Player Matchup

Anhur
Anhur
AcerolaEBom
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,520 Elo+
Party 1
Pele
Pele
Ciabati4578_
Pele
Level 78
God Stats
21W - 20L
1,537 SR
Queue Stats
283W - 298L
1,537 Elo+
Solo
Jormungandr
Jormungandr
Happydavi4858
Jormungandr
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 92L
1,443 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sadelruck
Tsukuyomi
Level 102
God Stats
6W - 3L
1,619 SR
Queue Stats
55W - 65L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
ZeeeeZ
Nu Wa
Level 141
God Stats
1W - 3L
1,381 SR
Queue Stats
135W - 125L
1,498 Elo+
Solo
Team Averages
Level 99
1,507 SR
1,491 Elo+

VS

Team Averages
Level 101
1,500 SR
1,484 Elo+
Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Gäbri
Cupid
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 92L
1,492 Elo+
Party 2
Serqet
Serqet
socoom
Serqet
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 19L
1,445 Elo+
Solo
Nike
Nike
steel4ever482
Nike
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 197L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,337
487
3,987
10,751
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 4 / 0
5,916
455
4,250
12,128
4,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Happydavi4858
Jormungandr
8
0 / 1 / 0
5,670
436
1,486
6,454
4,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Sadelruck
Tsukuyomi
9
2 / 3 / 0
6,014
463
4,216
9,162
5,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
ZeeeeZ
Nu Wa
13
2 / 1 / 1
7,497
577
7,369
7,833
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 1 / 4
7,111
547
7,590
9,216
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
 
Zhong Kui
11
0 / 1 / 2
6,480
498
3,171
7,964
6,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
Gäbri
Cupid
13
4 / 1 / 4
7,610
585
7,693
7,247
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
socoom
Serqet
11
1 / 2 / 4
6,410
493
3,974
9,467
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 0 / 0
8,941
688
7,270
7,330
6,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
13
13
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
4
5
W
Zhong Kui
 
Zhong Kui
0
1
2
1
L
0
4
1
0.13
L
1
4
0
0.25
W
Cupid
Gäbri
Cupid
4
1
4
6
L
Jormungandr
Happydavi4858
Jormungandr
0
1
0
0
L
Tsukuyomi
Sadelruck
Tsukuyomi
2
3
0
0.67
L
Nu Wa
ZeeeeZ
Nu Wa
2
1
1
2.5
W
Serqet
socoom
Serqet
1
2
4
1.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,308
Damage
29,698
46,328
Taken
41,224
21,627
Mitigated
27,476
9,005
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,590
1,159
0
2,658
9,216
8,905
0
1,139
8,077
26,711
0
W
Zhong Kui
 
Zhong Kui
3,171
756
0
3,381
7,964
6,591
0
2,492
5,472
50,260
0
L
3,987
1,857
0
2,592
10,751
4,107
0
3,429
7,322
0
53,131
L
4,250
615
0
3,216
12,128
4,131
0
3,220
8,822
0
40,440
W
Cupid
Gäbri
Cupid
7,693
3,674
156
3,245
7,247
2,172
0
525
6,722
0
54,913
L
Jormungandr
Happydavi4858
Jormungandr
1,486
453
0
360
6,454
4,852
0
664
5,790
21,580
0
L
Tsukuyomi
Sadelruck
Tsukuyomi
4,216
696
114
973
9,162
5,712
0
1,731
7,185
0
18,848
L
Nu Wa
ZeeeeZ
Nu Wa
7,369
2,020
0
1,750
7,833
2,825
0
1,937
5,647
61,128
0
W
Serqet
socoom
Serqet
3,974
861
0
425
9,467
3,742
277
1,980
7,487
0
40,878
W
7,270
408
0
744
7,330
6,066
0
2,719
4,611
311
69,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,434
Gold Earned
36,552
324
Minions Killed
396
0
Camps Cleared
0
1,118,916
Distance Traveled
1,294,601
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,111
547
21
2
0
275,342
2
W
Zhong Kui
6,480
498
93
7
0
223,756
0
L
Anhur
6,337
487
103
8
0
209,654
0
L
Pele
5,916
455
62
5
0
228,562
0
W
Cupid
7,610
585
99
8
0
252,112
4
L
Jormungandr
5,670
436
31
2
0
183,114
0
L
Tsukuyomi
6,014
463
27
2
0
256,522
0
L
Nu Wa
7,497
577
101
8
0
241,064
0
W
Serqet
6,410
493
65
5
0
301,066
0
W
Nike
8,941
688
118
9
0
242,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role