915
5,026
0
2,667
6,162
34,645
0
L
Lancelot
ItsMeCHI2IS
Lancelot
2,530
565
0
227
7,638
6,979
0
3,382
4,256
0
8,061
L
5,844
2,534
0
415
12,286
7,304
0
5,937
6,349
0
15,632
L
Jing Wei
MommaSlayer27
Jing Wei
6,075
4,773
0
841
12,848
4,829
0
5,940
6,908
0
14,969
W
Charybdis
MonsieurBMW
Charybdis
10,420
5,084
0
207
3,007
1,245
0
669
2,338
0
27,056
L
Ix Chel
Up Still
Ix Chel
3,305
149
381
233
4,816
2,088
0
3,725
1,091
11,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,837
Gold Earned
36,706
165
Minions Killed
136
7
Camps Cleared
4
748,492
Distance Traveled
635,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,474
1,068
64
9
1
135,340
0
W
Hera
8,188
1,170
47
7
2
148,690
0
W
Charon
8,239
1,177
12
2
0
140,388
0
W
Guan Yu
8,589
1,227
4
1
1
162,943
0
W
Hades
8,761
1,252
50
7
2
153,911
0
L
Lancelot
7,479
1,068
13
2
0
151,815
0
L
Set
7,155
1,022
16
2
1
119,813
0
L
Jing Wei
7,671
1,096
24
3
1
139,900
0
W
Charybdis
9,060
1,294
52
7
2
142,560
0
L
Ix Chel
6,927
990
19
3
1
88,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role